# data[].attributes.body
this is a point of view shot because we are seeing what the actor would be seeing.

# data[].attributes.body
this is suppose to be synchronous sound because my cat was dancing with the music.

# data[].attributes.body
this is a reaction shot because the camera gets close up to the peoples faces as something big is about to happen.

# data[].attributes.body
this is a pan movement because the camera is staying in one spot but moving left or right of the object.

# data[].attributes.body
this is a tilt movement because its moving up or down on the object.

# data[].attributes.body
(the audio sounds horrible, sorry) but this is suppose to be asynchronous because my cat was dancing in a calm fashion, however there was death metal playing.

# data[].attributes.body
this is an arc movement because the camera is circling around the object.

# data[].attributes.body
this is a long shot because you see the persons full bodies.

# data[].attributes.body
this is a birds eye view because its looking down at the top of the buildings creating distance.

# data[].attributes.body
this is an over the shoulder shot because you are seeing over the shoulders of the person.

# data[].attributes.body
this is an extreme close up because its extremely close to the persons face, showing just the eye.

# data[].attributes.body
this is a dolly because its moving closer to the object from a medium shot to a close up.

# data[].attributes.body
This is a close-up shot because the camera is close up to the object and is creating a reaction.

# data[].attributes.body
This is an eye shot because us as the viewers are looking into the objects eyes

# data[].attributes.body
this is an establishing shot because the object is far away from the camera and it shows the set up.

# data[].attributes.body
this is a medium shot because you can see them from the waist up while standing.

# data[].attributes.body
This is a low shot because the camera is angled up at the object, creating a sense of power.

# data[].attributes.body
This is a high shot because the camera is angled down at the object(us).

# data[].attributes.body
this is a dutch tilt because its taken at a weird angle. You can kind of see the background is tilted.