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The difference between VR and AR. Examples

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The difference between VR and AR. Examples

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What is virtual reality and what is it for?

Virtual reality (VR) displays a life-like environment of scenes and objects created with computer technology that gives the user the feeling that they are immersed in it. This environment is observed by the user thanks to glasses or a virtual reality helmet.

Some examples of virtual reality would be video games such as:

Star Wars Battlefront Rogue One: Mission VR

Minecraft

EVE: Valkyrie – Warzone

Doom VFR

These are some games where you can use virtual reality for a better experience.

What is augmented reality and what is it for?

Augmented Reality (AR) assigns the interaction between virtual environments and the physical world, allowing both to intermingle through a technological device such as webcams, mobile phones (IOS or Android), tablets, among others.

In other words, AR embeds virtual objects in the physical context and displays them to the user using the interface of the real environment with the support of technology. This resource has been revolutionizing the way we deal with our tasks (and even those we assign to machines).

These are some examples where well-known brands use augmented reality:

L'Oréal and Gap: augmented reality to design test experiences.

Mercedes Benz: augmented reality to provide self-service support.

Hyundai: augmented reality to offer advanced technology manuals.

Sephora: augmented reality that drives sales.

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Virtual reality and augmented reality. How can we use them in education?

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Virtual reality and augmented reality. How can we use them in education?

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Virtual reality as augmented reality, for teaching at any educational stage is useful for the improvement of education.

We can use it through digital platforms through games or applications that help us strengthen student learning.

Not only do they allow to capture the interest of the students in a new way in the educational environment so that the hours in the classroom are a more fun experience that encourages learning, that is, through the experience of each student, a greater educational impact.

Applying this type of technology in the classroom will also serve the teacher in the future to encourage student participation and interaction.

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Augmented reality Benefit And reality virtual.

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Augmented reality Benefit And reality virtual.

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1- Augmented reality is also a very powerful tool for training and learning, offering an entertaining and detailed way to teach a material.

2-possibility of amplifying the content of advertising placements in traditional print media such as newspapers, magazines and outdoor billboards.

3- In order to ensure the best possible access to information, assisted reality tools allow you to connect via Bluetooth, Wi-Fi, and 4G or LTE networks.

Virtual Reality

1- Provides detailed views

2-Create artificial senses, such as touch, hearing and vision.

3-makes important changes in humans and in the way they carry out their activities.

4-Users have excellent experiences with virtual reality.

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Are teachers using VR and AR in other countries? Is there any platform or website that you recommend to use on this field?

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Are teachers using VR and AR in other countries? Is there any platform or website that you recommend to use on this field?

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Virtual reality and augmented reality are used by teachers in other countries of course yes, in virtual reality students can explore the environment through three-dimensional resources through the use and manipulation of virtual objects, processes and analysis. Studies indicate that virtual reality is a powerful tool for teaching because of its ability to provide immersive, multi-sensory and credible environments, among other features, the countries where virtual reality is most used are Japan and the European Union.
Augmented reality has been widely used by teachers through learning applications in English, biology and chemistry. From now on, students can discover molecular diagrams and biological structures through 3D colored images. The countries that use augmented reality the most are the United States and China.