# data[].attributes.body
9:15 - 13:30

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I chose this clip because I'd recently played the game and I figured I would have the best idea of what to add to the clip, also due to the mysteriousness of it which leaves a lot more to the imagination. The changes in scenery in the clip can lead to some interesting sound and ambiance changes, for example going from the unsettling eye of the universe to the dead silent nerve-wracking wooden hut to finally the desolate forest localised entirely by mini galaxies, i feel like i can really get creative with this clip

# data[].attributes.body
Unknown, Liminal Space, Eerie, Unsettling, Sci-Fi, Mystery, Eye of the universe, Mild horror, Epiphany, Exploration, Discovery, Quiet, Unnerving

# data[].attributes.body
its going to start with some room tone of the spaceship and the distant rumbling of the eye, then some sci-fi warpy sound for the black hole emerging.

As soon as the mc is transported to the eye i want all of the sound to cut of apart from the thunder, the footsteps and some eerie music (like in the inspirations), this abrupt cut-off could be really effective and add to the spookiness of the clip. When he reaches the wormhole it'll have this windy sound with quiet whispers that gets increasingly louder as he gets closer.

the change to the cabin gives another opportunity to completely rip all the sounds away, again hearing only your own footsteps and the ambiance of the cabin, like floorboards creaking and crickets outside, I want this section to be mostly silence to give the feel that the character is not alone in the cabin, walking up the stairs and to the galaxy, it will have a kinda bass drop sound like the one I did in the hyperspace clip.

Finally, when the mc floats down to the forest, i want it to have a magical, airy vibe to give a nicer ending from all the switching and unknown sounds