# data[].attributes.body
(8x4)x24

# data[].attributes.body
(1x2)x6

# data[].attributes.body
(1x6)x2

# data[].attributes.body
(6x1)x3

# data[].attributes.body
(1x6)x4=24

# data[].attributes.body
(6x1) x4

# data[].attributes.body
(2x2)x6

# data[].attributes.body
(3x4)x2=24

# data[].attributes.body
(2x2)x6

# data[].attributes.body
(6x2)2

# data[].attributes.body
(6x2)x2

# data[].attributes.body
(4x2)x8

# data[].attributes.body
(2x2)x6

# data[].attributes.body
(2x1)x12

# data[].attributes.body
(6x2)x2

# data[].attributes.body
(4x1)x6

# data[].attributes.body
(12x1)x2

# data[].attributes.body
(1x4)6

# data[].attributes.body
(3x2)x4

# data[].attributes.body
(4x6)x1

# data[].attributes.body
(4x3)x2

# data[].attributes.body
(3x4)x2

# data[].attributes.body
(4x2)x2

# data[].attributes.body
12x6x4

# data[].attributes.body
(3x1)x8

# data[].attributes.body
(1x8)x3

# data[].attributes.body
(3x2)x4

# data[].attributes.body
(1x1)x24

# data[].attributes.body
(2x1)x12

# data[].attributes.body
(3x8)x1

# data[].attributes.body
(2x12)x1

# data[].attributes.body
(1x2)x12

# data[].attributes.body
(2x1)x12

# data[].attributes.body
(4x1)x6

# data[].attributes.body
(1x12)x2

# data[].attributes.body
(1x2)x12

# data[].attributes.body
(6x4)x1

# data[].attributes.body
(2x4)x3

# data[].attributes.body
(6x2)x2

# data[].attributes.body
(1x1)x24

# data[].attributes.body
(2x3)x4

# data[].attributes.body
(2x3)x4

# data[].attributes.body
(2x2)x6

# data[].attributes.body
(2x3)x4

# data[].attributes.body
(1x24)x1

# data[].attributes.body
(6x2)x2

# data[].attributes.body
(3x2)2

# data[].attributes.body
( 6 x 2 ) x 2 = 24

# data[].attributes.body
(3x2)x4

# data[].attributes.body
(1x24)x1

# data[].attributes.body
(2x4)x3

# data[].attributes.body
(4x1)x6

# data[].attributes.body
(6x1)x4