# data[].attributes.body
last updated: 05-08-25

omnivorous; primarily eat wildebeest, crocodiles, etc, but will eat roots and berries

very thick hide

'armour'-type scales on shoulders, elbows, thighs, chest and tail

mudwings fill in the gaps between their armour scales with gold for added protection

strongest bite force of all the tribes

money is called chenille

they will grow golden spikes and occasionally gold armour scales on their shoulders/wrists. all gold scales are shed in winter but regrow

wip

# data[].attributes.body
last updated: 04-08-25

isolationists

wing types can vary; wings are very tough and flexible generally

long spines on back can lay flat against their bodies

long oryx-like horns, a primary pair of antennae sit higher up on the forehead, a secondary pair sit further down (like a cat's whiskers), these sense changes in the air

chitinous scales like hivewings but softer

wip

# data[].attributes.body
last updated: 31-07-25

feathery false horns on head

feathered crest

horns go down and back

eyes are large; covered by thick brow ridges

three sets of eyelids- a thin, transparent spectacle that always covers the eye, then a slightly thicker layer that is used when blinking and a very thick lid that is only used for sleeping- this set folds up to add to the brow ridge

wip

# data[].attributes.body
last updated: 01-08-25

money is called shíwù and is made from small disks of wood with carved runes, vines, bugs, etc.

wip

# data[].attributes.body
last updated: 04-08-25

nightwings and hivewings are very much at odds with each other, so racism happens

the core cities are more town; the outer border cities are more farming and production

hives have vertical gardens and aquaponics

hivewings are more omnivores then hypercarnivores

they're all about efficiency over ethicality

The hivewing city is very much more so an industry than it is like. an actual living place. It's all very metal-y and clean and made for easy maintenance.

hexagons are considered lucky

Pomelo leaves are also lucky and are supposed to ward away evil spirits and poor luck. During a funeral hivewings will hide them on their person.

hivewing architecture is very steampunky. lots of machinery and cogs

markets are literal giant hives

instead of floors every wall has a hexagon that leads to a shop, and you fly up there. hatchlings can't do that so they get baby straps

lots of footholds if one just wanted to climb up, and also an elevator

not the most space efficient but they also have a LOT of flat land to work with

Most of their homes go up instead of to the sides and some go underground although it's not normal

Underground hives are usually for communal living (like renting)

hives are very communal and do better in communal situations that other tribes

hivewing tails are vaguely whip-like, they taper towards a slightly pointed flat tip

There are multiple "false" stingers (the other sharp points) meant to confuse enemies

hivewings when freshly hatched from the egg are entirely a yellow/white, with maybe some brown or darker areas regarding where the patterns are. (based on wasp/hornet larva). Their eyes are also yellow at birth, then darken.

hivewing cities are VERY multicultural, just as a general rule. languages are SO very different you cannot go two wingbeats without hitting a dragon who's first language isn't dragon.

All hivewings MUST have a small amount of black/dark grey/dark brown on them

one yuan= one dollar

coins go up to 1000 yuan

the 1000 yuan coin is made of ten 100 coins that snap together in a stack magnetically to make it easier to count out

they have two currencies, coppers and silvers. copper coins are all dollar coins, usually waxed. Silvers are only hundreds

It's possible for hivewings to keep their baby colouring for life if they're born albino!

puberty is only triggered once full colours form so if you want to have puberty blockers you'd inhibit the colour development

the tail curls up to protect the underdeveloped stinger and also so they don't stab other babies in the nest

clutches of up to three eggs

they hatch with soft underdeveloped wings which fully harden by one month

horn size is dependent on temperature in the egg! hotter temperatures during incubation results in longer horns

wings buzz!! it's used as tonal indication whilst conversing

highly musical and artistic society- you can't turn a corner without some sort of street art or graffiti smacking you in the snout

chitinous scales!! hard for extra armour but very flexible

# data[].attributes.body
last updated: 01-08-25

money is called shānhú- 100 shānhú= 1 dollar

shānhú is made from coral; quite small- each one is around a 5c coin with a hole in the middle.

blue= 100 shānhú / 1 dollar

yellow= 500 shānhú / 5 dollars

pink= 1000 shānhú / 10 dollars

iridescent ducklike feathers- cover the base of neck/shoulders (kinda like the feather necklace in sky except permanent)

very thick and tough hide

third-strongest bite force, after sandwings and mudwings

glow ability is polygenetic. some rare genetic mutations result in non-glowing spots.

the glowing parts are usually either a darker shade of the scale colour; or are a light greenish colour

wip

# data[].attributes.body
last updated: 31-07-25

Icewings are the only species of dragon to not have horns, but instead antlers for their back horns. When older, icewing antlers don't grow back, and are instead replaced with gold or something similar

sometimes the antlers have cracks in them;; these are repaired with pure gold (think kintsugi) for royals and nobles; and silver or steel for lower classes.

The icewings like wood (they never have to worry about fires), stone, and they have homes carved out of blocks of ice.

Ice carving festival like 哈尔滨市

Icewings previously functioned via a trade and barter system. Due to global pressure, they've begun using currency, which they call Gen. (Influenced from hivewings). Gen is extremely similar to hivewing currencies, but does not go up to a thousand and doesn't snap. Instead of being made of silvers and other colors, all icewing coins are made of copper. Icewings will usually keep their coins not in a bag but on a string

the coins have a hole in the middle with a break- allowing them to be placed on a string and held there without falling off.

Icewings and Skywings are closely related ; skywings are based around songbirds and birds of prey, icewings are also based on birds but are more skua-like and predatory.

The spikes on their neck are just really stiff feather quills. They can go up and down cockatoo style.

The end of their beaks are basically a giant plier.

The icewing city is built in a giant ravine of two icebergs called aanniajuq (pain) and qaniktuq (sorrow).

fire is immediately put out due to an old curse in the icewing kingdom!!

old icewing mage said ‘this village did nothing for me and did not give me warmth. in return they shall never feel warm again’

The icewing continent’s main economy driver is water drills like oil drills.

the new fad is “non-snow water” and it’s like our distilled water vs the normal mineral water. they got the most ridiculous advertising for their “pure, non-sky water!”

superstitions related to the sea. Everyone on the break-site is referred to by a code name that changes every shift. Some icewing breaker uniforms will have a collection of nametags, to denote seniority. don't look too long into the dark; you'll find something looking back

The icewing tundra is a land cursed long ago to bear no flames upon its soil

icewings function a lot like harvestmen communally. They all huddle together for warmth in a communal way. it's normal, it is very cold, the heater broke the other day. Just because they can survive in the arctic doesn't mean the bitter cold is extremely enjoyable for them.

Hivewing imported heaters are seen as the silver standard (due to their technological ability), just under their hivewing-learned OWN heater makers.

It's normal for icewing families to sleep huddled together in groups (or all in the same nest? bed?). It's odd to them that others find it intimate ; aren't you just staying warm?

The icewing territory encompasses the Northern Tundra and the Northern Arctic. The main icewing palace is in the depths of the arctic, but the majority of the population resides in the tundra or somewhere in-between. In lieu of fire, they use electric lamps.

Icewings are massive, hulking BEASTS of dragons. They're covered in spiky feathers

Big hooked beaks with a sort of single "tooth" on em in the dip. Teeth face inwards, eyes are black with very little visible iris. Long and serrated claws. In warmer environments, icewings will trim their leg feathers so they don't get caught on things.

Icewings are the ONLY species of dragon that can survive in the arctic. It is genuinely so cold there any other dragon that enters would freeze in moments, even with heavy duty gear, because the cold in the icewing kingdom is somewhat magic in nature. This functions as a very good barrier to keep intruders and invaders out

The icewing territory contains the tunda (where it isn't as cold and houses multicultural cities) and the inlands (where the freeze is more prevalent where pretty much only icewings reside).

Visiting the inlands requires enchantments. I imagine you can apply for these like visas, so it isn't too hard.

Icewing drill sites function a lot like ocean drill sites, because they literally are. Workers are stationed there for around six months, as they need to be continously breaking and preventing ice from reforming. Usually this is cleaning the machinery (the drills need to be switched out every week and cleaned). The ice gets harder and harder every time they spend drilling it, so they have to move to different locations to keep up the work.

Falling below the ice is dangerous. It'll re-freeze instantly, not to mention the currents that'll drag even the strongest away. Icewing drill paths will have routes painted in yellow and other bright colors, denoting roles and such and where to do. Icewing drill workers are usually called breakers.

icewings need some sort of bacteria in the cold arctic water, microscopic krill that give icewings their blue glossy look and are also needed for their general health.

The ice in the icewing kingdom is so thick that they NEED the drills to get to the water. Before that, the ice used to be much thinner, but then the icewing mage fucked everyone over

# data[].attributes.body
last updated: 01-08-25

nightwings and hivewings are both technological giants for similar reasons

both are unable to use mass-produced tools- hivewings are unable to channel magic and nightwings are physically too small

the smallest tribe

very knowledge based society- they're quite secretive naturally as knowledge is used to trade/barter

they mostly build with granite or basalt; sometimes with gold or quartz mixed in for decoration

semi-aquatic, not as much as seawings but they catch fish when prey is scarce

they crunch on bones,, and sometimes swallow them. like bearded vultures.

eyes are purple, blue, brown or green. brown eyes are a recessive gene.

scale plate 'star' variations: delta, droplet, broken lined, continuous, steeped, lambda, star, rising sun, setting sun and scattered star. colours include black/brown, dirty blonde/caramel, white/platinum blonde and ginger/red.

spiked tail used for signalling. spines go up and down

# data[].attributes.body
last updated: 01-08-25

subspecies:

phydian:

horns usually curve and point forwards

split sail

diamond shaped scales along neck and down sides

frill on lower legs/'wrists'

luciferian:

"mask"/"crown" of facial thorns

horns are usually branched

sail is made of many 'pseudo-spines'

belly side has diamonds; these are always dark-coloured

maloan:

short ears

frill down onto chest and neck

in cold temperatures their extremities will darken after prolonged exposure

second-strongest bite force; after mudwings

work on a trading/bartering system primarily, secondary monetary system uses scrip coins

scrip coins= flat, beaten rectangles of copper engraved with runes- these are very rare and so are worth a LOT. some wealthy hivewings use them as decorations

some sandwings (primarily maloans) embed scrip coins into their scales for decoration

sandwings domesticated both dogs and cats!! however dogs are more common

dogs with the most elaborate bejewelled collars- killing a dog with a collar is punishable by death and the dogs are named

wip

# data[].attributes.body
last updated: 01-08-25

some sorta drug that inhibits. everything like growth and colour development. you took it? sorry but now you're stuck that size. you're small. and you lost your colour as well

but

# data[].attributes.body
last updated: 31-07-25

Their venom isn't acidic- it functions more as a paralysing agent

they'll bite onto their prey, paralyse it, and drag it back to their dens for their young or others to eat alive

rainwing hatchlings are tiny, and the jungle is one massive hunting ground.

rainwing parents aren't the most loving- they have the largest clutch size of all the dragon species due to the tumultuous nature of where they live. It's not expected that all hatchlings will live, some will, some won't, but the few that emerge are the strongest and the best

They seal the hatchlings in a hollow or cave and pile the inside up with bodies! The eggs hatch, all of them eventually come out, there isn't enough for all of them. Is this barbaric? yes. is the rainforest an awful place for small dragons? yes.

rainwing hatchlings are instinctually inclined to kill their nestmates

rainwings are omnivores

they have molars as well as canines.

four fingers and a single thumb. Their frills are made of feathers

hunting-wise, rainwings have extremely long necks. they sit on trees with their tails wrapped around the branches, looking down until something comes past. they lunge face first and then crush it to death by constriction

weakest bite force out of all the dragon species

not hypersocial like hivewings but they are still fairly sociable among their own species. they don't like other tribes so much though

generally based on pythons and parrots!

in a fantasy sense, their scales act and look like feather plumage. they are able to shift colours, but also can fluff up or manipulate the shape and position of their 'feathers' to help them emote, display and imitate textures for camouflage

their wings and feathers at the base of their tail look very similar to a macaw! this makes them very agile and skilled at short burst and flying in dense forests, but due to their short wing span , they are terrible at distance flying.

another nod to parrots - they have an extended front thumb, giant wing hooks and bird like hind talons for their arboreal lifestyle!!

their snake like face means that they have sheltered flexible fangs, can sense heat and taste the air with tongue flicks

their horns are more like osteoderms so they can camouflage too.

# data[].attributes.body
semi wip.

galileo- albino hivewing; they/he. mage.

passerine- washed out sky/ice; they/them.