# data[].attributes.body
bmh

# data[].attributes.body
I

# data[].attributes.body
It is closer to half because 1/2 needs one more to 3/6.

# data[].attributes.body
It is closer

# data[].attributes.body
1/2 is closer to

# data[].attributes.body
I got 1/2 because it was an even number

# data[].attributes.body
1