# data[].attributes.body
Low-Fidelity Prototyping:

Representation: Rough, sketch-like representations of the product.

Tools: Often created using paper, wireframes, or basic digital tools (e.g., Balsamiq).

Details: Focuses on core functionality and basic layout rather than detailed aesthetics.

Interactivity: Limited or no interactivity; users may click through a few screens but cannot engage deeply.

Use Case: Ideal for early conceptualization and fast feedback.

High-Fidelity Prototyping:

Representation: Fully fleshed-out prototypes that resemble the final product.

Tools: Built using advanced digital tools like Adobe XD, Figma, or even working code.

Details: Includes detailed visuals, typography, branding, and near-complete functionality.

Interactivity: High interactivity, often indistinguishable from the actual product experience.

Use Case: Useful for testing usability and gathering feedback on the look and feel of the product before launch.

# data[].attributes.headline
Advantages and Disadvantages of Low-Fidelity

# data[].attributes.subject
Advantages and Disadvantages of Low-Fidelity

# data[].attributes.body
Low-Fidelity Prototyping:

Advantages:

Fast and inexpensive to create.

Encourages creativity and brainstorming.

Easy to iterate based on early feedback.

Disadvantages:

Lacks interactivity and detailed user experience insights.

May be too simplistic for advanced user testing.

Visual design and branding are often underrepresented.

# data[].attributes.headline
Advantages and Disadvantages of High-Fidelity

# data[].attributes.subject
Advantages and Disadvantages of High-Fidelity

# data[].attributes.body
High-Fidelity Prototyping:

Advantages:

Provides a realistic user experience.

More effective for usability testing and visual feedback.

Can reveal more detailed issues (e.g., navigation problems, specific UX flaws).

Disadvantages:

Time-consuming and expensive to build.

Can be difficult to iterate quickly.

Risk of users focusing on visual details instead of functionality during feedback.

# data[].attributes.headline
Resources related to low-fidelity prototyping and high-fidelity prototyping

# data[].attributes.subject
Resources related to low-fidelity prototyping and high-fidelity prototyping

# data[].attributes.body
https://blog.adobe.com/en/publish/2017/11/29/prototyping-difference-low-fidelity-high-fidelity-prototypes-use

# data[].attributes.attachment_link.title
Prototyping 101: The Difference between Low-Fidelity and High-Fidelity Prototypes and When to Use Each | Adobe Blog

# data[].attributes.attachment_link.description
In today’s industry of rapidly-growing products, user experience (UX) design has become increasingly important. Here is what you need to know about protoyping the next great experience.