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You have done well describing the sound effects that you have used through your movie. Have you used any backing music yet or just sound effects do far? When you start to talk about the music make sure that you talk about the music in terms of the elements of music like the dynamics, instruments used and how they are played, tempo, pitch, rhythm. Try to use those words when you are describing the music also. The detail with the sound effect description is good. keep it up! Well done

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So for the past weeks, I've been working on mix-craft for tom and Jerry. I decided to chose Tom and Cousin video.
For the first scene, There was Tom putting some bombs in Jerry's house. After a while Jerry cousin arrived:
The bomb scenes: I searched for the explosions. There were different kind of explosions for this scene. I decided to go for the Bomb Explosion 1 because the sound is loud but not too loud, The timing was near to what I want so it makes it easier for me to adjust. There were two bombs scenes so I used the same for both. There was this scene where the bomb dropped. It took two stomps before the bomb completely lay down and then explode. The stomps sound is Rock impact. I used it when Tom throw it into Jerry's house in the first scene as well. I used because the sound follow the stomps perfectly. When Tom flick the match behind his back  I used Match Strike 1 because it fits the match scene. It's trick timing because the sound timing was so short. The sound of the strings burning is Forest fire. I couldn't find a sound that matches a match's burning so I decided to go for the Forest fire because it was near the sound I want.

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The Jerry's cousin intro' scenes: The first things that's very important was his footsteps. I tried searching for footsteps. Some footsteps were too quiet, some were too irrational for the scene. I choose footsteps on Gravel. It stronger than the other footsteps, even though there wasn't the best timing but it does represents his emotions which is rage.  when he put the bag on the floor. It gives an image the bag is heavy, I went for something that was powerful and loud enough. I decided to use the Cartoon Punch. It's appropriate, strong and the timing was on point. The bomb was also burning so I put the forest fire long enough as Jerry's cousin walk to Tom. There was the mouth drop of Tom. I used the coat falling because the timing was great, it  does represent his moth dropping very fast. Then when Cousin throw the bomb into tom's mouth. I want to represent the impact, so I choose the Rock impact 2 because the length of the time was short, appropriate and it shows how strong he threw the bomb into Tom's mouth. after that the explosion sound that I used in the first scene. It represents the explosions very well and the sound is very appropriate. The next part is the hardest because there wasn't any music sound and tracks that could be use that well because they were talking. I think there wasn't suppose to be any music used there. I'm trying to search for loops that could represent the tenseness of the conversation between Tom and Jerry's cousin.

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The Tom's being abused scene: This scene was quite easy because it has very simple actions with simple sounds that you can find on Mix craft. First thing was when Tom hit the wall heavily. I tried the hits sound on mix craft but there were type like the Hammer hits so it was too fast, not loud enough and it doesn't represents the pain that Tom going through. So I decided to go for the cartoon Punch sound. It's loud, easy to time and it represents the sound that Tom is going through. The next part is when Tom slip into the vase. This scene, I want to sound smooth and funny. I decide to go for the coat floating again. But it wasn't soothing or that funny. Then I tried the Arrow Fly by, it was quick, smooth and quite funny so I decide to go with it. The next part was the spitting scene so I went with the Spit sound. It was straight forward and surprising loud. The next scene was the impact of the spit on the vase so I don't it to be loud or appealing. I want it to be quite low and doesn't stand out that much but still represents the impact. it was hard finding it, I tried the Punches, however, it was to loud and the length was too short. So I found the falling object because it was more quiet. I decide for the TV controller dropping on the floor. It works well for the scene and it was quieter. The main part for this scene was the vase cracking. I chose the vase cracking, It's loud, it's appropriate for the scene and has easy timing.

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The Tom attempt to revenge scene: the part where Tom is lifting weight scene was tough. I tried the sword swing but it was fast enough for Tom's rhythm. So I tried the footsteps since it's fast as Tom's lifting speed. I went with the Footsteps on Soggy ground. It's fast enough, appropriate and it does represent the wind swishing as Tom moves his arms. The part where Tom put the weights down was very quick so I needed a swift sound that's loud enough to represent the impact on the floor. I tried the remote falling down stairs again but it wasn't loud enough to appeal for the audience. The I tried the object falling downstairs. There were quite a lot of stops in the sound so I had to shortened it quite a bit. After that, it work smoothly. The track has 2 sound that can represent the impact of the weight when Tom putted the weights down and the impact of his hands on the other weights. Then I used the same sound for when he's lifting the other weights which is Footsteps on Soggy Grass. ( The reason is basically the same) The part when practice his boxing, I searched up the body Punches because for this scene, I want it to be funny and loud because it'll act like a sign to show that Tom will fail. I stacked a lot of them up together because it's going to be fast as the time Tom's throwing his punches.Then Tom walked towards Cousin. I tried to go with the Footstep on Gravel to show that he's angry. But I think he's a bit more focused in this scene so I chose the Male footsteps because it's loud but sound like concentration at the same time. Then for when Jerry noticed that Tom is coming. He was terrified. His eyes were widening. So I tried to go with something that acts like an alarm. I tried the woman scream too but there's only on sound and the whole sound goes quite long. Then I tried the bell alarm. I ended up going with the bicycle bell. It's loud ( like an alarm ) and the beat matches Jerry's movement. For his cousin part, when he turned around, he. I putted a sword swing because that represents his emotions which is curiosity and it tells the audience that he turned his head very quickly - he turned his head around quickly because he was curious.

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The Jerry's cousin hits back at Tom scene: Tom hit Jerry's cousin down; for that part, I chose the body punch because it was loud and show that Tom was keen and hitting back at Jerry's cousin. Then, when pop up and his hat was stuck, and he was trying to get it out, I tried to go for sword swing again. I thought it would show that his movement was very strong and fast. But it didn't show how stuck he was. I decided to choose the Ring pull open. It's strong, fast and sounds very sticky. For the part when he blew his hand up, I chose the blow up sound. His expression showed that he blew a lot of air into his hand, but the blow up sound just like bomb explosion. So I went with the balloon inflating sound. It shows that he's blowing air into his hand, and the inflating sound shows that his hand is getting bigger. Then the punch, I went with the Cartoon punch again because it was appropriate for this scene. When Tom was flying toward the clock at hitting it, I went with the fireworks sound. The sound of the firework flying up the sky represents that Tom is going to hit the clock very fast and hard. When the impact came, I chose the classic vintage ship bell: The bell represents the clock ringing and also the impact so that's why I went with it. Before that, I tried the bicycle bell but it wasn't loud enough. when he fell down, I chose the coat floating, it sounds like the wind is moving  fast as he comes down. When he hit the ground, I tried the body punch, it doesn't seem to  make sense because it sound like Tom was hitting a person not an object. So I went with the clap. It sound more like he's hitting the ground. Then for the rooftop jumping up, I chose the Boing sound because it sound very bouncy. For the bird coming out, I tried the bird chirping but it was too fast. So I went with 'cook cu' sound, it was at the right speed for the scene and it fits since the clock is a 'cook cu' bird clock.

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The Tom second attempt to revenge: For the sawing scene, I tried the paper cutting but then it doesn't fit, the sounds were too light, it doesn't sound like your cutting through woods. So I chose the Hand saw sound. It's loud, the timing was easy and sound like you're cutting through hard materials. When Tom picked up the piece of wood he just sawed and when he picked up the massive ball - I went with the Object falling. It represents the impact between the hand and the object. There were beats; first, to represent the impact, second, represents the movement of picking it up. The massive ball fell, I chose the fireworks sound. The sound when the fireworks shooting up the sky shows the object falling down fast. The blast of the fireworks also show that the impact was very loud and severe. When he ran down, I went for the Jet flying sound because it showed how fast he was going. The part when they tried to brake. I tried to use the coat floating but then it was squeaky. So I tried to add two different brake for the character to make it more interesting. Car skid sound for Jerry, because it was squeaky, loud. Car hand brake sound for Tom because it was Squeaky and show how angry Tom was.

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The Jerry's cousin second time hitting back at Tom scene: When the door opened, I tried going with door shut sound, but then the movement in this scene wasn't that loud. I went with the door bang sound, it's loud but not that loud.  When Jerry's cousin rolled the ball, I tried going with the Bomb sound, but it only represents the impact made by the ball. I chose the Small metal door closing because it's loud, show the impact and the represent the sound of the ball when it's rolling. The impact made by the ball on Tom's body: I chose the Blow 1 because it was loud and it shows the wind after the impact blowing Tom's up. When tom landed; I tried to go with the Remote falling, however it was too quiet and there was only one beat. So I decided to go with the Object falling downstairs, there were more beats to represent the impact. When Jerry's cousin running towards Tom, I tried to go with the arrow fly by sound but then it was really short so I couldn't time well enough; so I decided to go for the Jet plane fly by sound because it shows how fast he was going and had easy timing. The moment of Tom being scared: I chose the female screaming because it showed that he's really scared and it's funny as well.After that when all of 'Tom' were back together, I chose tried going for the clap but it was too loud, then I decided to go for the balloon pop because it's not that loud and it represents the impact very well. Then I chose the Jet plane fly by sound when they were chasing again because it showed the intense and the speed of their chasing. When Jerry's cousin hit Tom's gun, I tried to go with the Body punch but then it was too quiet. So I went with the Crunch punch, it's smaller than the cartoon punch so it represents that the impact was small not big. Then he blew the gun, I went with the Balloon inflating again because it showed that he's putting a lot of air into the gun. Then the two bullets hit his eyes; I want to show that the impact is very painful and heavy so I went with the Cartoon punch. When Jerry's cousin walked up to Tom's shoulder, I tried to go with the Footstep on gravel because it showed that Jerry's cousin was agitated. But it doesn't match the movements. So I went with the footsteps male sound. It shows that he's walking fast and the sound catches up to the movements. The final action was when Tom got hit at the back of his head and the bullets exploded, I went with the Bomb explosion 2, because it's loud, timing was easy and it represents that the bullet is exploded very well.