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Teleconferencing Options - Hangouts Meet with "Advanced Features"

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Teleconferencing Options - Hangouts Meet with "Advanced Features"

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Editor's note: Free access to our advanced Google Meet video-conferencing capabilities for all G Suite and G Suite for Education customers globally has been extended to September 30, 2020. Learn more.

As more employees, educators, and students work remotely in response to the spread of COVID-19, we want to do our part to help them stay connected and productive. G Suite and G Suite for Education make up our collection of productivity apps that help businesses and educators collaborate no matter where they're located.

We're committed to helping students and their teachers continue learning outside of school. In Hong Kong and Vietnam, where schools have already been closed, we've seen hundreds of thousands of students start using both Google Meet, our video-conferencing tool available to all G Suite users, and Google Classroom, to join classes and continue their schooling remotely from home. And, as more businesses adjust their work-from-home policies and adopt reduced travel plans in response to COVID-19, we're helping to ensure that all globally distributed teams can still reliably meet face to face, even if employees are not in the same location.

Starting this week, we will begin rolling out free access to our advanced Google Meet video-conferencing capabilities to all G Suite and G Suite for Education customers globally including:

Larger meetings, for up to 250 participants per call

Live streaming for up to 100,000 viewers within a domain

The ability to record meetings and save them to Google Drive

These features are typically available in the Enterprise edition of G Suite and in G Suite Enterprise for Education, and will be available at no additional cost to all customers until September 30, 2020. If you need help getting started, please visit our help center page.

We're committed to supporting our users and customers during this challenging time, and are continuing to scale our infrastructure to support greater Google Meet demand, ensuring streamlined, reliable access to the service throughout this period.

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Free video conferencing tools | Google Workspace Blog

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We're rolling out free access to video-conferencing tools to help businesses and educators connect no matter where they're located.

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A tool for digital student-submissions, anonymous peer review (based on a rubric).

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Peergrade allows teachers and students to run peer feedback sessions in class. This video demonstrates how the interface works, both as a student and as a teacher.

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Google Slides

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Interactive maps with a wide range of data sources, dates, and possibilities for investigations / inquiry.

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climate change, global climate change, global warming, natural hazards, Earth, environment, remote sensing, atmosphere, land processes, oceans, volcanoes, land cover, Earth science data, NASA, environmental processes, Blue Marble, global maps

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Lots of questions made by teachers already available! Use the "assign as homework" option for kids to work at their own pace -- it's not like Kahoot where you have live games.

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Students now have access to this for free through our district (they will have to log in with google for their account).

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Adobe Spark in the Classroom: Create Videos, Graphics, and Web Stories in Minutes

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Teachers have more freedom in question style and students have more freedom in answer style. There's an on-screen pen tool, shape maker, and the typical text boxes. Great for labeling diagrams and Google Classroom connection.

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Formative for Teachers - www.GoFormative.com

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Simple model of carrying capacity and population growth

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Explore population growth in an ecosystem through changing the parameters in a simple model

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Assign a graphic organizer task or an Infographic project with Canva. Have students watch a tutorial first and then select a topic for them to research and organize info about.

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Check out this US Letter (Landscape) designed by Judith Jennings.

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A web-based Google Earth with built-in activities / points of interest.

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Aw snap! Google Earth isn't supported on your browser. You may need to update your browser or switch to Chrome. Please see our system requirements for more information. If you don't have Chrome installed, download it here.

Or if you're feeling adventurous, you can preview a cross-browser beta of Earth built on WebAssembly.

Learn more about Google Earth.

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Aw snap! Google Earth isn't supported on your browser. You may need to update your browser or switch to Chrome. Please see our system requirements for more information. If you don't have Chrome installed, download it here. Or if you're feeling adventurous, you can preview a cross-browser beta of Earth built on WebAssembly.

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Book Description

In this expanded new edition of Living with Earthquakes, Robert Yeats, a leading authority on earthquakes in California and the Pacific Northwest, describes the threat posed by the Cascadia Subduction Zone, a great earthquake fault which runs for hundreds of miles offshore from British Columbia to northern California. New research reveals subtle movements on the deepest part of this fault every 14-15 months - building up strain toward the next major earthquake.

Combining cutting-edge research with practical safety information, Living with Earthquakes:

introduces new information about the danger from faults beneath major Northwest cities: the Seattle Fault, Tacoma Fault, and Portland Hills Fault

explores such topics as earthquake forecasting, catastrophe insurance, tsunamis, soil liquefaction, and seismic waves in Northwest lakes caused by Alaskan earthquakes

reviews earthquake preparedness and disaster response in the aftermath of the 2001 Nisqually earthquake, the worst natural disaster in Washington's history

suggests actions that citizens can take to protect their families and homes

An essential guide for anyone interested in understanding earthquake science or in preparing for the next earthquake, this book is also a call to action. Vivid descriptions of recent disasters - including the great tsunami that swept down the Northwest coast in 1964, the 1993 Oregon earthquakes, and the 2001 Nisqually earthquake - underscore the urgent need for better earthquake planning and awareness.

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Living With Earthquakes In The Pacific Northwest - Simple Book Publishing

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In this expanded new edition of Living with Earthquakes, Robert Yeats, a leading authority on earthquakes in California and the Pacific Northwest, describes the threat posed by the Cascadia Subduction Zone, a great earthquake fault which runs for hundreds of miles offshore from British Columbia to northern California.

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Phet interactive simulations that work on Chromebooks and do not require download.

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Founded in 2002 by Nobel Laureate Carl Wieman, the PhET Interactive Simulations project at the University of Colorado Boulder creates free interactive math and science simulations. PhET sims are based on extensive education research and engage students through an intuitive, game-like environment where students learn through exploration and discovery.

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Educational resources - free to use and neatly organized by topic.

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OpenStax | Free Textbooks Online with No Catch

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OpenStax offers free college textbooks for all types of students, making education accessible & affordable for everyone. Browse our list of available subjects!

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Collection of digital textbooks and other resources.

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CENTER FOR OPEN EDUCATION | The Open Education Network is based in the Center for Open Education in the University of Minnesota's College of Education and Human Development.
University of Minnesota, 330 Wulling Hall, 86 Pleasant Street S.E., Minneapolis, MN 55455

Except where otherwise noted, content on this site is licensed under a Creative Commons Attribution 4.0 License

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Textbooks by Subject - Open Textbook Library

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CENTER FOR OPEN EDUCATION | The Open Education Network is based in the Center for Open Education in the University of Minnesota's College of Education and Human Development.

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A good place to track down open source articles / textbooks / videos, but is NOT filtered so there could be adult content. I'd only use this to locate the resources and then share that resource via google classroom or something. Don't send students directly to the Internet Archive.

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Internet Archive: Digital Library of Free & Borrowable Texts, Movies, Music & Wayback Machine

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Internet Archive is a non-profit digital library offering free universal access to texts, movies & music, as well as 624 billion archived web pages.

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Click on one of the physics simulations below... you'll see them animating in real time, and be able to interact with them by dragging objects or changing parameters like gravity.

Customize and Share

There are several ways to reproduce a particular experimental setup. The easiest way is to click the "share" button.

1. Modify the simulation by changing parameters such as gravity, damping, and by dragging objects with your mouse.

2. Click the "share" button. Copy the URL from the dialog.

3. Paste the URL in an email. Or save it in a text file for later use.

When the recipient clicks the URL, the EasyScript that is embedded in the URL will replicate the conditions that you set up.

See Customizing myPhysicsLab Simulations for how to customize further with JavaScript or EasyScript.

Getting Numbers
To get numeric data from a myPhysicsLab simulation
Open Source Software

myPhysicsLab is provided as open source software under the Apache 2.0 License. Source code is available at https://github.com/myphysicslab/myphysicslab. Online documentation is available.

There are around 50 different simulations in the source code, each of which has an example file which is for development and testing. There are also downloadable versions which be used to show simulations offline (when not connected to the internet).

How Does It Work?

Most of the simulation web pages show how the math is derived. See for example the Single Spring simulation.

A physics simulation starts with a mathematical model whose variables define the state of the system at a given time. Each variable represents the position or velocity of some part of the system.

The heart of a physics simulation is the set of differential equations that describe how the variables evolve over time. The forces and geometry determine the equations.

The next step is getting the computer to solve the equations, a process that goes by the namenumerical analysis. TheRunge Kutta method is a popular choice.

For simulations that involve collisions there are additional steps: we need to detect the collision and thenback up in time to the moment before the collision to modify the velocities.

Finally, there are lots of programming details about how to represent objects on the computer display, how tohandle user input, how tosynchronize with real time, and so on.

The rigid body physics engine is the most sophisticated simulation shown here. It is capable of replicating all of the other more specialized simulations. The physics engine handles collisions and also calculates contact forces which allow objects to push against each other.

See also links to other physics websites.

Units Of Measurement

The myPhysicsLab simulations do not have units of measurements specified such as meters, kilograms, seconds. The units are dimensionless, they can be interpreted however you want, but they must be consistent within the simulation.

For example if we regard a unit of distance as one meter and a unit of time as one second, then a unit of velocity must be one meter/second.

See the discussion About Units Of Measurement in the myPhysicsLab Documentation.

About the Author

Hi, my name is Erik Neumann, I live in Seattle, WA, USA, and I am a self-employed software engineer. I started developing this website in 2001, both as a personal project to learn scientific computing, and with a vision of developing an online science museum. I grew up in Chicago near the Museum of Science and Industry which I loved to visit and learn about science and math.

I got a BA in Mathematics at Oberlin College, Ohio, 1978, and an MBA from Univerity of Chicago, 1984. My first software jobs were using the language APL which I enjoyed for its math-like conciseness and power.

I was fortunate to get involved in the Macintosh software industry early on in 1985, joining MacroMind, which became Macromedia. I led the software development at MacroMind as VP of Engineering for 5 years. Our most significant product was VideoWorks, which was renamed Director, and lives on today as Adobe Director. In the 1980's, the interactive multimedia concepts that are so common today were new and being developed. VideoWorks was mainly an animation tool, but also incorporated programmable interactivity. Our main competitors at that time were HyperCard, SuperCard, and Authorware. Director was used in many different ways; I am most proud that it became the preferred way to prototype software user interfaces for a time during the 90's. Director was also used to develop the introductory "guided tour" tutorial that came with the Macintosh in the early years. And of course, Director was used for all sorts of art, design, and marketing projects.

I went on to work at Apple Computer on new multimedia and user interface concepts involving digital agents, animated user interfaces, speech recognition and distributed information access. In 1991, there was a sudden flurry of activity when Apple and IBM were trying to set up a strategic partnership. I became involved in the super-secret negotiations, and made the suggestion that what the world needed was a standard for multimedia that multimedia content creators could rely on to publish to (ultimately this is what HTML became). Based on these suggestions, Kaleida Labs was founded. Our work there developed a product called ScriptX, which turned out to be very similar to Sun's Java which was being developed at the same time. ScriptX had goals of supporting all forms of multimedia: text, images, audio, video, animation; being cross-platform (Mac and Windows), interpreted, object oriented, with a garbage collector to manage memory.

I then moved to Seattle and turned my attention back to mathematics and science. I relearned calculus by doing all the problems in my old college text book and took further math classes at the University of Washington. I started developing this website as a way to practice what I was learning. I am now happy to use excellent tools such as HTML and JavaScript, and leave their development to others. I continue to work on physics simulations, with several new ones in development.

Archive of older projects.

This web page was first published April 2001.

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Click on one of the physics simulations below... you'll see them animating in real time, and be able to interact with them by dragging objects or changing parameters like gravity. There are several ways to reproduce a particular experimental setup. The easiest way is to click the "share" button.

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Terms in this set (6) Using Quizlet effectively. Brief instructions by Bruno Lemke. Flash Cards. The main way quizlet is used. Scatter. Puts a number of card pairs on the screen. Test. This generates a random multichoice test from your card. Live. This lets you work in groups and compete with each other.

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Lesson Idea  -  Create a Digital Lab Notebook and Study tool

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Lesson Idea  -  Create a Digital Lab Notebook and Study tool

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Google Sites

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ANALYZE THE MOTION OF A BALL AS IT ROLLS DOWN AN INCLINE. COLLECT INSTANTANEOUS VELOCITY DATA AT A POINT ON THE RAMP USING A PHOTOGATE. MEASURE THE DISTANCE FROM RELEASE POINT TO PHOTOGATE AND THE TIME IT TAKES TO GET THERE.

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This is a great site to host resource collections for your students. It's fun for them to click through links and it can sometimes be easier than finding stuff on Google Classroom. Here's a sample from my POE class.

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If you allow for students to add to the Padlet (in the settings), it can be used as a great tool for collaboration. I used it as a way for students to share progress for a independent study project "Genius Hour" last year. Due to the playful atmosphere of my class & the project, I set a "thumbs up /thumbs down" icon to appear on each post but for more serious assignments/ classes with bullies, I would not recommend this.

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A Google whiteboard / basic drawing program. I haven't used this for class but it is nice that it is BY Google so you know it's going to work well for our kids' Google accounts.

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Cute interactive that explores engineering / physics concepts.

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This has a slightly longer set up, but after you get usernames/pw for kids, this is such a great tool! I've used it for PHYSICS, but there is content ready to go for BIO, CHEM, and ANATOMY.

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Forgot your password? Click Here

Still need to register? Click Here

Registration and use of these instructional tools is free for educators, students and researchers. We thank the National Science Foundation for its continued support of the Diagnoser Project.

We welcome comments and suggestions. Send email to DIAGNOSER at (diagnoser@facetinnovations.com)

Note: This material is based upon work supported by the National Science Foundation under Grant Numbers 0129406, 0352473, 0435727, 0455796, 0733169, and 0822342. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the view of the National Science Foundation. Diagnoser material ©2020 FACET Innovations, LLC.

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Forgot your password? Click Here Still need to register? Click Here Registration and use of these instructional tools is free for educators, students and researchers. We thank the National Science Foundation for its continued support of the Diagnoser Project. We welcome comments and suggestions.

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A Google Classroom-integrated site with ready-to-assign math practice assessments, organized by category. The teacher assigns questions to students in google classroom and can access scores from that site, directly.