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The Publisher is SunCity Paradise. It was published on February 23, 2017. It was published on SunCity Paradise website.

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The publisher is Netsurance Canada. It was published in the year of 2021. Published on Netsurance Canada website.

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The publisher is Animation Career. Was published May 13th, 2019. Published on Animation Career Review website.

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The publisher is GamesRadar. Published in the year of 2020. On GamesRadar website.

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The publisher is eSports news. Was published on October 26th, 2020. It was published on eSports news UK.

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This was posted 8 years ago. It describes how video gaming is almost the same as sports. The publisher is The New York Times and is on youtube. This is an informational video about eSports. The purpose of this video is to show some minimal reasons as to why it should be a sport.

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Are Video Games a Sport? | The New York Times

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This video was published 3 years ago. The video is of a youtuber describing how it should also be considered a sport. The publisher is Nateson and is on youtube. The video is informational on the subject. The reason of the video is to give reasons as to why video gaming should be a sport, and brings up that if its not considered a sport because lack of movement then that's no argument at all.

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The article was published in January 6th, 2020.  It has been revised.  The article is explaining the benefits of gaming.  It is from Junior Scholastic and the authors are Anna Starecheski & Kathy Wilmore.  There are no spelling or grammar errors, and the article is meant to inform the benefits of gaming but it does talk somewhat about the cons.

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Video gaming has pro teams, star players, and millions of fans. Should it be considered a sport?

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The article was published in September 1st, 2020.  It has been revised.  The article is explaining the cons of gaming and why it shouldn't be a sport.  It is from Ivy Panda and the author is unknown.  There are no spelling or grammar errors, and the article is meant to inform the way gaming cant be a sport to the reader.

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Should Video Games Be Considered a Sport? - 1477 Words | Essay Example

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The development of the personal computer marked the emergence of a new genre of competitive games referred to as “eSports.”

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The article was published in 2021.  It has been revised.  The article is explaining how it can become a sport.  It is from ispo and the author is unknown.  There are no spelling or grammar errors, and the article is meant to inform the way gaming can be a sport the reader.

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What you need to know about Olympic Virtual Series

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All about eSports games at the 2021 Olympics

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The article was published in 2019.  It has not been revised.  The article is explaining how gaming should not be considered a sport.  It is from McGill Tribune and the author is unknown.  There are no spelling or grammar errors, and the article is meant to inform the way gaming is or shouldn't be considered a sport to the reader.

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When video games became in the 1970s, games like Pong and Atari swept the nation by storm. Players everywhere gathered at local arcades to compete on consoles the size of refrigerators that could do little more than render a cluster of bouncing pixels. Since then, video games have come a long way: Computers have become faster, game developers have gotten more creative, and consumers have demanded higher quality options. In 2020, video game revenue netted 179.7 billion dollars , more than the global film and North American sports industries combined.

While video games were traditionally marketed towards children, they are now a market-dominating force with an extremely competitive e-sport scene. Although many argue that eSports should not be considered real sports, this belief is being proven wrong as the industry develops. One of the most common arguments against eSports is that they do not require any physical prowess to compete, but this fails to acknowledge the seemingly inconceivable reaction times and fast-twitch muscle movement that takes years of practice to develop.

Strategic play is another component of eSports that is often dismissed. Team planning, evasive maneuvering, and advanced meta-analysis are put to the test throughout the gaming world. Games like League of Legends, Valorant, Dota 2, and Overwatch have all fostered competition that has filled arenas throughout the world.

With the skill and determination required to succeed in eSports, it is hard to deny that it is a real sport. During the COVID-19 pandemic, the market share for competitive video games has and is expected to continue rising to match that of the world of "real" sports.
eSports are a skill, but not a sport
Video games do not usually come to mind when one thinks of daily exercises. The Merriam-Webster dictionary a sport as a physical activity engaged in for pleasure. While playing a video game requires skill and some coordination, it does not incorporate enough physical aspects to be a sport.

Although there is strategy involved in video games, board games like chess or card games like Solitaire also require strategy, but are not comparable to sports. And although, like sports, gamers can improve their skills with training, playing an instrument also requires practice and training, which still does not make it a sport.

Sports require full-body movements and coordination, not just finger and hand movements. And while it is possible to move your whole body while playing a video game, it is not usually required to be successful. It is completely possible - and - for people playing eSports to sit in front of their TV or computer with a bag of chips and move the controller with one hand while snacking with the other. In this way, not only is there no physicality involved, but playing video games often is also , whereas sports are proven to improve health and well-being. eSports and other forms of competitive gaming takes a toll on the mind and the body, but in a different way than regular sports. Playing sports competitively or recreationally can leave the whole body tired and help build muscle and lose fat. After playing sports, one's mood is boosted, and the mind is clearer. eSports simply do not give these results.

Playing video games for hours on end gives the body nothing but headaches, grogginess, and irritation. eSports are competitive similar to the way that chess is competitive: It does not require physical exertion, and does not provide health benefits in the way that physical sports do. eSports could be considered an art form like playing the violin or a game like checkers, but not as a sport.
Editor's pick
Ultimately, when considering the inherent physical nature of most sports, eSports cannot confidently be categorized the same way. While it remains true that video games and competitive gaming require high levels of skill and critical thinking, their lack of exertion rules eSports out as a sport.

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Point-counterpoint: Are eSports really sports? - The McGill Tribune

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eSports: Competitive, coordinated, and strategic true sports When video games became popular in the 1970s, games like Pong and Atari swept the nation by storm. Players everywhere gathered at local arcades to compete on consoles the size of refrigerators that could do little more than render a cluster of bouncing[Read More...]

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The article was published in 2022.  It has not been revised.  The article is explaining the benefits of what gaming does to the brain and body.  It is from GEICO Living and the author is unknown.  There are no spelling or grammar errors, and the article is meant to inform the benefits of gaming to the reader.

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Benefits of Video Games For Kids & Adults