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Co-presented an introductory activity for force, motion, and energy. This will be followed by the STEM activity of creating and testing a catapult.

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After completing all the stations about Amelia Earhart, Students created a one sentence summary about Amelia's impact on the world today!

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Student utilize the 4Cs as they work through interdisciplinary stations.

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Mission to collect data about the fun run incentives and chart the results for the PTO.

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Teams revise their designs and present the finished product to the class.

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Johnson - Hansel and Gretel STEM challenge.JPG

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After studying fairy tails, students use STEAM to help Hansel and Gretel trap the witch.

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The Challenge is simple. The ball must travel the length of the table and drop into a cup. The more complex your team can make it...The batter!

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3rd graders working together to build and code the Lego 2.0 Wedo - Milo. Great real world connection to Rovers or robot that are used in hazardous conditions.

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Ms. Johnson Created this Book Talk Starter Page after we discussed ways to increase the 4Cs in Reading and Writing.

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Co-taught a class of where Kindergarten teams worked together to create the tallest tower they could with only a newspaper and one roll of tape. They displayed amazing perseverance and learning by observing other team's progress

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Thrasher Kinder STEM Paper Tower Challenge.JPG

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Students working through an American Revolutionary War board on Discovery Education while implementing the SOS - AEIOU.

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Understanding Main Idea using the strategy of Yes/No/Maybe? Students then took a group of pictures and decided as a team what the main idea of the pictures was.

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Spies ELA Main Idea Rotations with SOS starter.JPG

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Working Collaboratively to place analog and digital times into sequential order and differentiate between AM and PM.

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Students work on a Valentines inspired STEM math and Science challenge. Teams collaborated to build and test a balance system.

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Worked collaboratively with Ms. Swartout to modify to infuse STEAM throughout all types of stations

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While working in small groups, students became experts on a country, then took their facts back to their 'home group' and shared what they learned.  Technology was incorporated with Chatterpix and Seesaw.
12-13-17

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4th grade students collaborate to design a moving vehicle to solve a problem.  Then the students present what they built and explain why they built it.  One group built a rover to collect unknown objects from a planet and return them to earth for scientists to study.
12-13-17

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Students are hooked into a weather unit with the explanation of insurance.  They are given the opportunity to purchase home, car, and/or flood insurance.   Next week, a natural disaster will occur in the classroom.
12-13-17

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Students were tasked with designing a boat to get the Gingerbread Man to safety.  The engineering design steps were introduced and he 4 C's were used to complete the task.
12-13-17

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STEAM goal for year one: to have STEAM lessons occur more than only during science.
11-15-17

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STEAM goal for year one: to work on making STEAM in the classroom flow naturally, not a science lesson that is done once a week.
11-15-17

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STEAM goal for year one:  to understand what STEAM is all about and how it can be taught in the class with meaning and not as a project.
11-15-17

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STEAM goal for year one: to work on building a community of problem solvers; to help colleagues understand the culture of STEAM.
11-15-17