# data[].attributes.body
Theme is the underlying message in a story, or the "big idea." In other words, it is the idea that the author is trying to convey.
Borders
The theme in this story is that one should not give up on what one believes and that one should not let a certain nationality or country define who one is.
Eg. "Citizenship?"
"Blackfoot," said the mother
"Canadian?"
"Blackfoot."

# data[].attributes.body
A simile is the comparison between two things using the words "like" or "as."
Never Stop On The Motorway
"the stream of twilight traffic was just about keeping pace with the pinstriped pedestrians who, like worker ants, were hurrying towards the nearest hole in the ground."

# data[].attributes.body
A metaphor is the comparison of two essentially different things without using "like" or "as."
Two Islands
"Even though the island was small, it kept up with the world, and if on Graynel moved at the pace of the shipping timetables, the factory clocks, and the traffic lights."
This means that development in Graynel is moving at a very fast pace.

# data[].attributes.body
Personification is when human attributes are given to an animal, an inanimate object, or an idea.
Two Islands
"Once there were two islands, Greenel and Graynel. They sat in the middle of the ocean with a wide stretch of deep water between them."

# data[].attributes.body
The use of figurative language to represent objects, actions, and ideas in a way that appeals to the reader's five physical senses. Imagery creates a vivid image in the reader's mind that is beyond just a picture.
The Necklace
"small, charming, perfumed rooms," "she imagined delicate meals, gleaming silver, tapestries peopling the walls with folk of a past age and strange birds in faery forests; she imagined delicate food served in marvellous dishes, murmured gallantries, listened to with an inscrutable smile as one trifled with the rosy flesh of trout or wings of asparagus chicken."

# data[].attributes.body
Motivation is the power behind the plot. It is the reason behind a character's actions.
Fatty Legs
The reason why Olemaun wanted to go to Residential schools in the first place was because she wanted to learn how to read. That was her motivation. If it was not because of that reason, she would not have wanted to go.

# data[].attributes.body
The setting is the time and place in which a story is set. The physical setting is the time, place, and physical descriptions of the location. Emotional setting is the emotions the reader gets when reading a story.
To Build A Fire
This story is set at the time of the Gold Rush in the Yukon Territory, Canada. The location of this story is described to be tremendously cold. As well, there are many feet of snow, frost growing in the man's beard, and it is implied that it is insufferably cold through his various actions and constant movements.

# data[].attributes.body
Situational irony is a literary device that occurs when an event that occurs is the opposite of what the character or reader was expecting.
The Necklace
The irony of this story, is when Mme. Loisel and M. Loisel worked really hard for many years to replace the necklace she Mme. Loisel lost, it turns out to be fake. They worked so hard and spent their life savings to replace the necklace, to find out that it was fake, and not worth much to begin with

# data[].attributes.body
The plot is the arrangement of events in a story. It usually follows a logical sequence of events. There are five parts to the plot of a story:
- Exposition: The beginning of the story, the introduction of characters, and the occurrence of initial events.
- Rising Action: The beginning of the conflict where complications arise.
- Climax: This is the highest point of interest in a story where the reader gets an idea of what is going to happen next, and is the turning point that aims towards the conclusion.
- Falling Action: The plot begins to wrap up and the events that occur during at this point, solves the conflict.
- Denouement: This is the final outcome of the story. However, the conclusion may not always provide resolution to the problem.
Fatty Legs
- Exposition: The story starts off with Olemaun wanting to go to residential school in Aklavik, Northern Canada, with the goal of learning to read.
- Rising Action: Olemaun gets bullied and belittled by the Raven, Katherine, and the other girls. She is consistently punished by the Raven and is made a laughing stock in front of everyone. She was especially laughed at when the Raven made her wear big, red stockings. Then she devised a plan to get rid of all this nonsense.
- Climax: Olemaun executed her plan during her next laundry shift. There, she peeled off her stockings and stuffed them into the fire under the vat with the stockings disappearing with a sizzle.
- Falling Action: Raven made everyone look for Olemaun's non-existing stockings after discovering Olemaun enter the room without stockings. The swan saw Olemaun, and gave her the key to the storage to get a new pair of stockings. Later, she strutted into the classroom with her thick, beautiful, grey stockings, causing the Raven to yelp.
- Denouement: Olemaun returned home. However, at the end, she went back as her siblings waned to attend school.
Ex. Climax

# data[].attributes.body
This is the element that determines how the story is told and through whom's eyes is the story told. There are different types of point of view:
- First Person: One character tells the story from his/her perspective, therefore using the pronoun "I."
- Second Person: The story is told about you.
- Third Person Omniscient: The characters in the story are referred to as "he" or "she," and the reader knows what goes on in their heads. In addition, all characters' thoughts are made clear.
- Third Person Limited Omniscient: The characters are referred to as "he" or "she," but the reader only knows what goes on in some of their heads, and the rest are treated in the objective fashion.
- Third Person Objective: The characters are referred to as "he" or "she," the author records actions objectively, and the reader does not see the character's thoughts.
Fatty Legs
This story is told in a first person point of view. it uses the pronoun "I,"   as the narrater, Olemaun, tells the reader her life story. The reader, in this case, is able to understand what is going on in the main character's head.

# data[].attributes.body
Allusion is a figure of speech that refers to a well-know story, event, person, place, or an event to make a comparison in the reader's mind.
Never Stop On The Motorway
"The chimes of Big Ben"

# data[].attributes.body
A character is a representation of a person, place, or thing, performing traditional human activities or functions in stories. Characterization is a collection of characters in a short story.
Character Types:
- Protagonist: The main character of a story who is usually the "good guy," but not always.
- Antagonist: The force against the protagonist. The antagonist tends to be another character, but not always. When it is "person against self," the protagonist and the antagonist is essentially the same person as it highlights internal conflict. When it is "person against environment," the antagonist is a force of nature or the environment surrounding the protagonist.
- Flat: A minor character with one or two sides to the personality. This type of character might not seem life-like or realistic because so little is known about them.
-Round: A character who seems life-like as they have many sides to the personality. The behave like real people in the world, if real people were in those same situations.
- Dynamic: A character who changes in an important way because of plot events.
- Static: A character who does not change throughout the story.
- Stereotypical: Stock characters that are always the same no matter which story they appear in. They are easily identified as "types." These type of characters tend to be overused.
- Character Foil: When two characters balance each other in one way or another. They tend to be opposites.
The Necklace
Ex. Mme. Loisel
Mme. Loisel is the protagonist who is against herself. She is a very vain, ungrateful, and materialistic woman. Therefore, she is against her own negative personality. It was because of her desires that caused M. Loisel and her lifesavings to disappear. She changes throughout the story, which makes her a dynamic and round character, because we are able to see the may sides of her personality. Furthermore, she foils her kind, caring, and grateful husband, who is the complete opposite of her.

# data[].attributes.body
Suspense is a literary element that makes the reader anticipate the outcome. Suspense creates, as well, anxiety or apprehension regarding an uncertain, undecided, or mysterious situation.
Never Stop On the Motorway
The suspense in this story is when Diana was constantly followed by the man in the black van. Whenever she tries to shake him off, he comes back, inching closer every time. The reader, at this point in time, will be uncertain of the outcome of the story.

# data[].attributes.body
Foreshadowing is a literary device in which the writer gives a hint of events to come.
Never Stop On The Motorway
When Diana, stopped on the motorway to see the cat she hit, the reader will start predicting that something will happen in the near future. Since the title is called Never Stop On The Motorway, the reader will know that Diana will face consequences as she did what the title said not to do. She stopped on the motorway.

# data[].attributes.body
A flashback is an interrupter section in a story that takes the narrative back in time from the current point. Flashbacks are used to recount events that happened before the story began.
Borders
This story features flashbacks of the conversations between the boy, his mother, and his sister, Laetitia.
Ex. "One Sunday, Laetitia and I were watching television. Mom was over at Mrs. Manyfinger's. Right in the middle of the program, Laetitia turned off the set and said she was going to Salt Lake City, that life around here was too boring. I had wanted to see the rest of the program and really didn't care if Laetitia went to Salt Lake City or not. When Mom got home, I told her what Laetitia has said. What surprised me was how angry Laetitia got when she found out that i had told Mom."

# data[].attributes.body
The mood or atmosphere is the feeling a story is intended to have on a reader.
To Build A Fire
This story makes the audience feel pity and despair for the main character as we know that he is slowly freezing to death. The music instigates distress and anxiety as it makes the audience worry about the outcome of the main character. The atmosphere in which the audience in is stressful, with hearts pounding twice as fast. There is also fear in the atmosphere. Fear of what may happen to the main character.

# data[].attributes.body
The collection of symbols in a novel or short story is called symbolism. A symbol is the utilization of objects, characters, events and settings that represent something else beyond themselves. A symbol has a literal meaning and a figurative meaning.
Borders
The First Nation's tribe, Blackfoot, in this story, represents, the mother's pride in her culture that she refuses to admit she's anything else other than Blackfoot. Another symbol in this story is the police's gun. The gun represents power and control. At this time, aboriginals were discriminated.