# data[].attributes.body
Tool:
Helping students to refocus during the learning day is important to "getting back on track". Students and teachers can take a "brain break" or "calm down minute" with this engaging tool. This tool supports the social and emotional learning of all students.
Use:
Students can sit or stand to participate in this tool. Teachers can use this tool to enhance focus, promote social awareness, or encourage positive relationship skills. Teachers can do this whole group or allow students individual use when needed. The primary goal of this tool is to engage students in a positive and fun way.
UDL Guidelines
Engagement
7.2 Optimize Relevance, Value and Authenticity:
Students can access age appropriate videos that are relevant to todays society in a culturally responsive manner. The video connect to their everyday lives helping them to become more aware of ways to engage in an inclusive manner.
9.2 Facilitate Personal Coping Skills & Strategies:
Self-regulation skills are modeled for students through music or yoga practice in some videos. Other videos help students to manage emotions in times of frustration through breathing exercises.

# data[].attributes.body
Tool:
Students are allowed to present writing activities in various ways. Teachers can assign graphic organizers, story boards, or ways to create books for students. Students are allowed to express themselves through audio, video or various writing tools to present their work.
Use:
Students can enjoy writing in various formats. They can create digital books adding audio, or use various writing tools to write or draw their thinking on a topic.
UDL Guidelines:
Representation
1.1 Customizing Display of Information:
Students can format a text size that is comfortable to them. They can also listen to recorded instructions to guide their thinking. There are various fonts and writing tools they can access to display information.
Action & Expression
5.1 Multiple Media for Communication:
Students can be given choice in their writing projects with story board, comic strips, recording their story or drawing their story.
Engagement
8.4 Mastery Oriented Feedback:
Students can be provided with personalized recorded feedback on writing assignment with ways they can improve their writing or things they are doing well.

# data[].attributes.attachment_link.readable_text
"Wixie is a great tool for my students to showcase their learning by creating original digital projects, which can be easily shared with their teacher, classmates, and family members. It is a unique program that allows students to access all 4 C's, is highly engaging, and most of all FUN! My students cannot wait to log in to Wixie and ask about it all the time!"

Dr. Monica Winkler
Buffalo Trail Elementary, CO

# data[].attributes.attachment_link.description
Wixie is a creative platform for powerful teaching and learning in the cloud.

# data[].attributes.body
Tool:
This widely used classroom management tool can brings teachers, students and families together in one spot. Families are partnered with their child's teacher throughout the learning day. Teachers can update families on exciting things their child is doing or areas that need support from home.
Use:
Students can also connect on Class Dojo by being added to their classroom on Class Dojo. Teachers assign Dojo points as positive reinforcers and students and families can see their progress. Teachers can provide a list of reinforcers for a certain number of Dojo points students earn.
UDL Guidelines
Engagement
9.2 Facilitate Personal Coping Skills & Strategies:
Positive behavior is modeled through videos from the characters in this tool. Students learn coping skills and ways to minimize frustrational levels.
9.1 Promote Expectations & Beliefs that Optimize Motivation:
Student engagement is increased with this tool when teachers assign points for positive behavior. Points cannot be removed.

# data[].attributes.attachment_link.description
ClassDojo helps teachers, parents, and students build amazing classroom communities.

# data[].attributes.body
Tool:
The research based reading tool provides students with a variety of ways to learn to read and comprehend a variety of texts. Teachers can assign different engaging texts at a students current reading level. They can also assign assessments where students record themselves reading in a comfortable way which captures their true reading abilities. This tool provides teachers with pre-made lesson plans.
Use:
Students engage in reading colorful fun stories at their reading level. Students also have the option to listen to books if they choose not to actually read the book. Unfamiliar words within a text are defined for students as well. For students who prefer an actual book, all books on this online platform can be printed and given to students to read.
UDL Checkpoints:
Representation
2.1 Clarify Vocabulary:
Within certain texts there are embedded glossaries for meanings of terms. Additionally, students can hover over a word and have the meaning of a word read to them. For printed texts and resources students have access to graphic organizers.
Action & Expression
4.1 Vary Methods for Response and Navigation:
Students can voice record themselves reading and answering questions from an assigned text. Teachers can also display a text on the screen and allow students to use tools to highlight features in a text.
Engagement
9.3 Self-Assessment & Reflection:
After reading or listening to a text students have an opportunity to answer comprehension questions with immediate feedback on how they scored on answering questions. This feedback is only visible to the student and teacher.

# data[].attributes.body
Tool:
Teachers and students can use this tool to build vocabulary skills and knowledge. This is done using music to represent certain word and their meaning. Teachers can assign video links either whole group or individually. This tool fosters creativity and empowers students with the development of comprehending vocabulary.
Use:
Students use this tool when they being introduced to new words. They learn the meaning of unfamiliar words through music and build context to show their understanding of new words.
UDL Guidelines
Representation
3.1 Activate or Supply Background Knowledge:
If a word is unfamiliar to a student then can build background knowledge with this tool either independently or whole group. They can turn and share after they have accessed the tool about what they understand about a newly introduced word from this tool. Students do not have to know how to read, they can listen and engage in the song teaching the vocabulary word.
Engagement
8.3 Foster Collaboration & Community:
Students can work together and learn the meaning of words through songs. This not only helps with building vocabulary but also community within the classroom.

# data[].attributes.attachment_link.title
Educational Hip-Hop Songs & Videos for All Subjects, K-12

# data[].attributes.attachment_link.description
Flocabulary is a library of songs, videos and activities for K-12 online learning. Hundreds of thousands of teachers use Flocabulary’s educational raps and teaching lesson plans to supplement their instruction and engage students. Our team of artists and educators is not only committed to raising test scores, but also to fostering a love of learning in every child.

# data[].attributes.body
Tool:
Students can engage in watching age appropriate videos to help support social and emotional learning. Teachers can assign videos along with activities to help support social and emotional skills for students.
Use:
Students engage in watching a video, which can also have closed captions on, they can then test their skills of what they have learned by accessing a brief quiz or drawing activity.
UDL Guidelines
Engagement
7.2 Optimize Relevance, Value and Authenticity:
Students can access age appropriate videos and activities that are engaging and culturally responsive. The videos connect to their everyday lives helping them to become more aware of ways to engage in an inclusive manner.
9.2 Facilitate Personal Coping Skills & Strategies:
When students are learning to build friendships they can listen to the characters in these videos to see how they model positive interactions in situations such as friendships, going to school, or bullying.

# data[].attributes.body
Tool:
Students can access books at all reading levels and all genres. This tool has Read to Me, Videos, and Audiobooks as well. Teachers can monitor the number of books/minutes students are reading or listening to books. Teachers can also assign individual books or create libraries on certain topics for a student, group, or class.
Use:
Students can read in any setting with their personalized account. They can search books on topics they are interested in or go to their mailbox and read books that have been assigned to them. Some books have a "read to me" feature where students can enjoy reading. Students can also continue to read from outside of their school setting.
UDL Guidelines:
Representation
2.4 Promote Understanding Across Languages:
Students can access books, videos, audiobooks and music of all topics. Books and other resources can also be accessed in Spanish.
Engagement
8.3 Foster Collaboration & Community:
Students can be assigned specific levels/books within a group of peers. This provides an opportunity for students to share their thinking and work collaboratively on a topic/books with their peers. Students can engage by either reading the book or having it read to them.

# data[].attributes.body
Tool:
With the need for classrooms to be more inclusive this tool provides students with learning difficulties in math the support needed to work with manipulatives in a different way. Teachers can provide students with this tool when they struggle to use actual manipulatives. It provides support with number sense routines that students need to learn early on in their development of math skills.
Use:
Students can use virtual base ten blocks when learning basic math skills like adding and subtracting. They can also use virtual unifix cubes just like the concrete ones in most elementary classrooms. These are encouraging for students who struggle in bath. There is a pencil and drawing tool students can access to engage them in learning.
UDL Checkpoints:
Representation
1.1 Offer Ways to Customize Information: Different from actual hand held manipulatives this tool is an alternative for students with disabilities. They can access the online tool and manipulate in a way that is comfortable to the student. The can use drawing tools with a color of their choice or an online pencil tool if they would like to write.
Action & Expression
5.2 Multiple Tools for Construction & Composition:
Students are not restricted in their learning abilities with the use of these online manipulatives they can be flexible in their thinking using the basic math tools in a personalized way.
Engagement
7.3 Minimize Distractions:
This tool provides students with a choice in their learning of math concepts. This tool can decrease distractions or frustration with the ease of using the virtual manipulatives. Students are comfortable taking academic risks.

# data[].attributes.attachment_link.title
NumberDyslexia : An Encyclopedia of dyscalculia

# data[].attributes.attachment_link.description
NumberDyslexia.com aims to provide anything and everything related to dyscalculia, also known as, ‘Number Dyslexia’. It’s an encyclopedia of dyscalculia. You can find information, guidances, how to’s, research developments, and articles revolving around the dyscalculia.

# data[].attributes.body
Tool:
Dreambox Math is a tool designed for students to help boost confidence in math in a fun engaging way. This tool is designed to meet students where they are in math and continue to grow in any area of math. Teachers can differentiate assignments by assigning lessons based on where the student is at. If a student is in third grade the teacher is able to assign lessons in other grade levels as needed, and can adjust at any time. Assignments can be assigned for one week or two weeks. Teachers can also use this tool to assign homework.
Use:
Students access this highly engaging tool which also has sound for an added support. Students are provided with on the spot feedback when solving problems and provided with examples that work them towards mastery. Students earn tokens while accessing the tool which motivates learning. An added bonus is that students can access the tool at home at no extra cost.
UDL Checkpoints:
Representation
2.1 Clarify Vocabulary and symbols: The tool embeds support for unknown math language during the lessons. Students are also provided with graphic symbols that can support learning.
3.1 Activate or Supply Background Knowledge: Students are provided with examples problems before and during the lesson. They are also given hints to help the move forward independently.
Action & Expression
5.3 Build Fluencies with Graduated Levels of Support: Students are provided with scaffolds throughout lessons. The lessons gradually progress allowing students to work independently.
Engagement
8.4 Mastery Oriented Feedback: Students get on the spot feedback on their progress. This is a very engaging part of the lessons, as students master concepts they are awarded tokens or badges.

# data[].attributes.attachment_link.title
Online Math & Reading Programs for Students | DreamBox Learning

# data[].attributes.attachment_link.description
Discover Engaging Online Math & Reading Programs For Students With DreamBox Learning. Foster Academic Growth & Success With Our Interactive Platform Today!

# data[].attributes.body
Tool:
This is highly engaging way for students to practice math concepts and enjoy learning. Teachers can create individualized lessons or choice boards for students to access independently for more a personalized learning experience. The basic access to this tool is free which makes it even more inviting for teachers to use with students.
Use:
Students can access the tool through a clickable link provided by the teacher. It can be assigned in google classroom, Schoology, or any platform used by a school. The games are motivating with sound effects for students and age appropriate images. Students can also expand the screen with certain games for a larger view of math games.
UDL Checkpoints:
Representation
3.3 Guide Information, Processing, Visualization:
Students are provided with multiple entry points to each math game. They can choose easy or hard levels to begin. Once they are comfortable at one level they can switch either up or down in levels.
Action & Expression
5.3 Build Fluencies with Graduated Levels of Support: Students can are assigned lessons at their independent level to support them in growing in math concepts and becoming more independent learners. When students have mastered math concepts they can be assigned a different level.
Engagement
7.1 Individual Choice & Autonomy:
Students are challenged at an appropriate level where they can build autonomy and independence. Students can adjust settings such as color or backgrounds on certain games.

# data[].attributes.attachment_link.title
ABCya! • ABCya! • Learning Games and Apps for Kids

# data[].attributes.attachment_link.description
Educational games for grades PreK through 6 that will keep kids engaged and having fun. Topics include math, reading, typing, just-for-fun logic games… and more!