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trying to decipher the clues was pretty neat.

good way to exercise the mind on something non-English

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some history about Changi Airport loh.

nice to help us notice what we do not usually notice and 'slow down' to observe though the game was kind of of a 'rush'

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nothing everything has to be be academic.

after completing a task, we can always insert some 'information nuggets' to help them read/learn more

just a short paragraph taken from some site will do just fine.

EL cannot just be always about skills. Content is just as neat

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Putting our brains together to solve the puzzles.

Running around spotting the relevant objects and landmarks in Jewel.

Getting little nuggets of interesting information about Jewel that have generally been overlooked.

Certainly an exhilarating and exciting experience that kept me on my edge, facing up to the physical and mental challenges that tested our endurance, problem-solving and teamwork.

We certainly relish chomping on the fruits after the hard work and overcoming the challenges.

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Teamwork and communication: how different personalities and strengths can complement each other

How to find creative solutions to problems using various methods such as ChatGPT, our general knowledge. For example, one station required us to listen to a song and pick out the keywords in the lyrics. However, we could not figure out the words as the environment was too noisy. We used ChatGPT to figure out the words.

To think on our feet and weigh options quickly.

To adapt, stay flexible and not give up.

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Make learning active and experiential: can design lesson activities where students move around, gather clues or complete language tasks at different 'stations'. For example: Station Rotation Model

Incorporate problem-solving and critical thinking: Similar to the way we solved challenges in the trail, we can get students to solve word puzzles, decode riddles, etc.

Foster teamwork and communication: Students can work in small groups to complete a language task together. For example, members of a team can be allocated specific paragraphs to summarise for a reading comprehension task. Or they can construct individual paragraphs together as a team for their writing task.

Get students to reflect and challenge their thinking: Include reflective activities such as short reflective journals or group discussion sessions to help students consolidate what and how they have learned (metacognition).

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• Getting to know my colleagues better and how we supported each other in solving the puzzle

• Quite impressed with how the interactive programme was run by AI but how the clues may have to be updated because of the physical changes in Jewel

• Knowing more about Jewel and some of the structures or sights which are often overlooked

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• Teamwork and communication – many of the tasks require us to divide and conquer

• Learning about the strengths of my colleagues in problem-solving

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• Design tasks that can be more exploratory in nature to get them to be interested in learning

• Infusing ICT and gamification into the lesson at appropriate points could be effective in engagement

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1) Getting to know more about Jewel (for example, the tigers hidden in the bushes) even though I frequent the place

2) Getting to know more about my colleagues. I was really impressed with Surayah's analytical skills especially when she decoded the Morse code puzzle.

3) Leveraging on teammates' strengths to solve the puzzles. It would be immensely harder to solve the puzzles individually. Hahaha

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1) That teamwork is crucial in completing tasks. Everyone plays an important role in solving the clues.

2) Motivation is needed. When everyone is tired from all the walking, we need to encourage each other to complete the tasks.

3) Unique info about Jewel. Makes me appreciate the tiny details as well ☺️

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incorporate engaging activities in the lesson where students can work in groups, explore the environment and solve problems/ puzzles. Our students are often confined to the classroom setting and pen and paper tasks.

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Trying to solve the puzzles with my colleagues

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Trying to solve the puzzles with my colleagues

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Try to make things more interesting for the students by gamification of the materials if possible. 

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Try to make things more interesting for the students by gamification of the materials if possible. 

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I enjoyed solving the puzzles with my colleagues and really liked the patience, accommodation, readiness to contribute and listen and accept each other's input with the common focus to get the puzzles solved. Although I must confess I was (including my hp battery) tired out by the time we reached the morse code. Really admired Diyana's persistence!

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The puzzles forced us to notice things around us that oftentimes we miss or take for granted - learn to note the details and interesting nuggets that we are not even aware of.

It also forces us to pause and reflect and think - learn to think about the purpose, the possibilities.

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Can design tasks that involve a certain element of 'productive struggle' that force the students to think of possibilities.

Design tasks that draws attention to certain details, and encourage the attitude towards annotating a text - learning to observe details and making sense and inferences.

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The casual exchanges during lunch

Everyone working together and trying to contribute meaningfully

Finding out that there are tigers in Jewel!

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Gamification is one very effective and active way to process information and to learn. Incorporating such highly energetic teaching and learning strategies can be meaningful and refreshing for both teachers and students.

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Gamification in this regard can be applied especially in teaching poetry

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having a meal outside of work with colleagues in a more relaxed setting

discovering little nuggets about Jewel and appreciating the thought and planning that went into building it

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Slowing down to notice details and to think through things/tasks/instructions is crucial in getting through challenges

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How meaningful learning can come about by putting together students of very different abilities and interests instead of banding them together based on a similar level of competency

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Working together to solve the puzzles in a not so stressful situation and having time to chat about other things too :)

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Collaboration and gamification can make learning very engaging and the quest to achieve a common goal serves as a motivating factor

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Incorporating team-based tasks and gamification elements into lesson design to engage students and bring about joy of learning

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I think it was the excitement of solving the given clues and working with my team members. It got a little stressful at times because we got a couple of questions wrong but we didn't give up!

We also enjoyed our fruit cups while playing the game and I'm quite amazed at what AI can do to engage us.

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Learnt a little more about Jewel, for example the rain clouds. Never noticed that it was there after so many years!

Also learnt about how competitive some colleagues can be and how we motivate one another to complete the tasks. Teamwork is essential in such scenarios as well.

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To make lessons more exciting with a game element, to solve for clues before getting to the final answer. Could be done for vocab/grammar based lessons possibly.

Also can work on teamwork to bring out the best in each student's strengths. This would be specific grouping done by teachers based on observation too.