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EU CODY GAMES - INTERACTIVE WEBINAR FOR SCHOOLS!

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EU CODY GAMES - INTERACTIVE WEBINAR FOR SCHOOLS!

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http://blog.codeweek.eu/post/178692353175/eu-cody-games-interactive-webinar-for-schools

#“Participation to CodyGames EU 2018”

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To participate with their class, teachers have to:

1. Make sure to be able to follow the interactive webinar available at https://youtu.be/oz-eiypQYxA

2. Have at least one mobile device (smartphone or tablet) with data connection and QRcode reader. The device will be handled by a teacher or adult facilitator to take part in instant polls. Classrooms equipped with two or more mobile devices could be possibly split into groups contributing to different teams, in order to trigger a local competition.

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Teachers who plan to participate with their pupils can add an event to the map entitled “Participation to CodyGames EU 2018”. Tag CodyGamesEU can be added to the tag list of the event.

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https://codeweek.eu/events/165807

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Coding Math: Exploring Mathematical Concepts through Programming"

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Coding Math: Exploring Mathematical Concepts through Programming"

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Coding Math: Exploring Mathematical Concepts through Programming"

Fri, Apr 26, 2024 12:00 AM

Hello 🙋‍♂️

Today its a new day to think about the future of the world

🌎 Its our mission to create a better future for everyone and to use technology to resolve the problems of the planet, especially for our planet 🌎

How to create a plan and to be an example of useful technology for education its Ai on this project

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From Friday, April 26, 2024 12:00 AM
to Tuesday, April 30, 2024 12:00 AM

Organized by:

Alketa Bajrami, Rovena Hoxha

Activity Type

Open in-person activity

This activity is for:

Pre-primary education Secondary school Higher Education Post graduate students Employed adults Unemployed adults Other (see description) Teachers

Main themes:

Basic programming concepts Web development Mobile app development Hardware Other Art and creativity Artificial intelligence Motivation and awareness raising Promoting diversity

Nearby upcoming activities:

Informatik - MGM (Media, Games, Making)

Fri, Jul 5, 2024 12:00 AM

Das WPG umfasst einen anspruchsvollen Einstieg in die praktische Informatik. Dazu gehören die Grundlagen der Binärlogik ebenso wie ein Kennenlernen der elektronischen Basics. Ein Fokus liegt in der Vermittlung von Programmierkenntnissen und damit von Computational Thinking. Um das Interesse von Schüler/innen zu erhöhen, wird hierfür Großteils das Lehrkonzept Gamebased Learning angewandt, das durch spielerische Elemente die teils komplexen Themen erleichtert. Die Schüler/innen erstellen/programmieren eigene Apps und Spiele, um die Grundlagen der Programmierung zu erlernen. Ebenfalls wichtig ist das Kennenlernen von Webtechnologien, die heutzutage unser aller Leben durchdringen. Die Mischung aus Programmierung, Web und Elektronik wird durch Schüler/innen-eigene Maker-Projekte abgeschlossen. Auch eine sowohl praktische wie auch kritische, ethische Auseinandersetzung mit dem Thema Künstliche Intelligenz wird eingefordert. Das Kompetenzmodell dieses WPGs orientiert sich am lehrplanmäßigen Modell des Wahlpflichtfachs Informatik ab der 10. Schulstufe und teilt sich in 4 Inhaltsdimensionen und 3 Handlungsdimensionen. Die Anforderungen aus der Handlungsdimension können in Hinblick auf die mündliche Reifeprüfung den Aspekten Reproduktion, Transfer, Reflexion und Problemlösung.

Visuelle Programmierung von 3D Objekten mit der Tinkercard Plattform

Fri, Jul 5, 2024 12:00 AM

Den SuS wird vermittelt sich in einem 3D Designprogramm zurechtzufinden. Das explizite Gestalten im dreidimensionalen Raum in x,y,z Koordinaten (CAD, computer aided design) wird geschult, um für die modernen Berufsanforderungen in der Industrie und anderen Fachbereichen vorbereitet zu sein.

IoT Applikation inkl. Auswertung

Sun, Jun 30, 2024 12:00 AM

1. Sensorik: Temperatur und Luftfeuchtigkeit mittels Rasperry Pi erheben und an den Webservice senden 2. Webservice: Microsoft Azure Webservice entwickeln 3. Auswertung der Temperatur und Luftfeuchtigkeitsdaten des Webservice mittels HTML/JS Plugins (Canvas JS)

Still have a question? Just drop us a line!

A grassroots initiative run by volunteers and supported by the European Commission.

# data[].attributes.attachment_link.description
October 14 - 27, 2024: a week to celebrate coding in Europe, encouraging citizens to learn more about technology, and connecting communities and organizations who can help you learn coding.

# data[].attributes.body
GreenGenius: Student-Led NBCSI Deployment Initiative"

Fri, Apr 26, 2024 12:00 AM

On this activity we share with the students on our school and the other colleagues from Albania 🇦🇱 and Europe our plan and to share our experience how we can use Coding and Chat GPT on education.

With the students we can discuss and complete some projects idea to resolve some problems with coding and IA

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Happening at:

European Schoolnet

Description:

In this activity, we will reveal the plan devised in relation to one of the basic forms of education in schools and courses. The inclusion of STEM and STE(A)M in education plans in schools and in every social group that includes young people, educators, professionals

This activity is for:

Pre-primary educationPrimary schoolSecondary schoolHigher EducationPost graduate studentsEmployed adultsUnemployed adultsTeachers

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From Thursday, April 11, 2024 12:00 AM
to Friday, April 12, 2024 12:00 AM

Organized by:

Alketa Bajrami

Happening at:

European Schoolnet

Description:

In this activity, we will reveal the plan devised in relation to one of the basic forms of education in schools and courses. The inclusion of STEM and STE(A)M in education plans in schools and in every social group that includes young people, educators, professionals

This activity is for:

Pre-primary education Primary school Secondary school Higher Education Post graduate students Employed adults Unemployed adults Teachers

Main themes:

Basic programming concepts Web development Mobile app development Data manipulation and visualisation Robotics Hardware Unplugged activities Playful coding activities Art and creativity Visual/Block programming Game design Internet of things and wearable computing 3D printing Artificial intelligence Motivation and awareness raising Promoting diversity

Nearby upcoming activities:

Codim

Sun, Sep 25, 2022 9:00 AM

Speak for the Unspeakable

Sun, Aug 25, 2024 2:30 PM

Wildlife endangerment is a major problem for biodiversity and research shows human behavior towards such species and their habitat is the leading cause of the decrease in their population rate. We have developed an intelligent information-giving chatbot and a teachable machine that can recognize animals through video footage or still images. Our goal is to create a program or application in the future that incorporates both of these. Such an application will increase awareness while reducing disruption and harmful effects.

Speak for ones without a voice.

Speak for the Unspeakable

Sun, Aug 25, 2024 2:30 PM

Wildlife endangerment is a major problem for biodiversity and research shows human behavior towards such species and their habitat is the leading cause of the decrease in their population rate. We have developed an intelligent information-giving chatbot and a teachable machine that can recognize animals through video footage or still images. Our goal is to create a program or application in the future that incorporates both of these. Such an application will increase awareness while reducing disruption and harmful effects.

Speak for ones without a voice.

Still have a question? Just drop us a line!

A grassroots initiative run by volunteers and supported by the European Commission.

# data[].attributes.attachment_link.description
October 14 - 27, 2024: a week to celebrate coding in Europe, encouraging citizens to learn more about technology, and connecting communities and organizations who can help you learn coding.

# data[].attributes.body
Why coding?

Wed, Apr 3, 2024 7:00 AM

Following the campaigns like every year on the inclusion of coding in education, I am included in this campaign with a strategy.Why coding is a basic need in every field of study?
A question which will be answered through on-site training, online as well as in combinations with open lectures and discussions in the laboratory and numerous enterprises.
The discussions will be inside the school with students at each grade level, specifically with the 10th and 12th grades. Then at the level of exchange between regional schools, as well as online internationally in the Code4all campaign

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From Wednesday, April 3, 2024 7:00 AM
to Thursday, April 4, 2024 12:00 AM

Organized by:

Alketa Bajrami

Activity Type

Open in-person activity

Description:

Following the campaigns like every year on the inclusion of coding in education, I am included in this campaign with a strategy. Why coding is a basic need in every field of study?A question which will be answered through on-site training, online as well as in combinations with open lectures and discussions in the laboratory and numerous enterprises.

The discussions will be inside the school with students at each grade level, specifically with the 10th and 12th grades. Then at the level of exchange between regional schools, as well as online internationally in the Code4all campaign

This activity is for:

Pre-primary education Primary school Secondary school Higher Education Employed adults Unemployed adults Teachers

Main themes:

Basic programming concepts Mobile app development Robotics Hardware Unplugged activities Playful coding activities Art and creativity Game design Artificial intelligence Motivation and awareness raising Promoting diversity

Nearby upcoming activities:

Codim

Sun, Sep 25, 2022 9:00 AM

Speak for the Unspeakable

Sun, Aug 25, 2024 2:30 PM

Wildlife endangerment is a major problem for biodiversity and research shows human behavior towards such species and their habitat is the leading cause of the decrease in their population rate. We have developed an intelligent information-giving chatbot and a teachable machine that can recognize animals through video footage or still images. Our goal is to create a program or application in the future that incorporates both of these. Such an application will increase awareness while reducing disruption and harmful effects.

Speak for ones without a voice.

Speak for the Unspeakable

Sun, Aug 25, 2024 2:30 PM

Wildlife endangerment is a major problem for biodiversity and research shows human behavior towards such species and their habitat is the leading cause of the decrease in their population rate. We have developed an intelligent information-giving chatbot and a teachable machine that can recognize animals through video footage or still images. Our goal is to create a program or application in the future that incorporates both of these. Such an application will increase awareness while reducing disruption and harmful effects.

Speak for ones without a voice.

Still have a question? Just drop us a line!

A grassroots initiative run by volunteers and supported by the European Commission.

# data[].attributes.attachment_link.description
October 14 - 27, 2024: a week to celebrate coding in Europe, encouraging citizens to learn more about technology, and connecting communities and organizations who can help you learn coding.

# data[].attributes.body
IA in education

Tue, May 30, 2023 8:00 AM

On this traing with teachers and experts we would like to share some models how to use IA on education

https://wakelet.com/wake/c2NDNPGy4IoOFSywmmZ5f

# data[].attributes.attachment_link.readable_text
From Tuesday, May 30, 2023 8:00 AM
to Wednesday, May 31, 2023 2:30 PM

Organized by:

Alketa Bajrami

Activity Type

Open in-person activity

Happening at:

Vlore, Vlorë, ALB

Description:

On this traing with teachers and experts we would like to share some models how to use IA on education

https://wakelet.com/wake/c2NDNPGy4IoOFSywmmZ5f

This activity is for:

Higher Education Post graduate students Employed adults Unemployed adults Teachers

Main themes:

Basic programming concepts Web development Mobile app development Software development Data manipulation and visualisation Robotics Hardware Unplugged activities Playful coding activities Art and creativity Visual/Block programming Game design Internet of things and wearable computing 3D printing Augmented reality Artificial intelligence Motivation and awareness raising Promoting diversity

Nearby upcoming activities:

Butterfly Algorithms

Computational thinking is a problem-solving process that is used in everyday life as well as computer programs. In this lesson, students apply their computational thinking skills to explore the life cycle of a butterfly. They'll create an algorithm, or set of instructions, to model the life cycle of a butterfly. They will write this algorithm using conditionals and then program it on a computer.
Students will:

Analyze the life cycle of a butterfly.

Develop an algorithm that describes the cycle.

Apply conditionals to an algorithm.

Finish and test the algorithm of a computer program to demonstrate the life cycle of a butterfly.

Speak for the Unspeakable

Sun, Aug 25, 2024 2:30 PM

Wildlife endangerment is a major problem for biodiversity and research shows human behavior towards such species and their habitat is the leading cause of the decrease in their population rate. We have developed an intelligent information-giving chatbot and a teachable machine that can recognize animals through video footage or still images. Our goal is to create a program or application in the future that incorporates both of these. Such an application will increase awareness while reducing disruption and harmful effects.

Speak for ones without a voice.

Speak for the Unspeakable

Sun, Aug 25, 2024 2:30 PM

Wildlife endangerment is a major problem for biodiversity and research shows human behavior towards such species and their habitat is the leading cause of the decrease in their population rate. We have developed an intelligent information-giving chatbot and a teachable machine that can recognize animals through video footage or still images. Our goal is to create a program or application in the future that incorporates both of these. Such an application will increase awareness while reducing disruption and harmful effects.

Speak for ones without a voice.

Still have a question? Just drop us a line!

A grassroots initiative run by volunteers and supported by the European Commission.

# data[].attributes.attachment_link.description
October 14 - 27, 2024: a week to celebrate coding in Europe, encouraging citizens to learn more about technology, and connecting communities and organizations who can help you learn coding.

# data[].attributes.body
Maths and science @ coding

Mon, May 29, 2023 7:00 AM

On this activity we share some apps and platforms how to use the technology for education

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From Monday, May 29, 2023 7:00 AM
to Monday, May 29, 2023 2:00 PM

Organized by:

Alketa Bajrami

Activity Type

Open in-person activity

Happening at:

Vlore, Bashkia Vlorë, Vlorë, ALB

Description:

On this activity we share some apps and platforms how to use the technology for education

This activity is for:

Secondary school Higher Education Teachers

Main themes:

Basic programming concepts Web development Mobile app development Software development Data manipulation and visualisation Robotics Hardware Unplugged activities Playful coding activities Art and creativity Visual/Block programming Game design Internet of things and wearable computing Augmented reality Artificial intelligence Motivation and awareness raising Promoting diversity

Nearby upcoming activities:

Butterfly Algorithms

Computational thinking is a problem-solving process that is used in everyday life as well as computer programs. In this lesson, students apply their computational thinking skills to explore the life cycle of a butterfly. They'll create an algorithm, or set of instructions, to model the life cycle of a butterfly. They will write this algorithm using conditionals and then program it on a computer.
Students will:

Analyze the life cycle of a butterfly.

Develop an algorithm that describes the cycle.

Apply conditionals to an algorithm.

Finish and test the algorithm of a computer program to demonstrate the life cycle of a butterfly.

Speak for the Unspeakable

Sun, Aug 25, 2024 2:30 PM

Wildlife endangerment is a major problem for biodiversity and research shows human behavior towards such species and their habitat is the leading cause of the decrease in their population rate. We have developed an intelligent information-giving chatbot and a teachable machine that can recognize animals through video footage or still images. Our goal is to create a program or application in the future that incorporates both of these. Such an application will increase awareness while reducing disruption and harmful effects.

Speak for ones without a voice.

Speak for the Unspeakable

Sun, Aug 25, 2024 2:30 PM

Wildlife endangerment is a major problem for biodiversity and research shows human behavior towards such species and their habitat is the leading cause of the decrease in their population rate. We have developed an intelligent information-giving chatbot and a teachable machine that can recognize animals through video footage or still images. Our goal is to create a program or application in the future that incorporates both of these. Such an application will increase awareness while reducing disruption and harmful effects.

Speak for ones without a voice.

Still have a question? Just drop us a line!

A grassroots initiative run by volunteers and supported by the European Commission.

# data[].attributes.attachment_link.description
October 14 - 27, 2024: a week to celebrate coding in Europe, encouraging citizens to learn more about technology, and connecting communities and organizations who can help you learn coding.

# data[].attributes.body
Online training

Sun, May 28, 2023 4:00 PM

On this first on-line activity we share with my strudents all the dynamic and the distributed system about the way to Create on  Code week Event

# data[].attributes.attachment_link.readable_text
Sun, Aug 25, 2024 2:30 PM

Wildlife endangerment is a major problem for biodiversity and research shows human behavior towards such species and their habitat is the leading cause of the decrease in their population rate. We have developed an intelligent information-giving chatbot and a teachable machine that can recognize animals through video footage or still images. Our goal is to create a program or application in the future that incorporates both of these. Such an application will increase awareness while reducing disruption and harmful effects.

Speak for ones without a voice.

# data[].attributes.attachment_link.description
October 14 - 27, 2024: a week to celebrate coding in Europe, encouraging citizens to learn more about technology, and connecting communities and organizations who can help you learn coding.

# data[].attributes.headline
Algorithm and sequence. An algorithm refers to ...

# data[].attributes.subject
Algorithm and sequence. An algorithm refers to ...

# data[].attributes.body
Algorithm and sequence. An algorithm refers to ...

Tue, May 16, 2023 10:30 AM

This unplugged activity teaches children two very basic concepts of coding: algorithm and sequence. An algorithm refers to a set of step by step instructions for performing a task. A sequence refers to the order of steps in an algorithm.

The objective of this game is to build a lego figure (robot) correctly while only listening to the Programmer’s verbal instructions.

Materials Needed

Lego bricks or any other building bricks

Partition wall ( like a piece of cardboard)

Desk

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From Tuesday, May 16, 2023 10:30 AM
to Tuesday, May 16, 2023 1:30 PM

Organized by:

Alketa Bajrami

Activity Type

Open in-person activity

Happening at:

Shkolla e Mesme Ali Demi, Vlorë, 9401, ALB

Description:

This unplugged activity teaches children two very basic concepts of coding: algorithm and sequence. An algorithm refers to a set of step by step instructions for performing a task. A sequence refers to the order of steps in an algorithm.

The objective of this game is to build a lego figure (robot) correctly while only listening to the Programmer's verbal instructions.

Materials Needed

Lego bricks or any other building bricks

Partition wall ( like a piece of cardboard)

Desk

This activity is for:

Primary school Secondary school Higher Education

Main themes:

Basic programming concepts Web development Mobile app development Data manipulation and visualisation Visual/Block programming Motivation and awareness raising Promoting diversity

Nearby upcoming activities:

Butterfly Algorithms

Computational thinking is a problem-solving process that is used in everyday life as well as computer programs. In this lesson, students apply their computational thinking skills to explore the life cycle of a butterfly. They'll create an algorithm, or set of instructions, to model the life cycle of a butterfly. They will write this algorithm using conditionals and then program it on a computer.
Students will:

Analyze the life cycle of a butterfly.

Develop an algorithm that describes the cycle.

Apply conditionals to an algorithm.

Finish and test the algorithm of a computer program to demonstrate the life cycle of a butterfly.

Speak for the Unspeakable

Sun, Aug 25, 2024 2:30 PM

Wildlife endangerment is a major problem for biodiversity and research shows human behavior towards such species and their habitat is the leading cause of the decrease in their population rate. We have developed an intelligent information-giving chatbot and a teachable machine that can recognize animals through video footage or still images. Our goal is to create a program or application in the future that incorporates both of these. Such an application will increase awareness while reducing disruption and harmful effects.

Speak for ones without a voice.

Speak for the Unspeakable

Sun, Aug 25, 2024 2:30 PM

Wildlife endangerment is a major problem for biodiversity and research shows human behavior towards such species and their habitat is the leading cause of the decrease in their population rate. We have developed an intelligent information-giving chatbot and a teachable machine that can recognize animals through video footage or still images. Our goal is to create a program or application in the future that incorporates both of these. Such an application will increase awareness while reducing disruption and harmful effects.

Speak for ones without a voice.

Still have a question? Just drop us a line!

A grassroots initiative run by volunteers and supported by the European Commission.

# data[].attributes.attachment_link.description
October 14 - 27, 2024: a week to celebrate coding in Europe, encouraging citizens to learn more about technology, and connecting communities and organizations who can help you learn coding.

# data[].attributes.body
On the Move with Play Lab

Mon, May 15, 2023 8:00 AM

Students will further develop their understanding of events using Play Lab today.

Events are very common in most computer programs.

In this activity, students will use events to make a character move around the screen, make noises, and change backgrounds based on user-initiated events.

# data[].attributes.attachment_link.readable_text
From Monday, May 15, 2023 8:00 AM
to Monday, May 15, 2023 1:30 PM

Organized by:

Alketa Bajrami

Activity Type

Open in-person activity

Happening at:

Rruga Ali Demi, Vlorë, 9401, ALB

Description:

Students will further develop their understanding of events using Play Lab today.

Events are very common in most computer programs.

In this activity, students will use events to make a character move around the screen, make noises, and change backgrounds based on user-initiated events.

Main themes:

Basic programming concepts Playful coding activities Art and creativity

Nearby upcoming activities:

Butterfly Algorithms

Computational thinking is a problem-solving process that is used in everyday life as well as computer programs. In this lesson, students apply their computational thinking skills to explore the life cycle of a butterfly. They'll create an algorithm, or set of instructions, to model the life cycle of a butterfly. They will write this algorithm using conditionals and then program it on a computer.
Students will:

Analyze the life cycle of a butterfly.

Develop an algorithm that describes the cycle.

Apply conditionals to an algorithm.

Finish and test the algorithm of a computer program to demonstrate the life cycle of a butterfly.

Speak for the Unspeakable

Sun, Aug 25, 2024 2:30 PM

Wildlife endangerment is a major problem for biodiversity and research shows human behavior towards such species and their habitat is the leading cause of the decrease in their population rate. We have developed an intelligent information-giving chatbot and a teachable machine that can recognize animals through video footage or still images. Our goal is to create a program or application in the future that incorporates both of these. Such an application will increase awareness while reducing disruption and harmful effects.

Speak for ones without a voice.

Speak for the Unspeakable

Sun, Aug 25, 2024 2:30 PM

Wildlife endangerment is a major problem for biodiversity and research shows human behavior towards such species and their habitat is the leading cause of the decrease in their population rate. We have developed an intelligent information-giving chatbot and a teachable machine that can recognize animals through video footage or still images. Our goal is to create a program or application in the future that incorporates both of these. Such an application will increase awareness while reducing disruption and harmful effects.

Speak for ones without a voice.

Still have a question? Just drop us a line!

A grassroots initiative run by volunteers and supported by the European Commission.

# data[].attributes.attachment_link.description
October 14 - 27, 2024: a week to celebrate coding in Europe, encouraging citizens to learn more about technology, and connecting communities and organizations who can help you learn coding.

# data[].attributes.body
The present and the future of coding

Mon, Apr 3, 2023 12:00 AM

During this first activity we share all the benefits of coding for the present and the future with uour partners from my  country and to published all the post on the blog.

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Sun, Aug 25, 2024 2:30 PM

Wildlife endangerment is a major problem for biodiversity and research shows human behavior towards such species and their habitat is the leading cause of the decrease in their population rate. We have developed an intelligent information-giving chatbot and a teachable machine that can recognize animals through video footage or still images. Our goal is to create a program or application in the future that incorporates both of these. Such an application will increase awareness while reducing disruption and harmful effects.

Speak for ones without a voice.

# data[].attributes.attachment_link.description
October 14 - 27, 2024: a week to celebrate coding in Europe, encouraging citizens to learn more about technology, and connecting communities and organizations who can help you learn coding.

# data[].attributes.headline
The activities for the Code of Week 2018-2019

# data[].attributes.subject
The activities for the Code of Week 2018-2019

# data[].attributes.headline
The activities Code Week (materials, files)

# data[].attributes.subject
The activities Code Week (materials, files)

# data[].attributes.headline
PROJECT FINAL TEACHER EVALUATIONHI KIDS LET'S CODING

# data[].attributes.subject
PROJECT FINAL TEACHER EVALUATIONHI KIDS LET'S CODING

# data[].attributes.body
https://twinspace.etwinning.net/67572/pages/page/615829

# data[].attributes.body
HI KIDS LET'S CODING PARENTS FINAL EVALUATION SURVEY

# data[].attributes.body
HI KIDS LET'S CODING STUDENT FINAL EVALUATION SURVEY

# data[].attributes.headline
PROJE FİNAL ÇIKTILARI (Hi Kids Let's Coding)

# data[].attributes.subject
PROJE FİNAL ÇIKTILARI (Hi Kids Let's Coding)

# data[].attributes.body
1. HI KIDS LET'S CODING PROJECT START-UP SURVEY

https://twinspace.etwinning.net/67572/pages/page/428579

2. STUDENT PROJECT START-UP SURVEY

https://twinspace.etwinning.net/67572/pages/page/437243

# data[].attributes.headline
HI KIDS LET'S CODE PROJECT STUDENT TEAM LIST

# data[].attributes.subject
HI KIDS LET'S CODE PROJECT STUDENT TEAM LIST

# data[].attributes.body
STUDENT NAMES
HI KIDS LET'S CODE PROJECT STUDENT TEAM LIST

https://twinspace.etwinning.net/67572/pages/page/438673

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Create a new spreadsheet and edit with others at the same time -- from your computer, phone or tablet. Get stuff done with or without an internet connection. Use Sheets to edit Excel files. Free from Google.

# data[].attributes.body
WEBINAR (HI KIDS LET'S CODING)

https://twinspace.etwinning.net/67572/pages/page/443596

# data[].attributes.body
TEACHER WEB 2.0 (HI KIDS LET'S CODING)

https://twinspace.etwinning.net/67572/pages/page/455609

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PROJECT PARTNERS INTRODUCTION

Şans eseri yapıldı

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WORKING PROCESS

Our project will start in September and end in June.
https://twinspace.etwinning.net/67572/pages/page/409199

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This year, our event will feature IMAGINE18, the annual gathering of the Austrian ICT community. IMAGINE18 will host conference sessions, student workshops and an idea marathon, following the theme of “Technologies bridging Generations”

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https://padlet.com/ketibajrami/tenl9hbiudyg

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https://codeweek.eu/view/167004/training-how-to-teach-computing

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Add your school on the map
1. https://www.zeemaps.com/map?group=2715167&location=Albania&add=1#

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Created using Magisto. Share your story using the free video editing app that transforms your photos and videos with the swipe of your finger. Available for Android and iOS. Get the app: http://magis.to/get

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Also: Let's see where we're spreading light, map your location here:

1.

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Potenciali i njohjes së teknologjisë në shërbim të edukimit qytetar by Alketa Bajrami

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Manneqiun Callenge @ Safer Internet Day Al, Jani Minga

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Created using Magisto. Share your story using the free video editing app that transforms your photos and videos with the swipe of your finger. Available for Android and iOS. Get the app: http://magis.to/get

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This space on twinspace or facebook

1.

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Thank you etwinning

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Njohja publike me perparesite e platformës eTwinning @ "Gjimnazi i Ri" - Vlorë

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Ho creato questo video con YouTube Slideshow Creator (http://www.youtube.com/upload)

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we use the techology

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Sepse teknologjia ndihmon në projektimin e shkollës që ne ëndërrojmë!!!

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Ho creato questo video con YouTube Slideshow Creator (http://www.youtube.com/upload)

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@ Gjimnazi i Ri - Vlore

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Created using Magisto. Share your story using the free video editing app that transforms your photos and videos with the swipe of your finger. Available for Android and iOS. Get the app: http://magis.to/get

# data[].attributes.body
In 2018 EU Code Week will take place between 6 and 21 October.
EU Code Week is a grass-roots movement that celebrates creativity, problem solving and collaboration through programming and other tech activities. The idea is to make programming more visible, to show young, adults and elderly how you bring ideas to life with code, to demystify these skills and bring motivated people together to learn.

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#EUCodeWeek

EU Code Week is a grass-roots movement that celebrates creativity, problem solving and collaboration through programming and other tech activities. The idea is to make programming more visible, to show young, adults and elderly how you bring ideas to life with code, to demystify these skills and bring motivated people together to learn.

In 2021, 4 million people in more than 80 countries around the world took part in EU Code Week.

The average participant was 11 years old and 49% of participants in 2021 were women or girls. 88% of EU Code Week events took place in schools, which show that efforts to empower teachers during the 2021 campaign have been successful.

Anyone is welcome to organise or join an activity. Just pick a topic and a target audience and add your activity to the map.

"From the beginning of time we did many things using stone, iron, paper and pencil that have transformed our lives. Now we live in a different era where our world is moulded in code. Different eras have different jobs and skills demand. During Code Week we want to give every European the opportunity to discover coding and have fun with it. Let's learn coding to shape our future".

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October 14 - 27, 2024: a week to celebrate coding in Europe, encouraging citizens to learn more about technology, and connecting communities and organizations who can help you learn coding.