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Incorporating Kahoot, Panquiz, Edpuzzle into my classroom is invaluable. These tools have the potential to transform traditional assessments into interactive experiences that engage students and enhance their learning.

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I’d say that my “biggest success using technology in the classroom” was my 4th grade pupils engagement using apps such as Flipgrid to make a Chronology Timeline History Frieze on Padlet

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Using digital technologies in the classroom is an effective way to engage students in different activities.Using interactive whiteboards and useful apps,like wizer.me, can increase students'interest in learning.

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Ever since I joined the eTwinning community, I've been amazed with the opportunities one can have in their classroom regarding digital technology. The use of Genially, Padlet, Power Point presentations, Linoit, Diffit, eMaze, Sutori, Wordwall, Canva, Vocaroo, etc have definitelly enhaced my classes.

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My biggest success was when I used the e-me online platform. I was making my own interactive exercises and that was very interesting for both me and my students.

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One of mine significant success story in digital education is the use of Twinspace in etwinning projects to engage students in learning. For example, I have successfully incorporated gamification elements into my lessons, making learning more interactive and enjoyable for students. This approach has been shown to improve student engagement and motivation.

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While online teaching, I used Flipgrid for oral assessment and presentation, and students were keen on preparing their work on this site. In class I tend to use interactive quizzes, videos like TED and other multimedia platforms to engage students' attention and cooperation.

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I think my biggest succes using digital technologies in class is kahoot.It is absolutely a fantastic tool to make students learn new vocabulary.We play at each unit and they memorize the words easily .And also we play kahoot with our eTwinning project partners via zoom which is so fun for my students!

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I consider turning to online teaching my biggest success in using digital technologies. The easiness with which I was able to flip from a f2f classroom to a virtual classroom without losing the interaction amazes me still. From that time I continued using digital tools and I mostly appreciate the ones for collaboration, like JamBoard (I still can't get over it being shut down) and LinoIt.

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It's impressive how digital tools can engage our students in creative learning. It's the case of well-known tools such as Padlet, helping everybody share ideas, post comments in foreign languages in an innovative way

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Since the pandemic, I've been using a lot of classroom, which is very attractive as a platform, it's complex and can be easily used by students, Zoom, and for 2 years, since we have an online catalog, I've been successfully using the EDUS platform as well.And I make interactive lessons on Livresq.

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Story Jumper is an excellent tool for students to write and illustrate stories collaboratively because it fosters creativity, language development, collaboration, and digital literacy skills in an engaging and interactive platform. Below you'll find some collaborative stories written by internationally-mixed teams in the eTwinning project "Jumping into Writing".

https://www.storyjumper.com/book/read/64810405/THE-MESSAGES#

https://www.storyjumper.com/book/read/64811745/THE-CHAIN

https://www.storyjumper.com/book/read/67255775/THE-LIGHTNING-TREE#

https://www.storyjumper.com/book/read/64537735/THE-RACE-FOR-POPULARITY

https://edict.ro/storyjumper-a-valuable-tool-for-students/

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Professional collaboration among Grade One English teachers is vital for sharing best practices, fostering a supportive community, and enhancing student outcomes. By working together, teachers can exchange innovative teaching methods, support one another, and ensure consistency in curriculum and instruction. This collaboration ultimately leads to a richer learning experience for students and greater academic success overall.

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Thanks to the use of the virtual physics laboratory, each student can repeat the experiment several times until they learn the topic

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Using interactive whiteboards in the classroom can be incredibly effective for engaging students and enhancing learning experiences. students can actively participate by dragging and dropping items, writing directly on the board, or interacting with multimediacontent like videos.

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Using google slides in google drive is probably the simplest, friendliest and most effective way to develop collaborative work in my classes. Everyone can work together at the same time, access google tools easily and kids learn it also in ICT classes and with majority of teachers. Padlet, Storyjumper and mentimeter are other tools I regularly use successfully. I use Genially a lot for more interactive lessons. Nevertheless, it is not as easy to work collaboratively because it is more expensive.

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The biggest success has been the distribution of 10 tablets to my students which we used for two reasons:a)for playing Kahoot with another cooperative school ,b) for searching inforamtion for a cooperative activity. As I am an English teacher it was really motivating to see my students getting involved so happily in an activity.

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Training facilitators and facilitating virtual exchanges ... no visa, € etc challenges ... enabling exchanges between people who would otherwise never meet.

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Teaching math as an experimental activity using software to explore

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Teaching math as an experimental activity using software to explore

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I used e-Learning techniques with adults to train them in inclusive education. The use of interactive tools (Wooclap, Genially) helped increase social interactions among participants. This led me to redirect my career towards training engineering in pedagogy and digital education.

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I have been very lucky to work in eTwinning projects with dedicated and creative partners. And that's how I discovered Web 2.0 tools.

I've been using PowerPoint in the classroom since 2002. But I have always dreamed of something more dynamic, so ThingLink is the perfect tool for me.

Using interactive tools integrated into the lessons (Canva, Padlet, Genially, Book Creator, Bubbl.us) I increased my students' interest in collaborative work, and the improvement of their academic results.

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I think using digital tools before, during and after courses provide a great support to teachers in teaching process and students in learning process. Some web2.0 tools such as padlet, kahoot, Canva etc. help students use their creativeness. They also provide the disadvantaged students to have the change of being a part of classroom environment with their peers. I never forget when one of my students, who had a serious disease and thus home-schooled, engaged in an eTwinning activity through web2.0 tools and she felt really happy.

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Students can use the digital tools at their own pace and even when they leave school. These strategies will help in their proffesional and personal lives. The learning process will continue.

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Engaging students in many different ways

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Engaging students in many different ways

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I really felt a deep satisfaction when my primary school students, during the pandemic, were able to produce their own work in a digital form (i.e. a word file, a presentation) and upload to it in Teams. They could also use Team easily and support each other when needed. They also taught their parents about the procedures in the digital environment of Teams. During this time, I had the opportunity as a teacher to create video lessons, quizzes with different tools, tools for gamification of the lesson, and generally felt creative. It was an opportunity to see teaching in a whole new perspective.

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I'm a fan of digital tools in teaching. I use them in everyday educational activities, as well as during extracurricular projects, and my students are enthusiastic about them. Digital board, tablet, PC, Bee-Bot, immersive classroom, liquid book are some of the tools I use. Furthermore, web tools such as Canva, Kahoot, online worksheets, Learning apps, Wordwall, Padlet, Book Creator, Scratch, Word Cloud, Genially, AR, IA among others, are integral parts of my teaching repertoire.

In today's rapidly evolving educational landscape, integrating technology into primary school classrooms has become not just a trend but a necessity. The effective use of technology can revolutionize traditional teaching methods, engage students on a deeper level, and prepare them for the digital world they will inevitably inhabit. When employed thoughtfully and purposefully, technology becomes a powerful tool in the hands of educators, enriching the learning experience for young minds also in primary school.

I noticed, and I think it's important that one of the most significant advantages of incorporating technology into primary school lessons is its ability to cater to diverse learning styles. With a myriad of educational apps, interactive websites, and multimedia resources available, you can tailor lessons to accommodate visual, auditory, and kinesthetic learners alike. For example, a history lesson on ancient civilizations can be brought to life through virtual tours of archaeological sites, interactive timelines, or multimedia presentations featuring primary source documents and artifacts.

Furthermore, technology fosters collaboration and communication among students, essential skills in today's interconnected world. I used platforms such as Google Classroom to facilitate group projects, discussions, and peer feedback sessions, allowing students to learn from one another and develop critical thinking and teamwork skills.

Moreover, technology helps me to promote self-directed learning and personalized instruction. Moreover adaptive learning software assesses students' strengths and weaknesses, offering targeted practice exercises and adaptive lessons to meet individual learning needs. This help each student to progress at their own pace.

I like incorporating web tools into the classroom because it amplifies the educational experience. I use a lot of web tools in my eTwinning and Erasmus projects. The children's response is always very positive.

Platforms like Kahoot!, Quizizz, or Socrative gamify learning, turning quizzes and assessments into engaging activities that motivate students to participate actively. I create interactive quizzes to gauge understanding, review concepts, or introduce new topics in a fun and interactive manner, fostering a spirit of friendly competition among students.

Similarly, digital storytelling tools such as Storybird or Book Creator empower students to express their creativity and demonstrate their understanding of concepts through multimedia projects. From writing and illustrating their own stories to creating digital presentations or animations, students can showcase their learning in innovative ways that captivate their peers and deepen their comprehension of the subject matter.

However, I think it is crucial to strike a balance between technology use and traditional teaching methods. While technology enhances lessons and engages students, it should complement, not replace, hands-on activities, group discussions, and teacher-led instruction. Additionally, we educators must ensure equitable access to technology for all students, considering factors such as socioeconomic status and special needs.

Furthermore, digital literacy and responsible use of technology are essential skills that should be integrated into the curriculum. Teachers play a vital role in teaching students how to navigate the digital world safely, critically evaluate online information, and maintain a healthy balance between screen time and other activities.

In conclusion, integrating technology into primary school lessons holds immense potential to transform education and prepare students for the future. By leveraging technology effectively, we can create dynamic and engaging learning environments where students thrive academically, collaborate productively, and develop essential skills for success in the 21st century. However, this integration should be done thoughtfully, with a focus on pedagogical goals and equitable access, to ensure that all students benefit from the opportunities technology affords.

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I teach at a school where students are quite used to technology as we use Ipads in our lessons most of the days. My biggest success was using a collaborative tool so that everyone could work together at the same time. Padlet is one of the tools I frequently use with great success, but I also like Genially a lot as it provides lots of options for more interactive lessons.

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One of my most significant successes in utilizing digital technology in the classroom was implementing interactive language learning apps. These apps catered to various learning styles and engaged students with interactive exercises, games, and multimedia content. Through these tools, students were able to practice French grammar, vocabulary, and pronunciation in a dynamic and enjoyable way. Additionally, digital platforms allowed for personalized learning experiences, enabling students to progress at their own pace and receive instant feedback on their performance. This approach not only increased student motivation and participation but also led to tangible improvements in their language skills. Moreover, digital technologies facilitated collaboration among students, allowing them to work together on projects, practice speaking French through video calls, and share resources seamlessly. Overall, integrating digital tools into the classroom significantly enhanced the effectiveness and efficiency of language learning, leading to greater student engagement and achievement.

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I use Moodle in my classroom. Moodle is a tool which enables you to create a website environment for your class with online activities such as forums and quizzes.

Moodle allows you to use it in any way you feel comfortable with. Also it allows your students to learn creatively and learn from their peers.

it is a relatively simple way of bringing (authentic) material into the classroom

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I think that the biggest success in using digital technologies in the classroom is the opportunity to actively engage students during the lessons. There are so many web tools that I regularly use: Canva, Genially, Jamboard, Book Creator, Mentimeter, Slido, Padlet, Google Docs, YouTube. But the best one, according to my students, is probably Kahoot! For them the lessons becomes a game: they really get involved and have fun, learn and collaborate each other.

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I believe that the most important thing using digital technology is its application in the classroom and the student's involvement in creating original materials with these applications. Collaboration between students is necessary and effective if their involvement in work tasks is desired.

Even more important is the fact that we teachers can also participate and collaborate more quickly through these applications. Let's have time!

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I am very enthusiastic about technology although I get easily overwhelmed when something doesn't work. My latest success has been to improve my classes by explaining with a digital panel.

It allows me to hightlight the most important information, make notes on the exercises, etc. I have been more efficient in my lessons.

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I have been using different digital tools and collaborative platforms since the pandemic. They are very useful to engage students and a real partnership has evolved several times between me and my groups as we learnt to use and refined the use of these tools and platforms together. I have been provided with a lot of essential feedback. Now the problem is that there are too many of such tools and it is challenging to find and get to know the really good ones.

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My greatest achievement are my motivated students, our eTwinning European and National Quality Labels, Certificates if Excelence for activities of CodeWeeek, my experience as as a lecturer of courses for English language teachers in the Kherson region, and the topic of my lectures and master classes was devoted to the use of online resources in English lessons. I integrate digital technologies in my classes with pleasureand use a variety of digital tools in the learning process to boost my students motivation. In my region, we have been learning only in a remote mode because of the war, it means that students do not attend school offline but use Zoom, Google Classroom, e-journal, Telegrame or Viver messangers to get education. One of my favourite web tools are Canva, Jamboard, Liveworksheets, Genially, WorWall, Learningapps, JigsawPlanet, WordArt, AnswerGarden, GoogleForms. But together with my students I find out, learn and study to use new digital tools and mobile applications. These year we've used a range of AI tools for learning, projects and after classes activities, collaboration for creating projects. The choice of any digital tool depeds on the aim and final outcomes you want to get.

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Hello everyone! I am very interested in this course because I find in digital tools many resources to engage my young pupils. I am a preschool teacher and I often use digital supports for my activities, but also my children use them! I am an eTwinner and every school year we work with eTwinning: my children are always very excited using all the tools to collaborate in eTwinning project. They can use Canva, of course with my help, they take photos and record vocal messages, they approaches augmented reality by Chatterpix, they learn by interactive games created for them, they discover how technology is important to learn in a fun way, as actors and not as passive users. But they also have to not forget the importance of relationship in outdoor activities, sport and their creativity in construction of manuals products.

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I keep discovering new digital tools, trying them out and integrating the best practices into my lessons. I like to create games that help students reinforce lesson material. I got the students to design the games themselves for other students based on a predetermined theme. This makes teaching and learning fun. There is also a great side effect: the students realize that somebody who wants to work efficiently and be successful, will learn for a lifetime.

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My greatest success was when I was thinking about solving a task, and my students asked me what the problem was. I told them and they themselves recommended a suitable tool for the solution from the ones we used before. It didn't occur to me at the time, but I was proud that they remembered it.

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Over the past twelve months, we have finally taken a decisive step forward in our school development focus by equipping all pupils with a tablet and providing a digital and interactive whiteboard and stable Wi-Fi in almost every class.

We have been using the "quop" learning progress diagnostics for the areas of "reading" and "maths" for six months. All pupils complete small tests on their tablets every three weeks, which provide us with information about individual performance levels and help us to derive the next learning steps and support measures. Our experiences so far have been very encouraging, we can give very individualised feedback to pupils and parents and have also come a great deal closer to our decision to do without grades in the first three years of school.

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I think my biggest success was introducing eTwinning to my colleagues in my school, which passed from 1 teacher to 10 teachers on the platform, each one with an active international project with a classroom.

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Maybe one of the  things I am prouder about sis the fact that my students managed to utilize over twenty web tools in one of my last eTwinning projects, leveraging the Twinspace and tools to captivate their attention and promoting active learning.  Creating interactive lessons with pupils and incorporating multiple task activities is one of the issues I am more concerned about, which involves a combination of innovative teaching methods, digital tools, and a commitment to creating an engaging learning environment.

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I think I reached my biggest success in using technologies in the classroom during the pandemic. We had to face such difficulties that teaching online involved, but different ICT tools helped me overcoming that: I recorded lessons by Screencastomatic, I arranged test by Liveworksheets (it was also very easy to correct them) or Google forms. Not to mention tools my students used to collaborate with foreign students in the eTwinning projects we were partners of. They created avatars (Pixton), answered quizzes (Kahoot), made comics (Bookcreator). All of us had great fun while teaching and learning!

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My students work on two e Twinning projects. So we have used zoom several times to make a plan or to share ideas. Padlet of course was used to introduce ourselves and our schools. We also used Canva to prepare some posters. And of course a lot of in-school activities

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In my class, I exclusively use digital tools as I teach computer science. Students learn enthusiastically through games and interactive applications.sing digital tools to facilitate collaborative activities, such as shared boards or collaborative writing tools, can enhance interaction and idea exchange among students.

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This year I'm not very successful with the integration of digital technologies in my classroom, but last year I had a great opportunity with edpuzzle because I increased the exposure of my students to the English language, gave them some flipped classroom lessons and I also received feedback

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Easily create beautiful interactive video lessons for your students you can integrate right into your LMS. Track students' progress with hassle-free analytics as you flip your classroom!

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Genially is a great tool to make interactive presentations and make lessons more attractive. You can also ask your students to create quizzes, digital museums, escape games... with Genially. It is an autonomous way for them to summarize a chapter, for example.

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My greatest achievement regarding using digital technologies is the effective integration of digital tools in the learning process to boost my students motivation and support their academic results. In my region, we have been learning only in a remote mode because of the war, it means that students do not attend school offline but use Zoom, Google Classroom and other tools to get education.

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My greatest achievements are my successful students, our eTwinning European and National Quality Labels. Our commitment and dedication through eTwinning projects. The implementation of technology in the classroom is really useful I would like to outline the usage of different web tools, which has greatly helped me to motivate my students, to have interactive and fruitfull lessons.

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Integrating technology into my lesson plans as well as using it to expand knowledge of subject matter can make a significant difference in the classroom. Students will pay more attention and they become more engaged.

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I sometimes use videos and interactive quizzes during lessons. I'd like to use more digital tools to make lessons more intersting and enjoyable.

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I am so happy to implement interactive online platforms or educational apps to make lessons more engaging. We use multimedia elements such as videos, simulations, or interactive presentations to make lesson more interesting. I often use platforms for group projects, allowing students to collaborate virtually as Padlet, Goodle Docs, Microsoft Teams etc.