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1. Can:

Usage: Signifies ability, permission, or possibility.

Example: "I can swim."

2. Can't:

Usage: Indicates a lack of ability or permission.

Example: "I can't speak French."

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1. Could:

Usage: Represents past ability, polite requests, or hypothetical situations.

Example: "I could solve the problem."

2. Couldn't:

Usage: Denotes a lack of past ability or inability to do something.

Example: "I couldn't find my keys."

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1. Should:

Usage: Expresses advice, recommendations, or obligation.

Example: "You should exercise regularly."

2. Shouldn't:

Usage: Advises against or indicates a lack of recommendation.

Example: "You shouldn't eat too much sugar."

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1. Must:

Usage: Implies a strong obligation or necessity.

Example: "Students must attend the lecture."

2. Mustn't:

Usage: Asserts a prohibition or a strong necessity not to do something.

Example: "You mustn't smoke here."

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May:

Usage: Indicates permission, possibility, or uncertainty.

Example: "May I use your computer?"

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1. Would:

Usage: Used for polite requests, expressing preferences, or hypothetical situations.

Example: "Would you pass me the salt?"

2. Wouldn't:

Usage: Expresses a refusal, reluctance, or negation of a hypothetical situation.

Example: "He wouldn't apologize."

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Shall:

Usage: Often used for suggestions, offers, or in formal questions.

Example: "Shall we go to the park?"

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Might:

Usage: Suggests a lower degree of possibility or uncertainty.

Example: "It might rain tomorrow."

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Please prepare a dialogue with your pair. In this dialogue, use all the modals we just learned (can, could, should, would, shall, may, might, must). Ensure that the dialogue you create is suitable for a role-play activity.