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1. You shall not use a computer to harm others.

2. You shall not interfere with others' computer work.

3. You shall not snoop around in people's computer files.

4. You shall not steal using a computer.

5. You shall not use a computer to lie.

6. You shall not copy or use computer software that you have not paid for.

7. You shall not use other people's computer resources without permission/payment.

8. You shall not plagiarize.

9. You shall bear in mind the social consequences of the resources you make.

10. You shall always use computers considerately of others.

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Which of the Ten Ethical Computing Guidelines do you think students violate most often?

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Which of the Ten Ethical Computing Guidelines do you think students violate most often?

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I think that the most violated guideline that is breached is number 6. The reason is that I always see many people taking information/software without paying for it, as a way to avoid paying for it. A notable example of this would be Microsoft 365, Netflix, and other streaming services. These fall under the concept of piracy, and I think that most of these fall under that category.

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Why do you think these violations occur?

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Why do you think these violations occur?

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These violations occur mostly because people aren't aware of how to navigate technology properly, and they may deem things okay because other people do it as well.

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What do you think could be done to reduce or eliminate such unethical behavior?

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What do you think could be done to reduce or eliminate such unethical behavior?

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To improve the unethical behavior among individuals, it's important to have education on the matter and allow for people to recognize that what they're doing may not be the best technologically.