# data[].attributes.body
- social media
- lack of sleep
- screen time

# data[].attributes.body
suicide

# data[].attributes.body
Anxious / irritable /

# data[].attributes.body
irritable
withdrawn

# data[].attributes.headline
Substance abuse, behaviours such as gambling

# data[].attributes.subject
Substance abuse, behaviours such as gambling

# data[].attributes.body
withdrawn, on their own, agitated, confrontational

# data[].attributes.body
Weed - lots of media attention regarding its benefits and not realizing that it might not be beneficial to them

# data[].attributes.body
-Drugs/smoking through peer pressure
-video games/gaming
-Social Media

# data[].attributes.headline
Gaming and the inability to realize  that it is not the same in real life

# data[].attributes.subject
Gaming and the inability to realize  that it is not the same in real life

# data[].attributes.body
video games and other technology

-

# data[].attributes.body
withdrawn
lethargic
irritable

# data[].attributes.body
-Student stress
-something that occurs in peer groups
-Present through social media

# data[].attributes.body
drugs
alcohol
caffeine
technology
nicotine
negativity
popularity
social media

# data[].attributes.body
-Drugs
-Smoking
-Trends in Society
-Technology

# data[].attributes.headline
What does that (addiction) look like in school?

# data[].attributes.subject
What does that (addiction) look like in school?

# data[].attributes.headline
What types of addictions are students susceptible to?

# data[].attributes.subject
What types of addictions are students susceptible to?

# data[].attributes.body
Name some...