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Click on the 'Doubles' circle. You may need to enable Flash.

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QR CODE

Scan this on mobiles and tablets to quickly open this web page.

Hit the Button is an interactive maths game with quick fire questions on number bonds, times tables, doubling and halving, multiples, division facts and square numbers. The games, which are against the clock, challenge and develop mental maths skills. An untimed, practise mode is available in our Hit the Button app along with lots more extra features.

The activities can be matched to appropriate mathematical ability. Regular use of Hit the Button can help students to sharpen their recall of vital number facts in a fun way and learning multiplication tables need not be boring.

AGE

6-11 Years

SUBJECTS

Maths Times Tables Division Number Bonds Doubles Halves Square Numbers

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Hit the Button - Quick fire maths practise for 6-11 year olds

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Quick fire questions on number bonds, doubles, halves, times tables, division facts and square numbers against the clock. Superb!

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Click on the 'Doubles to 15' rectangle at the bottom of the page. You may need to enable Flash.

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Loop cards can help to improve your mental maths. Complete the loop against the clock. All types of calculations. You play the game similar to dominoes. NB The 75% section is faulty.

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3D Shapes Song For Kids | Spheres, Cylinders, Pyramids, Cubes, & Cones

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A target game where the challenge is to hit as many doubles and halves as possible - with numbers up to 20

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Click on 'Doubles (10)' or 'Doubles' (15)'. You may need to enable Flash.

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Dartboard Double and Half - 6-11 year olds - Topmarks

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A teaching and learning tool on doubling and halving. Good for use on an interactive whiteboard. NB The Input answers section Doubles (20) has errors in scores.

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Play the 'Double or Half?' Game - all you need is a dice!

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Play the 'Double or Half?' Game - all you need is a dice!

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Click for instructions

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Double or Halve? printable sheet
This is a game for two players.

You will need a dice (1-6 or 0-9), or you could use our interactive dice.

How to play:

Decide on a target number. This is the total that both players are trying to make.

Player 1 throws the dice. They can choose whether to double the number shown or halve the number shown.

Player 2 throws the dice. In the same way, they can choose whether to double the number shown or halve the number shown. Player 2 adds their number onto Player 1's number to make a running total.

Play continues like this with each player rolling the dice, halving or doubling the number, and adding the result onto the running total.

The winner is the player who reaches the agreed target exactly.

Here are some questions to think about:

Must each player always take a turn?
Does it matter if you go first or second?
Are there any particularly good numbers to choose as your target? Why or why not?
What are you thinking about in order to try to win the game?

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Throw the dice and decide whether to double or halve the number. Will you be the first to reach the target?

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Games to identify, sort, order and count coins.

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QR CODE

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Coins game is a money game which introduces children to coinage in British, Australian, American and Euro currencies. The currency defaults to British, but can be changed by clicking on the flags. The game is designed for 4-10 year olds.

It has three game modes. The first activity, Sorting, helps children to recognise the different coins. The second, Ordering, involves arranging the coins from lowest to highest values. Thirdly, the Counting game has eight different ability levels where children count the amounts of money on a piggy bank. It can help to improve children's accuracy in counting money and it is useful for classroom money activities as a better alternative than plastic money. All three activities lend themselves well to use on an interactive whiteboard.

AGE

4-10 Years

SUBJECTS

Maths Money

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Free sorting, ordering and counting games for 4 to 10 year olds. British, Australian, American and Euro currencies supported.

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Maths questions on a range of concepts. Great for Mental Maths practice.

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Daily 10 - Mental Maths Challenge - Topmarks

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Daily 10 is a primary maths resource for teachers of Years 1 to 6. It asks ten random questions on addition, subtraction, multiplication, division, fractions, ordering, partitioning, digit values and more. Ideal for use on a IWB and as a starter or plenary activity.

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Adding two digit numbers

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first class  free math games practice common core standards

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Practice solving addition sentences with two digit numbers.

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A toy shop where children choose the correct coins to match the price of the toy. Also an option for giving change.

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QR CODE

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Toy Shop Money is a game for helping children understand Euros. There are two game modes; the first where children use coins to make up varying amounts to buy the toys and the second where they work out change.

This money game is suitable for children from 4 to 11 years of age as it has varying levels of difficulty. The easiest levels involve working out amounts with coins of the same denomination and the activities progress from counting out amounts with mixed coins to working out change from up to €10.

The game also supports other currencies including British, Australian and US money.

AGE

4-11 Years

SUBJECTS

Maths Money

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A shopping game where children work out which coins will buy toy shop items and where they can calculate change. Suitable for children 4 - 11 years and tablet-friendly. Different levels of difficulty and currencies - GBP, USD, AUD, EUR.

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3D Shapes for Kids Explained - Vertices, Faces and Surfaces | Twinkl kids tv

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2-digit addition without regrouping video #1

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2-digit addition without regrouping video #1

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Explanation video #1 for 2-digit addition without regrouping

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Adding 2-digit numbers without regrouping 1 | Addition and subtraction | 1st grade | Khan Academy

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A game to find how much change is needed.

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It's important to check you've been given the right change when you go shopping - this game makes it fun! Spot the right amount as it pops up behind different doors, then click on it before it disappears again.

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The Money Change Game | Online Money Games | MoneySense

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Introduce your child to the Change Game. Make money learning fun and teach them to check their change with this free and fun interactive activity.

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A profile can be created for a child to work through maths topics at their own pace.  I would recommend every child starts at Kindergarten for revision and works up to 1st/2nd grade.
Please click the image below to access the website.

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If you're seeing this message, it means we're having trouble loading external resources on our website.

If you're behind a web filter, please make sure that the domains *.kastatic.org and *.kasandbox.org are unblocked.

To log in and use all the features of Khan Academy, please enable JavaScript in your browser.

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Learn kindergarten math-counting, basic addition and subtraction, and more. (aligned with Common Core standards)

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Games to practice making a total and counting how much?

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Early Years Money Games for 5-8 Year Old | MoneySense

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Challenge your children and put their maths skills to the test by counting currency in this fun and interactive money game. Suitable for kids aged 5-8.

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2-digit addition without regrouping Video #2

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2-digit addition without regrouping Video #2

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Video #2 explaining addition of two digit numbers without regrouping.

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So above this dotted line, I have a certain number of boxes. And we could see each of these gold bars, they have 10 boxes in them. 1, 2, 3... 4, 5, 6, 7, 8, 9, 10 And I have two groups of these tens. So I have two tens. I have two tens and I have 1, 2, 3 ones. That's how many boxes I have above that line and below that line... I have 1, 2, 3, 4 tens. Four tens. And I have 1,2,3,4,5... I have five ones. So, this first number is two tens and three ones or 23. Two tens, three ones. The second number is four tens and five ones. Four tens and five ones...45, now, what I want to do is add the numbers. So let's do that. So let's add, so let's add that amount. This amount to this amount. 23 to 45. Well, I have three ones here, I have five ones here, so if you add those to those you're going to end up with eight ones. So let me do that in that blue color. So you're gonna have: 1, 2, 3, 4, ... 5, 6, 7, 8 and if we look at it... look at it over here where we write down the numbers with digits, or with numerals. Then here you're gonna have three ones plus five ones is eight ones. Eight ones... eight ones. Now you have two tens plus four tens. Well, that's going to be six tens. So let me actually copy and paste this. So I have two tens. So two plus four is six. So two, four and... two, four and six. So I have... I have. Let me change my tools. So I have 1, 2, 3, 4, 5, 6 tens Woops, using the wrong thing. I have... I have six tens. So just like that, you can see when I had 23 to 45, I just added the ones place. Three plus five was eight. Three plus five is eight. Three ones plus five ones is eight ones. And I added the tens place. Two tens plus four tens is equal to 6 tens. So I got 68.

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Adding 2-digit numbers without regrouping 2 (video) | Khan Academy

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So above this dotted line, I have a certain number of boxes. And we could see each of these gold bars, they have 10 boxes in them. 1, 2, 3... 4, 5, 6, 7, 8, 9, 10 And I have two groups of these tens. So I have two tens.

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Maths games and activities to develop and practice number sense and mathematical skills and language.  KS1 would be similar to 1st and 2nd class level.

Please click the image below to access the website.

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Hit the Button

Quick fire questions on number bonds, doubling, halving, times tables, division facts and square numbers against the clock. Brilliant for improving mental maths and calculation skills, but particularly times tables either up to 10 or up to 12 times.

Subtraction Grids

Can you meet the challenge to see how many subtraction calculations you can do in two minutes? There are different levels and you can choose either one or two missing numbers to make your number sentence correct.

Mental Maths Train

Mental Maths Train is a maths game which focuses on the essential vocabulary of addition, subtraction, multiplication and division. A multiple choice game which can give children confidence in the four arithmetic operations.

Caterpillar Ordering

A flexible game for ordering numbers and for number sequences. Fantastic on an interactive whiteboard. Levels range from ordering and sequencing numbers to 5 up to decimals.

Shape Patterns

Shape Patterns is a shapes sequencing game. Complete the pattern of different coloured 2D shapes. There are three levels of difficulty.

2D Shape Reveal

An interactive whiteboard resource to help with the teaching and learning of the names and properties of 2D shapes.

Arrow Cards

Build a two or three digit number using the cards. Click the button to see how it is written. This site can help children understand place value. It is suitable for use on an interactive whiteboard.

Underwater Counting

Can you find the treasure? You need to count the underwater creatures. This game has two levels: Count to 5 and Count to 10.

Chinese Dragon Game

Chinese Dragon Game is an ordering and sequencing numbers game based on the Chinese New Year dragon theme.

Number Pieces

A great teaching resource which helps children to understand place value. It uses hundreds, tens and ones blocks. It's great for demonstrating decomposition as you can break apart the pieces.

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Searchable site of thousands of quality teaching resources, interactive resources, homework, exam and revision help. Useful for teachers, pupils and parents.

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Practice measuring length in cm using a ruler

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1

QR CODE

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A measuring game for children aged 5 to 9 years of age. This game provides a useful introduction for children learning to use a ruler. It works well on an interactive whiteboard so that teachers can demonstrate the positioning of objects at the beginning of the scale rather than the end of the ruler.

There are two levels; one with whole numbers of centimetres and the second with mixed examples involving whole numbers and halves. The game also provides a good introduction to reading scales.

AGE

5-9 Years

SUBJECTS

Maths Measures

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A measuring game where children need to measure objects against a cm ruler. Suitable for 5 to 7 year olds.

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Comparing items and using mathematical language of biggest, smallest, shortest, longest.

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QR CODE

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Let's Compare is an interactive comparison game which focuses on the comparative vocabulary of biggest, smallest, shortest, longest and tallest.

There are two themes: At the Beach and Animals. The game is linked to the measure strand of mathematics where sizes are compared by estimating length, height and width. The activity can be used as a whole class activity on an interactive whiteboard or on individual devices.

AGE

2-5 Years

SUBJECTS

Maths Measures

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Let's Compare - Early Years Size Comparison Game

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An interactive comparison game designed where early years children learn the comparative vocabulary of biggest, smallest, shortest, longest and tallest by comparing the sizes of objects and animals.

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Maths games to practice number sense and mathematical skills and language. Play 1st grade or 2nd grade where appropriate.

Please click the image below to access the website.

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Practice addition, multiplication, fractions and algebraic reasoning with our popular math games. Discover fun learning games kids love to play.

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Use playdoh and straws or toothpicks to build 2D & 3D shapes

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Geometric Shapes with Play-Doh and straws!!

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Please be aware that resources have been published on the website in the form that they were originally supplied. This means that procedures reflect general practice and standards applicable at the time resources were produced and cannot be assumed to be acceptable today. Website users are fully responsible for ensuring that any activity, including practical work, which they carry out is in accordance with current regulations related to health and safety and that an appropriate risk assessment has been carried out.

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Animal Symmetry (Age 7-9) *suitable for home teaching*

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Produced by ARKive this resource aimed at Key Stage Two is a collection of eight animal symmetry worksheets. Children are asked to complete the reflection of various animals to show that they exhibit reflective symmetry. Each sheet also includes an image of the animal and key facts about it.

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exploring patterns and noticing structures

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These pictures show squares split into halves. Can you find other ways?

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Play 'Monkey Drive' to learn your doubles

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Play 'Monkey Drive' to learn your doubles

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You may need to enable Flash.

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Learn how to add with this fun racing math game with Monkey Drive Addition 6 to 10.