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Kim Tae-hyung (김태형), better known by his stage name V (뷔), is a South Korean singer-songwriter, record producer and actor under Big Hit Music. He is a member in the boy group BTS, and has the positions of vocalist, dancer and visual.

As a solo artist, he has released two self-composed unofficial songs such as Scenery, Winter Bear, Sunflower and etc.

He made his acting debut under his birth name on 2016 with the drama Hwarang.
Kim Tae-hyung was born on December 30, 1995 in Daegu, South Korea, and grew up in Geochang County. He is the eldest of three children, with a younger brother and sister. V first aspired to be a professional singer in elementary school,and eventually began taking saxophone lessons in early middle school as a means of pursuing the career. V initially became a trainee for Big Hit Entertainment after passing an audition in Daegu.

After graduating from Korean Arts High School in 2014, V enrolled in Global Cyber University. he graduated in August 2020 with a major in Broadcasting and Entertainment. As of 2021, he is enrolled at Hanyang Cyber University, pursuing a Master of Business Administration in Advertising and Media.

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Profile of Sakura Ayane
Ayane Sakura is a prominent Japanese voice actress. Interested in theatre and acting from a young age, Sakura dabbled in acting before she realized that her calling lies in voiceovers. At this point, she decided to embark a career as a professional voice actor. She made her debut in 2010 with the TV series ‘Oreimo: My Little Sister Can't Be This Cute?’ and her versatility earned her more roles in the future. Her skills not only earned her TV projects, but she has also voiced films, and video games. Her most notable works include the movie ‘To the Forest of Firefly Lights’, the TV series ‘My Hero Academia’ and ‘Psycho-Pass,’ and the video games ‘Langrisser Mobile’ and ‘Onmyoji’. Her performances have earned her both critical and popular acclaim; she won the Best Supporting Actress award at the 12th Seiyu Award Ceremony in 2018.

Personal Life

Ayane Sakura was born on January 29, 1994 in Tokyo. As a child, Sakura harbored a deep love for acting and theatre and enrolled in a theatre school during her high-school years. While training to become an actor, she also learnt dancing, sword fighting, voice acting, and stretching. In her spare time, she loves drawing, listening to the radio, and shopping. She hasn’t revealed any information about her dating life.

Career

After dabbling with acting early on in her life, Ayane Sakura realised that her calling doesn’t lie in acting. Instead, she decided to become a voice actor as that suited her interests and skills. She made her debut as a voice actor in 2010 with ‘Oreimo: My Little Sister Can't Be This Cute?’ and followed this up with roles in TV series such as ‘Dream Eater Merry’, ‘Puella Magi Madoka Magica’, ‘Anohana: The Flower We Saw That Day’, and ‘Ben-To’ in 2011. Despite a modest start, Sakura’s career picked up rapidly and her scope of projects expanded considerably.

The year 2012 proved to be a fruitful year for Ayane Sakura as she got to be part of a number of acclaimed series and live-action movies such as ‘Nakaimo: My Little Sister Is Among Them’, ‘Joshiraku’, ‘Kokoro Connect’, ‘Puella Magi Madoka Magica the Movie Part 1: Beginnings’, ‘Psycho-Pass’, ‘Puella Magi Madoka Magica the Movie Part 2: Eternal’, and ‘The Pet Girl of Sakurasou’. In her most popular series ‘Haganai: I Don't Have Many Friends’, she was heard in nine episodes from 2011 to 2013. Other series included ‘Love Lab’, ‘Aiura’, ‘Love Live!: School Idol Project’, and ‘Vividred Operation’. Apart from voicing for live-action films, movies, TV series, Sakura also lent her voice to video games and animations such as ‘Gandamu bureikâ’ and ‘Bonjour Sweet Love Patisserie.’

In 2014, she voiced various characters in ‘Selector Infected WIXOSS’, ‘Brynhildr in the Darkness’, ‘Dragonar Academy’, ‘Knights of Sidonia’, ‘Monthly Girls' Nozaki-kun’, ‘Sailor Moon Crystal’, ‘Trinity Seven’, and ‘Cross Road’. She voiced her most popular role of Tsubaki Sawabe in the animation drama ‘Your Lie in April’ from 2014 to 2015. She was the voice actor for 23 episodes.

In 2015, she voiced various roles in as many as twenty series. Her most popular roles included her roles in ‘Military!’, ‘Psycho-Pass: The Movie’, ‘Love Live! The School Idol Movie’, ‘Nisekoi: False Love’, ‘Nights of Azure’, and ‘Is the Order a Rabbit?’. She was also an actor in the video games ‘Tokyo Mirage Sessions #FE’ and ‘Fate/Grand Order’. Her long-running series included ‘Utawarerumono: The False Faces’ for 13 episodes, ‘Charlotte’ for 14 episodes, ‘My Teen Romantic Comedy SNAFU’ with 11 episodes, and ‘Terra Formars’ for 9 episodes.

In 2016, Ayane Sakura was roped in to voice the character of Kenny in the fantasy series ‘Flying Witch’. Her other notable roles in 2016 included the TV series ‘Regalia: The Three Sacred Stars’, ‘Days’, ‘This Art Club Has a Problem!’, and ‘Occultic Nine.’ She also started voicing for the adventure series ‘My Hero Academia’ as Ochako Uraraka. The series ran from 2016 to 2019, and she was a part of 54 episodes.

2017 proved to among Sakura’s busiest year as she had several releases. Her most popular projects included the TV miniseries ‘Tasuredure Children’, ‘Atom the Beginning’, Seiren’, Welcome to the Ballroom’, and ‘Land of the Lustrous’. In 2018, she voiced for the character of Yû Ôsawa in the miniseries ‘Ms. Koizumi Loves Ramen Noodles’. Later on, she was a part of the hits series ‘Lupin III’ and ‘Tokyo Ghoul: re’. She ended the year on a high byr winning the Best Supporting Actress Award at the 12th Seiyu Awards.

In 2019, she voiced for the character of Yotsuba Nakano in the animation romance ‘The Quintessential Quintuplets.’ Her movies from the year included ‘Promare’, ‘Hakubo (Project Twilight)’, and ‘Weathering with You’. She is currently represented by I'm Enterprise and has several projects up for release in the future.

Trivia

Ayane Sakura is often referred to by her nickname ‘Ayaneru’, which was originally given to her by her co-star Okamoto Nobuhiko.

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Profile of Nadiem Makarim

Nadiem Makarim is one of the leaders in Indonesia who has an entrepreneurial spirit, where he started his career as a management consultant to enter politics, with one of his most successful careers being CEO of Gojek Indonesia. Nadiem Anwar Makarim, otherwise known as Nadiem Makarim, is an

Indonesian businessman and politician who is currently serving as Indonesia's Minister of Education, Culture, Research and Technology (Makarim, 2020). He was born on July 1, 1984 and is currently 38 years old. Before entering politics, Nadiem Makarim was known as the founder of Gojek in 2010, which became the first startup in Indonesia to provide private and goods shuttle services with a value of more than US$10 billion.

Starting Career
He started his career in 2006 when he became a management consultant at McKinsey & Company. He then earned his Master of Business Administration (MBA) degree and began to enter the business world more actively, one of the earliest being Zalora Indonesia and working as an entrepreneur. He also serves at Zalora Indonesia as Managing Editor. After that, his career rose as an entrepreneur when he opened the Gojek business and was known as the founder of Gojek before entering the political world, although, in the early days, Gojek received pros and cons because it gave competition to conventional motorcycle taxi drivers.

Idea of Gojek
The idea of establishing Gojek as a career-boosting business started when he was young, where he often used a motorcycle taxi to go to and from work. One of the reasons why he uses a motorcycle taxi is because motorcycle taxis have fewer accidents, according to Nadiem Makarim, when compared to using private cars and taxis. Nadiem often chats with the ojek drivers and, according to his observations, many ojek drivers spend their time hanging around and waiting for passengers. In addition, they also take turns, and when the passengers are quiet, motorcycle taxis sometimes do not get any income at all. From the results of this research done by Nadiem, he finally made an innovation so that people can order motorcycle taxis easily, using smartphones, without them having to go to the motorcycle base first, which can be very inconvenient when their location is far from it. This idea became what we know as Gojek.

INTERVIEW
With Nadiem Makarim
Interviewer: Good morning, Pak Nadiem.
Nadiem: Good morning.
Interview: Thank you for your time. Apart from you who is currently active as the Indonesian Minister of Education, Culture, Research and Technology, we would like to ask you about one of your most well-known businesses, Gojek. You have become an inspiration for many young people, from the millennial generation to generation Z, from how you became a successful entrepreneur because of Gojek.
Interview: Are you willing to tell a little about how you started Gojek?
Nadiem: Of course. The first time I had the idea to create a Gojek was when I often went to and from work using a conventional ojek. On the way, I chatted a lot with motorcycle drivers about their income, were they busy that day or not. I often heard how they always complained that they haven’t get passengers all day because they have to take turns with other drivers at the same base. Many passengers were also lazy to go to the bases because they are often far from their homes.
Interview: So, did you start filtering their ideas from there?
Nadiem: That’s right. I started imagining how to open a business where drivers can receive customers every day and how customers don’t have to bother going to the base to ride a motorcycle taxi. Finally, I created Gojek where each driver is assigned to a certain customer so that no one is fighting over it.
Interview: It was an idea that changed the whole Indonesia in particular.
Nadiem: Thank you. I also try to use the resources as best as possible, in which, I realized that everyone uses smartphones. Therefore, by ordering Gojek using smartphones, they can be very comfortable to go anywhere and anytime as long as there is a driver to pick them up. Everyone gets their own benefits in this case.
Interview: That’s correct. Is Gojek your first business and was immediately successful or did you have a previous business?
Nadiem: I first started my career in 2006 and worked as a management consultant at McKinsey & Company. I got my Master of Business Administration (MBA) degree and started being an entrepreneur when I was active at Zalora Indonesia. I was working as a Managing Editor at the time. However, it cannot be denied that I am mostly known for Gojek before I now entered politics.
Interview: That’s correct, sir. Thank you for the time you gave to be a resource person for this interview.
Nadiem: Sure. Don’t mention it.

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Duration: 3-5 minutes
Cast: Keya as Millie B.B, and Lala as the Journalist

Transcript Interview

Interviewer: known best for her role as Eleven on the seven-time Emmy award-winning global mega-hit show Stranger things, please welcome Millie Bobby Brown! Hey Millie, how are you?”

Millie: “ Hello, I’m so excited about this.”

Interview: “Lovely. So before we start, curious about your starting, the first question here is, where are you from?”

Millie: “Initially I’m from the UK, but I was born in Andalucia, Spain on the 19th of February 2004. That makes me a Pisces. how about you?”

Interviewer: “Oh great, well I’m a Virgo. Okay, the next question is a bit personal, how many siblings do you have?”

Millie: “Well I’m the second youngest of my 3 siblings. My 2 older siblings are Paige and Charlie, and my sweet little sister Ava.”

Interview: “ohh okay how sweet is that. Well, many of us don't really know about this, so can you tell us,  how does it go about you becoming an actor?”

Millie: “When I first started in the industry my parents were like, ‘Well, it is a job. And if you commit to it, you have to commit to it. You can’t just audition and then gave it all up. So I was like, ‘I don’t care whatever it takes. I just want to act. And here I am now.”

Interviewer: “Wow you are quite a stubborn person…

Millie: “I'm a very outspoken person. I will ask a silly question, but actually, I am deadly serious. I'm like, 'I want to know the answer to it.”

Interviewer: A hahaha. right back to your career. When you realize that you are the hit actor, how's the journey behind that?

Millie: “It’s been a 4-year overnight success since I landed my big role in stranger things. And believe me, this is not the first role I landed. This industry is just full of rejection, 24/7. You get far more nos — a lot of nos — before you even get a yes.”

Interviewer: “If I may know what is your first role in a major production?”

Millie: “My first role was when I was 8 as  Madison O'Donnell in BBC America's paranormal drama-thriller series Intruders in November 2013. Before that, I was auditioning for commercials, for anything, really.”

Interviewer: “You've been in the industry for a year. For someone your age, of course, this is a big accomplishment, but do you enjoy this celebrity life?”

Millie: “I enjoyed being different people because I always struggled with self-identity and knowing who I was. Even as a young person, I always felt like I didn’t quite belong in every room I was in. I also struggle with loneliness a bit. I always felt quite alone in a crowded room, like I was just one of a kind like nobody ever really understood me,”

Interviewer: “So, did you find the room?”

Millie: “I like quiet places. Places that I’m familiar with and that I feel comfortable at.”

Interview: “ahh i see. Well, besides of course the ups and downs you've been through, what makes you stay and go for it?  ....”

Millie: “At the end of the day, I just do my job. I love my art. But I genuinely want to change the world through my art.”

Interviewer: “alright. Before I close our interview today, is there anything you wanted to say to the audience, maybe your personal motto, or a tagline of some sort.”

Millie: “I don't care what I look like; although I do care how people think of me. Like, I'm very generous, and I want people to see that I am - that's really it.”

Interviewer: “ Okayy, thank you Millie for the interview today. Thank you for letting us know more about you. And that's all for today, see you next time.

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Nurina, Raqiqah, and Anindita : Interview

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Nurina, Raqiqah, and Anindita : Interview

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Adele,
by name of Adele Laurie Blue Adkins, (born May 5, 1988, Tottenham, London, England), English pop singer and songwriter whose soulful.

Following successful throat surgery, Adele performed at the 2012 Grammy Awards ceremony. She also collected six Grammy trophies, including those for album, record, and song of the year (the latter two honoured “Rolling in the Deep”). Days later she received two Brit Awards (the British equivalent of the Grammys). The sales spike for 21 after both events further confirmed the singer’s emergence as a commercial juggernaut. In 2013 Adele won the Grammy for best pop solo performance for “Set Fire to the Rain,” from her concert album Live at the Royal Albert Hall (2011), and she picked up an Academy Award for the brassy theme song she provided for the blockbuster James Bond movie Skyfall (2012). Later that year she was named a Member of the Order of the British Empire (MBE).

Adele returned in 2015 with the album 25. Although some critics felt it did not take enough risks, Adele’s voice was no less powerful, and her ability to sell records remained undiminished. The yearning single “Hello” became a hit in numerous countries, and more than 20 million copies of the album were sold worldwide. In addition, 25 earned Adele five more Grammys, including another sweep of the top categories (album, song, and record of the year). In 2021 the singer released her fourth studio album, 30. The emotionally candid work—many of the songs deal with her divorce and its aftermath—was widely acclaimed.

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Nurina, Raqiqah, and Anindita :  Profile article

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Nurina, Raqiqah, and Anindita :  Profile article

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Interview :
https://docs.google.com/document/d/1zKXZ7HEJ7FYptfLRXhg29jqA7TmYKKCbxlRI8QLNr5M/edit#

Profile article :
Shawn Peter Raul Mendes (born August 8, 1998) is a Canadian singer and songwriter. He gained a following in 2013, posting song covers on the video-sharing application Vine. The following year, he caught the attention of artist manager Andrew Gertler and Island Records A&R Ziggy Chareton, which led to him signing a deal with the record label. Mendes's self-titled debut EP was released in 2014, followed by his debut studio album Handwritten in 2015. Handwritten debuted atop the US Billboard 200, making Mendes one of five artists ever to debut at number one before the age of 18. The single "Stitches" reached number one in the UK and the top 10 in the US and Canada.

His second studio album Illuminate (2016) also debuted at number one in the US, with its singles "Treat You Better" and "There's Nothing Holdin' Me Back" reaching the top 10 in several countries. His self-titled third studio album (2018) was supported by the lead single "In My Blood". The album's number one debut in the US made Mendes the third-youngest artist to achieve three number one albums. In 2019, he released the hit singles "If I Can't Have You" and "Señorita", with the latter peaking atop the US Billboard Hot 100. His fourth studio album, Wonder (2020), made Mendes the youngest male artist ever to top the Billboard 200 with four studio albums.

Among his accolades, Mendes has won 13 SOCAN awards, 10 MTV Europe Music Awards, eight Juno Awards, eight iHeartRadio MMVAs, two American Music Awards, and received three nominations for a Grammy Award and one nomination for a Brit Award. In 2018, Time named Mendes as one of the 100 most influential people in the world on their annual list.

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https://drive.google.com/file/d/1Nw2zop2ygkGDYxKsdZibx4YBnJtdvB5w/view?usp=drivesdk

Profile article:
Within the last few years, Duhi has put a lot of effort into becoming a famous musician, while she is in a field surrounded by competition she hasn't let anything discourage her from reaching her dreams. Duhitra Medina is a highschool student and a musician who is working hard to use her talents to become a famous musician.

For most of her life she has been surrounded by music and it started when she was in elementary school, "When I was in elementary school, I joined some class called “talent’s day”. There were many classes to choose from such as cooking, science club, math club, and many more but I chose music. From there I continued to play music until now.". While not famous yet, she's already gotten a few gigs and is planning to make her own album or single in the near future.

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Bimasakti Day & Muhammad Naufal: Interview

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Bimasakti Day & Muhammad Naufal: Interview

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Interviewee: Lucas Motley

Journalist: Thank you for meeting me here, Lucas.

Lucas: It’s no problem.

Journalist: To start, would you like to tell me a bit about yourself?

Lucas: Well, I was born in New York in 1992, but I moved to Baltimore when I turned 10. It seems that my parents didn’t like the atmosphere of the city and I didn’t mind moving to a new city.

Journalist: What was living in Baltimore like for you?

Lucas: I think it’s a pretty nice city. I met some really cool people and had some memorable experiences during my childhood there. I still go back there from time-to-time.

Journalist: How did all of this video game development stuff start for you?

Lucas: When I was 14, I found this neat little game engine known as RPGMaker that allows you to create these pixelated RPG games. I experimented with it and made a few game prototypes that I showed to my friends and family before trying my luck by developing Greenwood when I reached 17 years old. After that, the ball just kept on rolling.

Journalist: What did you think of Greenwood?

Lucas: Well, I think there are flaws that I noticed today that I didn’t know about when I worked on it. Overall, I think the game did fairly well.

Journalist: I see that you seem to prefer 8-bit RPGs, who were you inspired by?

Lucas: I’ve played tons of those classic Mario and Sonic video games alongside some classic RPG games like the Legend of Zelda. But out of all of them, I liked Zelda the most and wanted to make a game similar to it when I got my hands on an RPGMaker engine. For me, these 8-bit games really give out a sort of retro feel to it, don’t you think? It’s why I chose to work with RPGMaker.

Journalist: Your previous games did pretty well, but Murai was a global phenomenon. Did you think Murai would take off as much as it did?

Lucas: Not at all. In fact, I never expected people to like it so much that it would get global attention. For me, Murai was a project that I wanted to undertake and the same goes to my other games, but it’s great to see that people like it.

Journalist: Is there anything that you think made Murai different from your other games?

Lucas: Murai was kind of like this huge leap forward for me. My previous games were these little short games that you could complete in one sitting, but I wanted Murai to be different. So, I gave my all on developing it. Plus, unlike my other games, the game was initially funded through Kickstarter until the money ran out and I had to rely on my personal income. Overall, there were tons of stuff that I didn’t do for my previous games, such as focusing on its story, gameplay, and even hiring people to create some of the assets.

Journalist: Did your family know and approve of you making all these games?

Lucas: Yeah, they do. Initially, they were skeptical, but when I showed them my first works, they were convinced that I had talent in it. After that, they started to support me in any way they can.

Journalist: Do you have any future plans? A sequel, maybe?

Lucas: I don’t have any plans for a sequel, but I will be developing more games in the future under Motley Studios. In fact, I’m currently working on getting Murai into the Nintendo Switch.

Journalist: I think that’s all the time I have today. It’s been a pleasure talking to you.

Lucas: The same goes to you too. Have a nice day!

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Bimasakti Day & Muhammad Naufal: Profile Article

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Bimasakti Day & Muhammad Naufal: Profile Article

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Best known for his hit game Murai, Lucas Motley is one of the hot topics of the indie game world in modern day America and the rest of the world.

In 2021, Murai, a seemingly simplistic but phenomenal video game, was released to the world. Within a single year, it quickly climbed the charts, becoming one of the most popular games of the year. In a world filled with triple A titles and high budget games, Murai’s 8 bit art style and 2D gameplay contrasts heavily from rest. Lucas Motley, the developer behind this global phenomenon, is an Indie Game Developer with a background of developing short video game titles but has the skills that makes him stand out.

When I met Lucas in a Starbucks cafe in Baltimore, he was wearing a blue T-Shirt and black jeans. As we went on with the interview, Lucas seemed to be rather surprised by his sudden spotlight but his attitude shows that he seems relaxed about it.

We talked about his upbringing and the start of his career as an indie game developer. He says that his preference to make games with the RPGMaker engine comes from his childhood love of classic 90s video games. And as a boy with a love of video games, he began developing games at the age of 14 by making prototypes that he would show to his parents and friends.  “For me, these 8-bit games really give out a sort of retro feel to it, don’t you think?” he tells me.

It wasn’t until he was 17 that he started to use his skills as a career by developing and releasing Greenwood to the public. “I think there are flaws that I noticed today that I didn’t know about when I worked on it.” he told me when I asked about his thoughts on his first released work. Afterwards, he continued to make games that were either released or kept private to build up his experience. Through that, he then undertook his biggest project in 2014 by developing Murai. “The game was initially funded through Kickstarter until the money ran out and I had to rely on my personal income.” he said as he described Murai’s development. When Murai was released, it was met with extremely positive reviews, describing its astounding storytelling despite its vintage looks. With this newfound global attention, Lucas’ momentum shows no sign of slowing down and may mark the start of a truly talented game developer’s spotlight.