# data[].attributes.body
Name: sirenia

type: siren

gender: female

age: over 20

Back ground: she is a siren who was rescued by a pirate captain, the captain adopted her and from that day on her life on the mortal land started. She has very dangerous powers but she uses them for good.

# data[].attributes.headline
my character, ima draw him soon. im Jeri btw sorry if its too long i just made this and had so much ideas

# data[].attributes.subject
my character, ima draw him soon. im Jeri btw sorry if its too long i just made this and had so much ideas

# data[].attributes.body
Character name: Shadow

Gender; male

Age: ???

Race: half-blood elf/dragon

Hair color: black with a white tip or white with a black tip

Eye color: black with red narrow diamond shaped pupils

Favorite color: black

Favorite food: any bread or pastry

Hobbies: playing with children and making wooden toys.

Weapons and items: backpack, scythe, daggers, staff, and a couple random potions.

Personality: lots of different emotions he can show, he mainly takes on one of his forms; Jester. He tends to be silent, only talking when he feels like it. But he can come off as scary somedays.

Appearance: little boy whose skin is black, all lined with scales. Has claws and wings, with an arrow tipped tail. Has elf ears and horns (will draw some pictures soon.)

Clothes: black shirt, light brown pants, belt with pouches and bags. Has chains locked on his ankles and wrist, (also can be used as a weapon) his body wrapped in bandages covering his face, only his eyes are visible. He wears amber boots.

Powers: he can go into the shadows (hence his name) and summon his shadow scythe and daggers to take on any opponent. They can’t be broken and uses lots of his energy. He also can explode the battlefield with a radius of 18 miles, covering everything in darkness. He can change his height and appearance only for a short while, summon shadow creatures from the ground, and teleport once every day to anywhere. After that he passes out for 13 hours.

Background: He takes the appearance of a child, his body wrapped in bandages, and his face covered as well. He lived multiple lives, some full of laughter and happiness, some only filled with sadness, pain, and destruction. His father was once a king, he ruled over the world and destroy everything in his path, turning everything into black. A hero killed him one day, ending his rule. he has been forgotten for centuries…..Shadow came along when his town had been destroyed. Everything he cared about was killed by monsters. He became angry and discovered his past by unlocking his powers which he swore he would never use. Wandering alone for the rest of his days, he seeks peace, only to get mad at something and level a couple mountains

i'll update this whenever i can

# data[].attributes.headline
Dakota Callahan- Game Master but made a character just in case

# data[].attributes.subject
Dakota Callahan- Game Master but made a character just in case

# data[].attributes.body
Name: Luna Sliverhunt

Age:22

Gender: Female

Type: Half-Elf

Story: One day, when she was about 4, her mother sadly passed of cancer, which prompted her father to start gambling. At 18 years old, she ran away at midnight and hasn't looked back since. She uses magic most wizards only dream of, and she made a ghost friend called Zee. Zee and her travel together a lot, so they tend to talk quite often.

# data[].attributes.body
Name: Atrux Dracier (Ah-Trucks Dray-see-heir)

Race: Dragonborn (White/Cold)

Class & Subclass: Undead Warlock (Van Richten's Guide to Ravenloft)

Faith/Patron: Worshiper (to an extent,) worships The Villein/Nunaz

Gender: Male

Age: 25

Description: "A tailed white dragonborn with two horns in the back, two coming out in the front, and golden earrings. 6'3, a little slim, golden eyes. Wearing a brown, formal overcoat with designs, a white lace-up, and a black waistcoat; brown, pinstripe pants, and black dress shoes. A belt that can hold his wooden staff; a golden pocket watch; and a slim, golden chain that holds a wooden, carved ring with colored glass."

Languages: Common, Draconic

Alignment: Neutral Evil

Some backstory: A dragonborn who, under the pact of his patron, travels under the need for knowledge. He yearns for information of people and the universe, moving between groups to find someone or something he finds fit.

# data[].attributes.body
Character..... seet........ (updated!!)

# data[].attributes.body
I really hope I did this right, I've never made a character sheet before so I just used the site Mr. Duncan gave us. I'll have to come up with a design for her but so far, this is her Character sheet.

# data[].attributes.attachment_link.title
Fast Character _ Halfling Warlock 2 _ PHB 2024

# data[].attributes.body
Made the mistake of randomly generating the name and now I can't figure out how it's pronounced 🤦‍♀️. I will upload an image of my character in a second post.-Taylor Hasper

# data[].attributes.body
character name coral

gender male

race dragonborn

class druid

dragon ancestry blue dragon

stats 11 str 13dex 13con 13int 15wis

alignment true neutral

druid circle of the moon

# data[].attributes.body
charisma 10

# data[].attributes.headline
Bardin (By the way, sorry if this is really long.)

# data[].attributes.subject
Bardin (By the way, sorry if this is really long.)

# data[].attributes.body
Bardin is a 52-year-old Dwarven soldier who left the army to find a new reason for fighting. He is a jolly dwarf, enjoying a nice tall flagon of ale, and partying with his fellow adventurers. He is an honest and powerful warrior, a mighty ally, but a terrifying foe. Although he is tough to get to know, he values his friends as if they were close family and has little to no tolerance for thieves or dishonest folk. He truly wishes to help those in need, no matter how extreme he has to be. He also follows a strict rule with himself, "Put friend and family first, before anything else." Bardin enjoys fighting any and all opponents that he faces, he has found that his thrill in life is simply to enjoy the rush of combat and growing stronger after each battle.

# data[].attributes.body
Character name: Bardin.

Gender: Male.

Race: Dwarf. (Mountain)

Class: Barbarian

Stats: 13 Str, 12 Dex, 10 Con, 10 Int, 6 Wis, 11 Cha.

(I messed up the first character sheet so if you see me update the first post then that means I redid the character sheet right this time.

# data[].attributes.headline
Darnell Swain-Johnson. The character's name is Lichinfin

# data[].attributes.subject
Darnell Swain-Johnson. The character's name is Lichinfin

# data[].attributes.body
Name: Lichinfin

Species: Dragonborn

Gender: Male

Age: 27

Lichinfin is a sailor who doesn't speak much of his heritage. Like the sea his motives change on a whim. He's a paladin by nature and is always willing to help. His right hand was turned to bone through unfortunate bar encounters and his left hand was lost to a shark.

# data[].attributes.body
Shadowheal is a monk way of mercy tabaxi

0 Strength, 18 dexterity 15 constitution, 13 intelligence, 16 wisdom, 13 charisma, 17 AC and he uses a flintlock because he was a pirate before he become a plague doctor

# data[].attributes.body
Here's my character Reginald, he is a wizard dogekin that loves to gamble.

# data[].attributes.body
This is my character. I'm going to try to AI generate a picture but if I can't I'll just do the one I drew

# data[].attributes.body
Frija :)

# data[].attributes.body
more Frija :

# data[].attributes.body
Name: Syva

Race: High Elf

Age: 24

Gender: Female

Class: Bard 2

Background: Syva is not as famous as told, but she is very faithful to her friends. Her artistry comes from her family. Her only flaw is hating being critique by haters

# data[].attributes.body
Thorus Father Was killed when he was snuck on a ship with is father to battle but the crew mates sold him as a slave to people and he grew up to become a fighter but more like a fighter that pillages places like a viking but he was a type of soilder

# data[].attributes.body
1/3

# data[].attributes.body
1/3

# data[].attributes.body
1/3

# data[].attributes.body
2/3

# data[].attributes.headline
torbek the fighter information (jacob miller)

# data[].attributes.subject
torbek the fighter information (jacob miller)

# data[].attributes.attachment_link.title
Fast Character _ Dwarf Sorcerer 2 _ PHB 2024

# data[].attributes.body
i don't have a name for this guy yet but im thinking of one he will be a enemy type though

# data[].attributes.body
Another Enemy type i made but I'm also thinking of it being my character

# data[].attributes.body
BARON/BARONESS of The Boscage

Name: Manasseh Achilles

Age: 38

Eye color: Hazel

Hair: Black

Height: 208cm (6'10)

Kind: Orc (the ugliest orc in orc beauty standards, but the most attractive in human beauty standards)

Blood: O

Fear: Abandonment, being forgotten, big axes and knives, amphitheaters

Birthday: July 1st

Weight: 203lb

Zodiac: Cancer

MBTI: INTP

Occupation: Gladiator(past), Plague doctor(past)

Favorites: Smoked eel, pink lemonade, forget-me-not flowers

Pronouns: They/He, any

Gender: No one knows

Sex: Intersex

Familiar: Leto (owl)

Origin: Manny was born to a nomadic tribe that traversed the shining steppes of many cities. When they were just a baby, they got separated from their grandparents and brought to a bustling capital. They believe that their parents rid of them, but the truth is darker than that. As a young orc, Manny was targeted by a street gang of other orphans, who often used his "terrifying" face and his size to steal from passersby. When guards saw their face, they were horrified by how hideous it was and dragged them do a palace so they could become a performer. They get coerced into becoming a gladiator. During his time as the Countess' champion, he portrayed a dangerous character and performed horrible executions. They soon reached their breaking point and ran away to live in the woods with their new friend, Leto, a barn owl.

Orientation: Unlabeled

# data[].attributes.body
Name: Ace

Species: Dragonborn

Age: 60's ish

When Ace was born other dragonborn disliked him for his facial deformities and was bullied for it in his younger years. Even though he was bullied constantly not one person could physically harm him due to his large height and immense strength. Once Ace hit the age of 30 he had lost his path while hunting for food he came face to face with a Tar Maw which lead to a fight that roughly 8 hours, After the fight Ace was barely able to stand due to the adrenaline rush but he used the rest of his strength to take the Maws spine and Jaw off creating his signature blade named "The Maw".

# data[].attributes.body
I made another enemy type

# data[].attributes.headline
my character sheet hehe im also dragon born just so ya'll know

# data[].attributes.subject
my character sheet hehe im also dragon born just so ya'll know

# data[].attributes.headline
in case i need another one this is the dragon born one idk how many i can have

# data[].attributes.subject
in case i need another one this is the dragon born one idk how many i can have

# data[].attributes.body
The bear's name is Oberon :)

# data[].attributes.headline
this is nico, he wont be here untill like in the middle of the story

# data[].attributes.subject
this is nico, he wont be here untill like in the middle of the story

# data[].attributes.headline
I didn't get to draw her but heres my Character!! -Karly Hoff 

# data[].attributes.subject
I didn't get to draw her but heres my Character!! -Karly Hoff 

# data[].attributes.body
i rolled for all my stats it was so joyus

# data[].attributes.body
sorry about the post above. logged out before I could delete it

# data[].attributes.attachment_link.title
Fast Character _ Dragonborn (Copper Dragon Ancestry) Rogue 2 _ PHB 2024

# data[].attributes.attachment_link.title
Fast Character _ Dragonborn (Black Dragon Ancestry) Rogue 2 _ PHB 2024

# data[].attributes.body
This is Jimmy the Dwarf...he's a dwarf...

# data[].attributes.body
She's a goddess of music sent down to earth to help heroes with her musical talents.

# data[].attributes.body
Name: Szithluon

Race: dragonborne

traits: was once held captive by the enemy.

age: 16

alignment: lawful/neutral. promotes order and society above everything else.

# data[].attributes.attachment_link.title
Fast Character _ Dragonborn (Gold Dragon Ancestry) Druid 2 _ PHB 2024

# data[].attributes.body
By Oskar Weber

# data[].attributes.body
By Oskar Weber

# data[].attributes.attachment_caption
name reed deadlock player: destiny but i go by angel

# data[].attributes.body
gender: no one know will get upset if you call them a female

race: halfling

haircolor: dark purple

eyes:black

personality : hehe >:3 good and a bad person chaotic person

# data[].attributes.body
this is for ace

# data[].attributes.attachment_caption
Sorry It's just Being sent didn't know how to make a Character sheet...

# data[].attributes.body
Name: Roise

Race: Elf

Gender and Age Female and 25

Height: 5'2

Job: Baker/Chief

Background: A once baker in The place Elves Live (I Couldn't Think of a name) Now walks amongst humans, traveling And selling Cooked/baked goods to those she meets. Her origin is not well known nor why she Left the other elves. She is Always Followed by A Squirrel (Hank), Bunny (Starry) or by Both.

Wisdom 37 Which is split into (Survival 10, animal handling 20, Medicine 2, and insight 5)

Strength 10

Intelligence 20 Which is split into (Nature 15 and Investigation 5)

Charisma 18 Which is split into (Persuasion 10 and Performance 8)

Dexterity 9 Which is split into (Stealth 4 and Acrobatics 5)

# data[].attributes.body
Her Work clothes

# data[].attributes.body
(Manasseh)

# data[].attributes.body
(sorry about the messiness! )

Name: Kaito ଓ

Species: Drow (dark elf)

Lvl 2

Armoe Class (AC): 14

Initiative: +4

Speed: 35ft.

Saving Throws: 0 Strength Saves, 5 Dexterity Saves, 1 Constitution Saves, 1 Intelligence Saves, 0 Wisdom Saves,

Skills: +2  Animal Handling (Wis) *, +4  Acrobatics (Dex), +2  Arcana (Int), +1  Athletics (Str), +0  Deception (Cha), +3  History (Int) *, +1  Insight (Wis), +0  Intimidation (Cha), +2  Investigation (Int), +2  Medicine (Wis) *, +2  Nature (Int), +1  Perception (Wis), +1  Performance (Cha) *, +1  Persuasion (Cha) *, +3  Religion (Int) *, +4  Slight of Hand (Dex), +5  Stealth (Dex) *, +1  Survival (Wis)

11 PASSIVE WISDOM (Perception)

Proficiencies & Languages

Armor: light armor

Weapons: simple weapons

Tools: disguise kit, herbalism kit, musical instrument (flute), musical instrument (lute), musical instrument (lyre)

Saving Throws: Dexterity, Charisma

Skills: Animal Handling, History, Medicine, Performance, Persuasion, Religion, Stealth

Languages: Common

EQUIPMENT & TREASURE

Carried Gear [PHB 2024, p. 213]: leather armor (AC 11), rapier, dagger, quarterstaff, entertainer's pack (backpack, a bedroll, 2 costumes, 5 candles, 5 days' rations, a waterskin, disguise kit), herbalism kit (clippers, mortar and pestle, pouches and vials of herbs), lyre (musical instrument), bedroll, set of common clothes, set of traveler's clothes, book (philosophy), three flasks of oil. (This load is about 84 lbs.; add 1 lb. per 50 coins carried.)

Coins & Gems: 39 gold pieces (g.p.); 57 silver pieces (s.p.); 46 copper pieces (c.p.); 2 gems (worth 10 g.p. each)

ENCUMBRANCE

Lifting & Carrying: 150 lbs. max. carrying capacity; 300 lbs. pushing or dragging (speed -5 ft.); 300 lbs. max. lift.

PLAYING THE GAME

• The Dungeon Master (DM) describes a scene and players take turns describing their characters' responses, often using one of six abilities:

• Strength (STR) (physical prowess),

• Dexterity (DEX) (agility, reflexes),

• Constitution (CON) (health, fortitude),

• Intelligence (INT) (memory, reason),

• Wisdom (WIS) (awareness, willpower),

• Charisma (CHA) (appeal, leadership).

• For ability checks, saving throws, and attack rolls, roll 1d20 + one ability modifier + proficiency bonus (if proficient in task). Other modifiers may come from class features or spells. The higher the total, the better the effort. The DM tracks minimum totals needed for successful results.

• For initiative rolls, roll 1d20 + Initiative (DEX) modifier. Higher totals act before lower totals in the same 6-second round.

• During a turn, a character or creature may do 1 movement, 1 action and up to 1 bonus action. Between turns, do up to 1 reaction.

• Advantage: Roll two d20s and use the higher result. Disadvantage: Roll two d20s and use the lower result.

• On attack rolls only, a "natural 20" is always a critical hit, while a "natural 1" is always a miss.

• Saving throws do not count as actions and are rolled as needed at any time due to attacks, spells, or hazzards.

• A character may die if failing three death saves while at 0 hit points, gaining 6 levels of Exhaustion, or suffering certain deadly spells and hazzards.

• Specific traits, features, spells, and magic items may create exceptions to any rules.

ACTIONS (1 per turn)

• Attack: Roll to hit, melee or ranged. Some classes and creatures make extra attacks at higher levels with this action. Mastery with a weapon includes additional possible combat effects.

• Dash: Double Speed this turn.

• Disengage: Avoiding all opportunity attacks while moving; "defensive retreat."

• Dodge: Give attackers disadvantage and gain advantage on Dexterity saves for yourself.

• Escape: Try to break free from grapple via Strength (Athletics) or Dexterity (Acrobatics).

• Grapple: Special melee attack to give target the Grappled condition.

• Help (Stabilze): DC 10 Medicine check to aid 0 h.p. dying creature; automatic success if using healer's kit.

• Help: Give an ally advantage on one ability check or attack roll.

• Hide: Stealth allowed only if unobserved.

• Influence: Make a Charisma check to alter a creature's attitude.

• Magic: Cast a spell with a casting time 1 action, or use a magical item or feature.

• Ready: Plan to take action as a reaction when a trigger occurs.

• Search: Make a Wisdom (Insight, Medicine, Perception, or Survival) check.

• Shove: Special melee attack.

• Study: Make an Intelligence (Arcana, History, Investigation, Nature, or Religion) check.

• Utilize: Use a nonmagical item (pick a lock, cover a hooded lantern, equip or drop a shield, etc.

BONUS ACTIONS (up to 1 per turn)

• Consume Potion: Drink for yourself or administer to another within 5 feet.

• Offhand Attack: If doing Attack as action, may make one attack this turn if light weapon in other hand.

• Magic (Cast Spell): If casting time 1 bonus action.

MOVEMENTS (limited by Speed)

• Move: Distance equal to Speed.

• Crawl, Climb, Swim, Squeeze, Move Across Difficult Terrain or Move While Grappling: "Half speed," uses up 10 ft. of Speed per 5 ft. distance.

• Drop Prone: No cost to Speed.

• Stand Up: From Prone position/condition, costs half Speed that turn.

• Take Cover: At end of move, half cover gives +2 to Armor Class and Dexterity saving throws; three-quarter cover gives +5 AC and DEX saves.

REACTIONS (1 between turns)

• Cast Spell: If casting time 1 reaction.

• Opportunity Attack: May make one attack if enemy moves out of reach.

• Readied Action: After trigger occurs, else action wasted.

FREE ACTIONS

• Concentration (Maintain A Spell): Ends if caster starts another concentration spell, or the caster is incapacitated, stunned, unconscious, or killed. If caster takes damage, a Constitution saving throw is needed to avoid immediately ending spell. DC equals 10 or half damage, whichever greater. Each hit needs a separate saving throw check.

Hermit Background [PHB 2024, p. 182]

• Traits: Work hard, play even harder. Odd birthmark moves around body.

• Ideal: Not all who wander are lost.

• Bond: Hated by a crimelord.

• Flaw: Once read madness-causing tomes.

Drow Traits [Custom Heritage]

• Creature Type: Humanoid

• Age: 120 years old

• Medium Size (6' 2", 130 lbs.)

• Darkvision (60 feet)

• Bonus Proficiencies (Animal Handling, Stealth, Disguise Kit)

• Drow Magic

• Keen Senses

• Drow Resilience

• Fey Ancestry

# data[].attributes.body
My character, im also new😁

# data[].attributes.headline
Cooper Price, GM. Just in case character, Brynn Ambryhs

# data[].attributes.subject
Cooper Price, GM. Just in case character, Brynn Ambryhs

# data[].attributes.body
Kin: Human

Gender: Female (She/Her)

Age: 19

Eyes: Grayish Blue

Hair: Dark Peach-Red

5'4

Simple character who just wants to wander and see the world.

I'll finish drawing her once I have some more time.

# data[].attributes.body
Name: Bob (no last name)

dragonborn(color black:acid)

Gender:male

age:25 y/o

height:7"6

weight:205 lbs

back ground: Bob is a former soldier turned adventurer/muscle for hire who cares for nothing other than food and friends. Though he is not much of a talker he has a kind heart.

(no art atm im working on some though)

# data[].attributes.body
First Upload try "-"

Working on a Heroforge model

Name: Solas Quasar

Race: Dragonborn (Blue Dragon Ancestry)

Gender: Male

Class: Wizard

# data[].attributes.attachment_link.title
Solas Quasar Fast Character _ Dragonborn (Blue Dragon Ancestry) Wizard 2 _ PHB 2024

# data[].attributes.body
Name: Rose Warthorn

Gender: Female.

Type: Dwarf.

Age: 15.

Weapon: Sword, Level 2 Magic

Traits: Carries a pink stuffed bear with her (Reason: Unknown)

# data[].attributes.body
Name: Ronan The Lost

Species: Dragon born (Black dragon ancestry)

Gender: Male

Age: 25

Background: He is an outlander banished from his land and clan of samurai. Joined pirate Crew to move on from his life and keeps to himself.

Gm: Will A.