# data[].attributes.body
ZOMBIES DONT SHOOT GUNS!!!!!!!!!!!

# data[].attributes.body
People,

# data[].attributes.body
ZOMBIES CANT SHOOT GUNS!!!!

# data[].attributes.body
PEOPLE

# data[].attributes.body
WALKERS

# data[].attributes.body
Kind of like our world

# data[].attributes.body
People

# data[].attributes.body
Head shots

# data[].attributes.body
Run down

# data[].attributes.body
dead people probably everywhere

# data[].attributes.body
On the edge

# data[].attributes.body
Lonely

# data[].attributes.body
Hectic

# data[].attributes.body
People hiding everywhere

# data[].attributes.body
scary for everyone, lots of murder and hate

# data[].attributes.body
Gore

# data[].attributes.body
Crazy people name random objects that hurt people

# data[].attributes.body
Horrific

# data[].attributes.body
Smelly

# data[].attributes.body
Misleading
Unpredictable

# data[].attributes.body
Wal

# data[].attributes.body
Unfair

# data[].attributes.body
Dangerous, dark,

# data[].attributes.body
ZOMBIES!

# data[].attributes.body
Dangerous,

# data[].attributes.body
Dramatic

# data[].attributes.body
Problematic, and hectic everyone is trying to destroy a disease that is conquering

# data[].attributes.body
Dangerous

# data[].attributes.body
The environment is very hostile. Its very stressful for the people living there.

# data[].attributes.body
Bloody

# data[].attributes.body
Problematic, and hectic everyone is trying to destroy a disease that is conque

# data[].attributes.body
The environment is very hostile. Its very stressful for

# data[].attributes.body
Dangerous,

# data[].attributes.body
Resources are limited

# data[].attributes.body
Scary

# data[].attributes.body
Post apocalyptic

# data[].attributes.body
Distant from the real world

# data[].attributes.body
Zombies

# data[].attributes.body
Problematic,

# data[].attributes.body
Unfortunate

# data[].attributes.body
The environment is very hostile.

# data[].attributes.body
Dark

# data[].attributes.body
Humans aren't just killing walkers. Humans are killing other humans for land or weapons to survive

# data[].attributes.body
Dusty

# data[].attributes.body
Death

# data[].attributes.body
Gloomy

# data[].attributes.body
Hostile