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We used Word Documents in order to create our costume, make-up and props list as well as our call sheets, shoot-boards and schedules.

PROs:

Easy to use and share between group members.

Allowed us to be organised and for our shoot to run smoothly and effectively.

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Planning: Adobe Premiere Pro and Edit Suites

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Planning: Adobe Premiere Pro and Edit Suites

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We used Adobe Premiere Pro and our Edit Suite to create our Steal-o-matic and  rough cut.

PROs:

Allowed us to create visual representations of our ideas and to see our progress.

We were able to practice and test out editing ideas such as experimenting with grading.

The edit suite has two monitors which meant we could see the tracks we were editing on and the outcome screen at the same time.

CONs:

Our edit suite kept crashing whilst creating both our steal-o-matic and our rough cut which meant we lost a lot of progress each time. We learnt to save our work regularly so that if it were to crash again we wouldn't lose as much work.

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We used Laptops and iPads to research existing music videos, artists and record labels to help make our products as realistic as possible.

PROs:

They are easy to use and they can access a large number of websites giving us a wide range of research platforms.

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I used Blogger to record and present my research and planning posts in chronological order showing how I developed our ideas over the course of the project.
PROs:

Allows for a clear presentation of our groups thoughts and ideas during the course of the R+P stage.

CONs:

Sometimes blogger would crash meaning we could lose some work. In hindsight I would make sure to save and update my work regularly so that on the off chance it does crash I have limited the work I may have lost.

Below is an example of one of my R+P Posts.

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Google
Google was the main search engine used in our research. It provided us with a huge amount of information about existing products which enabled us to create authentic  final products.

PROs:

Contains a vast amount of information in different forms of media, for example Websites/photos/videos/articles etc.

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Using our phones meant that we were able to communicate as a group easily and keep each other updated on any ideas and research we had.

Additionally it was a key factor in our audience research as we were able to communicate with people in our target audience easily and ask their thoughts and opinions as we went along. This allowed for quantitative feedback on our initial ideas.

PROs:

Allowed for easy communication between group members.

Technologically converged device which meant we could share photos and videos easily.

Portable technology meaning it can be used anywhere.

CONs:

Whilst whatsapp and smartphones allow for a large number of feedback to be received the quality of the feedback may not be as good as traditional one-to-one feedback or focus groups.

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YouTube
We used YouTube to collect music videos as inspiration and use them for our Steal-o-matic. This was a visual representation of all our thoughts and ideas based on existing music videos.

PROs:

It is an online site which is easy to access and easy to use.

It has a large number of music videos that are of high quality that we could choose from to use in our Steal-o-matic.

CONs:

The only downside of YouTube was that some of the videos we wanted to convert and use didn't work as they are copyrighted.

Below is our Steal-o-matic.

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Uploaded by Latymer Media on 2017-10-12.

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Giphy
We used Giphy in order to present visuals of existing music video shots which acted as inspiration for our video and as a comparison to our own shots after the test shoot and rough cut.