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A speed typing game such as above where word prompts appear and user has to type in the words into a box. Correctly typing in the words will cause the box to explode and dissipate . A timer would count in seconds to the tenth. There could be a file full of different words that could be generated onto blocks for user to type. When all boxes disappear, timer stops and player wins, with the output of the time shown in the middle of the screen. (could implement a leaderboard system for the user to beat their old scores)

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A two player java battleship game. Players would be able to move their different sized battle ship on a x by x dimension board. After they do they would be covered/replaced with the same color as the background. The program will read whether or not if the opposing player correctly selects a ship that is on that selected square.

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A java crossword game that has a crossword board that somehow creates a successful map such as above with terms and definitions listed below. Players would have to guess and check to see if they get it right.

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Connect four two player game. With a board that is 5x5, each player will have a turn to connect 4 of their colored dots. The program would sense if their dots connect four consecutively straight across, up and down, or diagnally.

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Pacman game with map and corridors just like the game. The player will control Pacman while one ghost would follow the player while the two other would try to position themselves in front of pacman and behind. Would take the turn inputs from WASD keybinds (no turning bac, will move forward constantly so its really A and D)

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To be honest we wouldn't know if it would look as good as this...

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Tetris game which includes all of the blocks from the game such as the square block, L block, 4 block long block, etc. Will spawn at random. As time increases, the speed of which the blocks fall will increase (or have adjust speed). The point system will be decided during creation (no idea how it works).

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Minesweeper with x by x amount of grid. With random with a range max of 4 we can add bombs randomly on that scale however having a higher ratio of 1s compared to 2s 3s and 4s.

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Snake game with functionality of WASD controls on a preset dimensional grid x by x big. Each time snake bites the apple, an extra block gets added to it. The game ends if the head of the snake hits the border of the map or itself in the body. Game win if snake body fills up entire map or no apple can spawn on an open block.

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Checker programs that utilize all functionality of a checker's game. (i don't know the rules to checker's nor do I know how to play)

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A program that takes after all rules and functions of chess. Two players with one player being white and another being black. Checkmate is when program checks if king cannot move.