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Beebots to deliver ( taped on their back) a letter to a specified location

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Beebots to deliver ( taped on their back) a letter to a specified location

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Using Bee Bots to describe location and plan stories/adventures/write a retell

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Using Dash to get through a drawn maze on the carpet or going through numbers on a grid in correct order

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Using Dash to deliver a pencil to a friend

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Beebots - letter and number search

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mapping
geography

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Programming Edison to do various commands

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Beebots for directions and geography mapping

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Beebots for directions and geography mapping

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Use Beebots for location and direction

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Beebots for math - directions
Geography

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3D printer to make model of Zen garden before making the real one.
3D printer simulator to create working pump for water feature.
Beebots to show ability to locate destinations around world.

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Bee bots - geography and maths

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used numbered flags so the kids can program the bee bot to go through the flags in order. they had to know how far a single programming step would move the bee bot before doing this activity.

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used numbered flags so the kids can program the bee bot to go through the flags in order. they had to know how far a single programming step would move the bee bot before doing this activity.

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I use put blocks on a bee bot mat and students need to navigate the bee bot through the maze

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Use Beebots to describe location and direction

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Using a bee bot  and grid mat to calculate the perimeter of a shape

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Using Bee Bots.

I did this last Year with Preps.
Materials:
* Large Bee Bot clear mat (homemade 6X10)
* Large sheet of paper to fit under the mat
* pictures to represent the main events of the story
* Bee Bots
Read a story ( a folktale is good) and ask students to recount the main events, draw or glue on pictures to show the main events  on to a large sheet of paper.
Have group

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Use a beebot to take a pencil to students

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Use a beebot to take a pencil to students

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draw 2D and 3D shapes perfectly

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Students design a set of tasks for robots to perform.

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Students to create obstacle course for their beebot to move through

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Create a water cycle presentation that involve creating own background and sprites

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Use the bee bot to be Rosie the hen, make a 3D map of the farmyard and program 'Rosie' to navigate her way without bumping into obstacles.

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create a song using the xylophone with Dash

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Set a course to follow.

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A robotic arm to help with ruling margins and stamping the date.

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A robot arm that draws part-part whole boxes into grid books.

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A robot who can walk around and sharpen pencils for Prep when Prep do colouring activities.

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Making a maze for the bee bot to travel through - challenge another group to program the bee bot to do so

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Ozobots - students think of circuits and programme the ozobots. THis was used to develop concepts of directional language.

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program the bee bot so it travels around the number mat to calculate a sum

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Bee Bots - using printed bee bot rulers as learning resource to gain more accuracy in their movements.  Moving over surfaces from one point on map to another.

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program bee bots to make their way through a maze with obstacles

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Using a map mat, students program the Bee Bot to go to a shop on the map. Students can give each other shops to visit and check one another's skills in getting there.

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Program the beebot through a maze

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programming Bee Bot to match sight'spelling words

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Using the edison robot. The children could make a track like a maze and get the Program the robot to find the way out. Using sequence and writing instructions.

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program a BeeBots to match spelling words.

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Program the bee bot to locate and match objects accordin gto ismilar characteristics

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Program a sphero around a race track and time the race.

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Programming a Bee Bot to match a variety of things such as sight words, spelling words, maths solutions

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Bee bots - program to move along a grid 4 by 4 to locate and match  a shape and colour. 

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Bee bots - program to move along a grid 4 by 4 to locate and match  a shape and colour. 

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Students program the Bee bots to move to matching sight words.

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coding to move an object from one place to another

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Move the Bee bots to the word using the sound of the day/diagraphs/spelling words.
working with a partner who reads out the words. Record results on an ipad :data collection.

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Student states he is bored and knows all about bee bots,and he can demonstrate this. Ask him to download OZOBOTS information (ozoblockly or ozo draw) and start reading- with a view to use them if available.

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Student states he is bored and knows all about bee bots,and he can demonstrate this. Ask him to download OZOBOTS information (ozoblockly or ozo draw) and start reading- with a view to use them if available.

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Students program the beebots to arrive at certain sight words.

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Problem solving with Bee-bots eg. moving in the least number of moves to a given destination / in the most direct route /  via certain sites.

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Problem solving with Bee-bots eg. moving in the least number of moves to a given destination / in the most direct route /  via certain sites.

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Students design Treasure Map and give instructions to peer to locate treasure (Math- Location, direction)

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Using the BeeBot mat, students had to move the BeeBot along the pictures showing the order for a human life span (timeline)

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Program BeeBots to find letter of the day or letters in own name

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Bee Bot - to move as a counter on a snakes and ladders game.

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Using a Bee Bot, program it to go to specific sight words (staged around the class or floor area).

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We can program our bee bots to hand in our work to our teacher to stop us from getting out of our seats

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dash dances when the noise level is too high

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Class needs to improve manners. Someone stands at door. Students are blocked from leaving until they say a certain thing or complete a task.eg when returning library resource.
' Thank you you may go to lunch. Next please."
When working well, teacher brings in some robot such as a movement sensored frog to remind students.

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Students complete a task card for example getting the robot to move from point A to point B for Prep or create a square for Yrs 1 & 2.