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PLACEHOLDER BLOCK

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This domain name expired 7/23/17 and is pending renewal or deletion.

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Would not load at school

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Could not complete this activity.

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wouldn't open

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Had trouble finding this, but found something similar and programmed my robot to wave. Still working on the walk.

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Had trouble finding this, but found something similar and programmed my robot to wave. Still working on the walk.

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Please renew the site so we may have access

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Please renew the site so we may have access

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cannot open website

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The domain name expired on 23 July 2017.

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expired??

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It would load or open the webpage

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Was unable to do this. Said  that the domain name was expired.

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Was unable to do this. Said  that the domain name was expired.

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It said that the domain was being reviewed and no longer exists!

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It said that the domain was being reviewed and no longer exists!

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A lot of testing to gain control. It mostly just rolled around in different directions.

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Would not open.

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says it is corrupted

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A lot of testing had to happen. I went around in circles, then adjusted the speed of one wheel so that I could reduce the circle size. I flipped the cart so I began slowly adjusting the controls again. Enjoyed!

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A lot of testing had to happen. I went around in circles, then adjusted the speed of one wheel so that I could reduce the circle size. I flipped the cart so I began slowly adjusting the controls again. Enjoyed!

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mainly just had mine rolling around table in a variety of circular patterns, some forwards, some backwards, variety of speeds, Neary fell off table so reduced speed of one wheel to reduce circle .  Things got really interesting when I began playing with the x, y, z axis.

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Slowly adjusting different controls until I worked out what it did.

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Slowly adjusting different controls until I worked out what it did.

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Explored and played

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enjoyed going around in circles for a while then increased the speed until it went off the edge and then perched on the contents.

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Managed to flip the cart and it almost went off the floor

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Did the 'try everything', then change the variables incremently...

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This was trial-by-error... lots of testing.  In the end I flipped the cart, but not sure 'how' that happened :-)

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I lost the contents, but eventually worked out how to steer it and move it forwards and backwards. I still crashed!!

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Took me a while but I figured that a combination of alternating wheel speeds and maximum wheel speeds worked. Flippin' wheelies is fun in real life and on the screen.

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The automation was hard to use. I kept removing the parts of the wagon and then they kept falling off the table before I could put them back on the wagon. I got the wheels to lay flat and then they stopped rolling off the table. I removed the wagon part. It was lots of fun playing though. I could not stop.

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Keep playing up with rpm of each wheel. The cart flipped over.

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I set one motor to zero and the other to the maximum. The cart went off the screen and when it returned it was upside down.

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Flipped everything out and then drove the cart off the edge!

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I just explored and played, flipping was fun

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It all happened so fast I'm not even sure how I managed it!

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It all happened so fast I'm not even sure how I managed it!

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I had both motors up very high.

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Experimented with the RPM and spun. Then  increased RPM and fell off edge.

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Spun off screen appeared again flipped and then spun off screen upside down.

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Spun off screen appeared again flipped and then spun off screen upside down.

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I notice adjusting one motor simply same spot t affected the speed but it stayed in the same spot. The other motor affected position leading to the objects being knocked out.

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Played around with speeds and the worlds.  Sand and grass definitely easier.

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Played around with speeds and the worlds.  Sand and grass definitely easier.

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Paused it first so that all changes were made at once and then put both RPM at max and unpaused.

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Full power on one engine and rapidly changed the speed of the other to make it tip and then re-balance

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Full power on one engine and rapidly changed the speed of the other to make it tip and then re-balance

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Played with speeds during motion and managed to flip it.

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Changed the speeds and the cart flipped and the contents fell out

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Changed the speeds and the cart flipped and the contents fell out

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Changed the speed on the motors rapidly. The cart flipped and I won the game!!! :)

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Changed the speed on the motors rapidly. The cart flipped and I won the game!!! :)

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drove it off the edge. All of the balls fell out

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drove it off the edge. All of the balls fell out

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When I changed the rpm the cart drove off the edge of the table.  The contents fell out.

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When I changed the rpm the cart drove off the edge of the table.  The contents fell out.

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Went full and managed to crash completely!

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Went full and managed to crash completely!

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When I changed the speed of the motors it caused the vehicle to spin out.

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When I changed the speed of the motors it caused the vehicle to spin out.

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I had one motor on a high speed and the other on a low speed. Then I rapidly changed the high speed down and the cart flipped.

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https://assemblino.com/assemblino.html?id=18875447

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This may take awhile - still mostly going around in circles - was hoping inertia would cause the balls to roll out.

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Put the speed up high on motor one, then flipped x axis, all the pieces fell out!
Tried again and put both motors and full speed, robot fell off the table!

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Put the speed up as fast as it could go and pressed rotate x.

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I pressed rotate z and the wheels fell off!

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I pressed rotate z and the wheels fell off!

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I had one wheel stopped and then quickly change the power for 300 to -300. Eventually the cart ran off the edge tipping the contents out onto a new board below.

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I had one wheel stopped and then quickly change the power for 300 to -300. Eventually the cart ran off the edge tipping the contents out onto a new board below.

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start and stopped 1 motor until in could drive straight and flip

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I continued to adjust both motors until I could work out the combination for slowly travelling forward in a straight line. It was a challenge to work out that I needed to adjust the motors to 'minus' in order to get some good rotating action. Take 1 tipped the cart and its contents. Take 2 manouvred the cart to the edge of the board until it slowly tipped over the edge and emptied contents onto the new board.

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Rotated until it flipped

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I kept getting faster and faster until it flipped! I need to develop patience!

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The challenge was trying to adjust the motors simultaneously and move in a straight line.

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adjusting one motor followed by the other motor until the cart toppled.  Also managing the speed to ensure that the cart remained on screen

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Adjusted the speed till it crashed

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Changing the speed of both Motors made it easier to crash and flipped the cart.

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Adjusting the speed of the motors till the right combination flipped the cart

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I used lower RPM and kept adjusting until I got the machine to flip