# data[].attributes.body
ANTICIPITATION

This movement prepares the audience for a major action the character is about to perform, such as, starting to run, jump or change expression. Almost all real action has major or minor anticipation such as a pitcher's wind-up or a golfers' back swing.

STAGING

A pose or action should clearly communicate to the audience the attitude, mood, reaction or idea of the character as it relates to the story and continuity of the story line.There is a limited amount of time in a film, so each sequence, scene and frame of film must relate to the overall story. Background and animation should work together as a pictorial unit in a scene.

ARCS

All actions, with few exceptions (such as the animation of a mechanical device), follow an arc or slightly circular path. This is especially true of the human figure and the action of animals.All arm movement, head turns and even eye movements are executed on an arcs.

TIMING

Expertise in timing comes best with experience and personal experimentation, using the trial and error method in refining technique. The basics are: more drawings between poses slow and smooth the action. Also, there is timing in the acting of a character to establish mood, emotion, and reaction to another character or to a situation.  Una variedad de tiempo lento y rápido dentro de una escena añade textura e interés al movimiento. A variety of slow and fast time within a scene adds texture and interest to the movement.

# data[].attributes.body
https://docs.google.com/document/d/1lVBznrx3odY8Qmx5K-Eker1Cb-G171VjOt9OzTnJcik/edit?usp=sharing