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Nu am folosit clasa inversata, dar intentionez pe viitor

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Da, folosesc des metode de predare inovatoare, cum ar fi: cubul, ciorichinele, diamantul, metoda RAI

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I use multi-modal learning because every student has different ways of learning and skills, and that using a variety of learning methods can enhance memory and comprehension. The main modalities in multi-modal learning are visual, auditory, and kinesthetic/tactile.

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I use games to promote a more enjoyable and comfortable learning environment. Gamification also improves the teacher-student relationship. It enables teachers to build personal connections with their students, promoting a good and encouraging learning environment.

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I often use flipped classroom sending links to mya students for them to study in advance or a video to watch. It enhances active learning and their understanding of the subject matter.

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Our school has used PBL. Students researched a regional environmental problem, like sea pollution, and suggested solutions. They spoke  with specialists, and then presented their results to their peers or municipality.

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Working with etwinning projects allows us to use different technological tools, such as: Storyjumper, Bookcreator, Genially, Padlet, Canva, Kahoot, Whatsapp, Youtube, Google, Learningapps.

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Multi-modal learning is a way that primary schoolers learn more easily and attractivelly. I will try to use it more often.

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To facilitate learning I use QUIZZ, wordwall, genially.

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I have not used this app in class yet. I will tried as soon as possible.

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Project-based learning appeals to students, but they also like experiments.

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I am using sounds at my quizzes in Learning Apps and Genially. Also, I am using C Board for student with special needs.

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I am using Genially, Quizizz and Learning Apps the most of the time for gamification method in classes.

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I had used this method only during the online classes.

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I am using this method for STEM classes, mainly on science classes, but also for coding activities and math.

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My students who take part in eTwinning prohects use various ICT tools snd then we organise workshops where they transfer their knowledge to other students. Their favourite tools are:Padlet, Canva, Flip, Voki,, Digipad, Mentimeter, Kahoot, GoogleSlides, Prezi.

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I use flash card, posters, puppets for my young learners together with videos and songs.

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I create and use in my classes Bamboozle games for young learners and Kahoot quizzes or Genially escape rooms for teens. They enjoy it and it is a great way to recap the topics from the module, etc.

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I have necer tried it in a way presented here, but I am planning to try this approach in my classroom, definitely.

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One of our eTwinning projects was dealing with Financial Literacy and the students involved started the project by creating e-books on the history of their currrency. Then, they played Kahoot quizzes with their partners in order to check what they had learned about different European currencies. Then, they went to local supermarket and took photos of the prices for the agreed list of products. The next step was to organise video meeeting with the partner schools in order to compare prices of the same products in different countries. After that their task was to create ideas for money saving. With their ideas they created tasks for their peers to solve. The final products were the videos with tips on saving money and Financial glossary.

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I used multi modal learning during my classes. For example Auditory + Kinesthetic: My students worked in groups or pairs and had a role-playing scenario or topic. Students collaborate to write and perform conversations around the topic given to them. They act out their role-plays for their classmates.

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I used games and contest during my English classes but I guess I need to improve a lot this practice after reading the material offered by this course.

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I have tried to use this method but reading the material presented in this course I realised I was not well-informed and prepared. The tips and ideas offered here are valuable and I will try to use them in the future.

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I have used project-based learning.Some examples of activities are: My town in 2043- more sustainable, more eco friendly. Another project I loved a lot was the challenge given to the students to write a Sherlock Holmes story presenting the Victorian atmosphere, jobs in that time, clothes, houses and famous London places.

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I use yousician, a gamified educational app for learning an instrument. It stoarts with easy songs and as you progress and get better, you unlick harder songs.

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I often use flipped approach in my music lessons: I designed eight videos, two pictures and five quizzes, for performing specific pieces. Students were required to watch six videos (the rest two videos were shown in the class as a part of activities) and complete five pre-class quizzes three days before, in order to have a deeper understanding of basic background of the music they play.  The in-class activity aims to give student opportunity to practice in a theoretical way, it leaves students time to exercise what they have discovered in the pre-class session and use it in real-life circumstances,. The in-class activity can be many, including music pieces comparing, melody line singing, clapping to adjust rhythms, chord analysing, music structure discussing (e.g. sonata form), scale reordering and dynamics performing. Using these techniques as a part of the teaching process may assist learners in improving their technique levels.

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I like to devise different and innovative activities to be developed by and with my students. Sometimes I even dont know these activities belong to a special kind of method. One activity I like to do is the following:
1. Students are in pairs.
2. One of them is sat and the end of the classroom and the other one is next to a desk with a piece of paper on it.
3. This piece of paper is a paragraph of a literary work.
4. Students have to memorise sentences and go and say aloud to his classmate who is writing down what the other is saying.
5. The winner pair is those who have written more lines with fewer mistakes.

It is a way to work with memorization, speaking, listening and writing.

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Fortunately, we live in a area in which games are everywhere and we can obtain many benefits from them. It is a funny way to learn and you can use as brainstorming, as evaluation process. Children love doing these types of activities and teachers enjoy with them.

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I use Visual Aids, charts and videos in lessons and presentations almost in every lesson because I teach English in Senior high School students and visual aids make the lesson more interesting for them.

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I often use Kahoot quizes for vocabulary revision.

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I have not used Flipped Classroom yet, but I will certainly try it soon.

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As a teacher I have never used this method but observe that many of my colleages of vocational training courses use it frequently. They say this method is quite useful because students have to prepare the lesson and these students, most of them are adults, have the autonomy to do that without many problems.

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I use games in vocabulary and grammar quite often, especially when I teach Junior High School students.

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Ana, from Spain. PBL as teacher and mother 

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Ana, from Spain. PBL as teacher and mother 

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I am lucky to have had a great teacher in my children's school. She always works following this method and I can observe at home that students ( children) learn faster without having to "study". They enjoy this method and I try to use it in all my eTwinning projects. I hope my students enjoy them as well.
Thanks.

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I have learned how to use various WEB2.0 tools . In eTwinning projects I try to adoppted them to the age of the children and their intersts

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Personally, I use this method in eTwinning projects in kindergarten

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Multi-modal learning is a way that preschoolers learn more easily and attractivelly. I will try to use it more often.

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I use gamification especially to organize informal test, also in the form of a competition. Students are very involved and in this way they can consolidate their knowledge.

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I haven't tried that method . I will try it as soon as possible.

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We started not very long time ago to use escape room games both in grammar and reading

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All my etwinning projects are based on project-based learning and teaching

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I used this strategie in sciences lessens. Often i use it it etwinning projects.

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My student use Padlet, Digipad,  Canva, Storyjumper, Google, Learningsapps...

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I use gamification for quick repetition - quizzes in the Kahoot application. Pupils enjoy puzzles - jigsawplanet, Learnsapp...

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We worked with the student on activities for eTwinning projects. Pupils needed to be creative, they used digital means for collaboration. In the "Svet byliniek" project, they solved the use of herbs in everyday life, solved problems and creatively decided on further procedures. based on their own instructions, they made final products.

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Developing slideshows and digital presentations, playing music or a video are all fun and creative ways to boost engagement with lessons while teaching. My students often create digital presentations.

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Visual, auditory, reading, and kinesthetic learning styles are considered in my classes. I always use the digital book with the interactive board. Some games that involves movement or dances are also part of the lessons.

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Technology and digital tools are essential media I often use while teaching nowadays.
They involve more the students and make them more interactive.

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I often integrate visual learning with other strategies based on icons and sounds: this just to reflect the students learning styles and to overcome any diffiiulties they might face.

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Gamification exploits students' motivation. I often use Kahoots to put to the test my students, usually for a quick revision at the end of a unit or a topic

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Gamification increase student motivation and keep their interest in class. Competition engage them so much. I sometime use games in class.

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Flipped classed gave the opportunity to spare time an dedicate time in class to group work. I sometime use it.

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I've been working for many years with twin spaces, this is the best way to promote project-based learning

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I would like to learn more about multi-modal learning to implement it in my classes.

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I teach in a school where technology is well integrated into the classrooms and we have facilities and labs to use to enrich our lessons by using digital tools.

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Gamification is one of my passions. I always create games for my students to present new topics, to consolidate rules or just to have fun while learning. I use Wordwall, Learningapps, Kahoot, Edpuzzle but my favourite is Genially. I am Genially Ambassador in Italy and I have created a lot of escape games and quizzes using this app.
Check my lessons! https://emilianarufo.wordpress.com/

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I use project-based learning approach every time I create activities for eTwinning projects. It helps students use their creativity and competences to solve problems and collaborate to create digital or handmade products.

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I use innovative teaching methods in my classes everyday.
Flipped classroom is one of the approach I use to make my students become autonomous in their learning, to develop problem solving and creativity.
Here are my online lessons and resource:
https://emilianarufo.wordpress.com/

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I use auditory and visual means with different instruments. It's a way to differentiate activities, facilitate, weaker students, memorize better, keep attention alive.

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I teach in digital classes, where each student is provided with an I-pad. Technology is well integrated into the teaching activities.

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I use auditory and visual means with different instruments. It's a way to differentiate activities, facilitate weaker students, memorize better, keep attention alive

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I use gamification especially to organize informal test, also in the form of a competition. Students are very involved and in this way they can consolidate their knowledge.

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I have used Flipped Classroom only a few times and, in my opinion, it is only useful for the students who already have a solid foundation, who are able to understand a text well, look for information, organize it... Weaker students are not able to get the job done. I think I need to learn more about it before I can propose it again in my classes.

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Project based learning is a method that allows a greater involvement of the student than the traditional lesson. I try to use it because students like it, because it allows interdisciplinary work and facilitates learning through experience. The downside is that it requires very specific design.

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It is a learning method in which students learn using technology methods, especially in eTwinning projects, by using different applications such as canva, padlet, storyjumper, genially.

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Children; It is a modern learning method that aims to reveal and develop potentials and abilities.

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It's a method I haven't tried. I will try it as soon as possible.

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In order to ensure our students' active participation in learning, they were asked to research eggplant cultivation, the uses of eggplant and dishes made from eggplant. They were asked to present their research. They were also asked to record a video while making a dish of their choice made from eggplant. Our students' activeness in learning increased learning.

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We made seed balls in the agricultural field. There were seeds of different varieties all over the ball. Whichever side of the seed came to the student, he tried to know the seed. It was ensured that he learned while having fun.

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I usually use it with students - preparing at home
Different tasks for students at home..
Preparing and presenting the task with high confidence in front of colleagues.

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I use this approach in my lessons every day, having a smart board at my disposal with which I can use all the resources of my digital books, as well as benefit from those selected by me to deepen my lessons. When working with young children, the role of the teacher as mediator is still fundamental but little by little we try to train citizens who are aware of the use of technologies.

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Project based learning is based on what in Italian schools we call a "reality task", i.e. an activity to be carried out using knowledge but above all developed skills. it is a type of shared practice that we try to implement but it is not always easy, because not all activities lend themselves to being carried out in this way and, above all, all students are not the same and it is necessary to get involved as teachers and carry forward rigorous planning, which is not always achievable in everyday school practice.

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Multi modal learning is probably the approach I use most frequently, as it leaves me a lot of freedom of choice.

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Working with etwinning projects allows us to use different technological tools, such as: Storyjumper, Bookcreator, Jigsawplanet, Genially, Padlet, Canva, Kahoot, Liveworsheets, Whatsapp, Youtube, Google, Learningapps.

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For todays student technology integration are necessary in their learning progress. I used it but for a very short time in a day and that has a purpose. In eTwinning project we used technology to meet other partner, or for doing coloborative product.

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Multi-Modal Learning let us concentrate in every students, their interest, needs and difficulties. Every students are special and I used this method every day.

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This method I used every day, because my students age are 3-4 years. Very good, useful and engaging method.

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Not yet, but in the future I try this method.

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Project-based Learning method I used in eTwinning project. PBL let students involve in a prosess of learning, think critical, offer their ideas. For teacher - expierence sharing. PBL are usefull for cooperate student parents and involve them in a various activities.

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As I teach pe, multi modal- modal learning is something that is used in every class. My favorite though is when I teach 6 years old and I use fairy tales, music, body percussion, activities to improve gross and fine mobility.

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I usually use this method.

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no I dont use that method in my classes...unlesss you see pe as a game !

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Not yet!

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Not yet! But I will

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I lkie using this method when they have to learn difficult things.

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I usually use this method with students with difficulties or special needs to get them involve in the class work

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I usually use this method in eTwinning projects

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I usually use this method when students have to deal with new contents to make them feel more confident and participative in class.

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I think this learning is very useful especially with students with special needs. It gives them a wider range of learning options.

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I usually use this method as feedback after my lessons or as a recap. Students love it.

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we have interactive white boards at our school so we use them all the time. Can't wait to dig into the new lab equipment for virtual reality.

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I often use this method so that students can intervene and participate when dealing with new topics and they can follow the lesson in an easier way.

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I've often used this method during lessons and also during etwinning projects. It helps to keep the students engaged and at the centre of learning.

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I have sometimes used Gamification and as far as quizzes the students have created their own

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Augmented Reality (AR) and Virtual Reality (VR): These technologies allow students to interact with virtual environments or objects, providing immersive learning experiences. For example, students can explore historical sites or conduct virtual experiments.

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I believe in engaging learners in case studies based on their levels, role play, jigsaw activities, mind mapping, inquiry -based learning...

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It is of utmost importance to integrate educational games into their lessons to make learning more interactive and engaging.

Then work on monitoring student progress and provide feedback, using games as a tool for assessment.

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I design projects that require students to investigate, research, and solve real-world problems.

Then I guide and facilitate the learning process, providing support and resources as needed.

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As teachers,we create instructional materials like videos or readings for students to access at home.

Class time is then used for discussions, activities, and clarifications to reinforce the concepts learned.