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OS JOGOS MAIS JOGADOS DA HISTÓRIA DOS GAMES ! VOCÊ NÃO VAI ACREDITAR !

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the computers moved from simulator to game simulators and artificial intelligence programs. It is only from the 1970s and 1980s that games are electronic devices, when arcade games, video game consoles, and computer games are introduced to the general public. Since then, electronic games have become a popular form of entertainment and a part of modern culture in various regions of the world.

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n the 1960s, the Massachusetts Institute of Technology was one of the world's leading computing research centers and had the TX-0, a computer equipped with transistors instead of valves, which was smaller than standard mainframes of the time. The computer soon attracted a group of engineering students, who began to develop programming tools in addition to simple games, such as Mouse in the Maze (which simulated a mouse in a maze) and Tic-Tac-Toe ). The TX-0 was soon replaced by the PDP-1, a minicomputer that had a 512 x 512 resolution display and ability to plot any point on the screen.Determined to explore the new hardware, Steve Russell and his colleagues created a game where two spacecraft were controlled and whose goal was to hit torpedoes. On July 30, 1961, Spacewar! Was first tested, considered the first electronic shooter in history.Completed officially in 1962 and occupying only 2 kB of memory, Spacewar! became one of the first computer games to have a national distribution, since the manufacturer of PDP-1, DEC, decided to include it as a test program in each PDP-1 marketed. With that, Spacewar! came to other universities in the United States and served as a source of inspiration for other programmers to develop their own games.

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n the 1960s, the Massachusetts Institute of Technology was one of the world's leading computing research centers and had the TX-0, a computer equipped with transistors instead of valves, which was smaller than standard mainframes of the time. The computer soon attracted a group of engineering students, who began to develop programming tools in addition to simple games, such as Mouse in the Maze (which simulated a mouse in a maze) and Tic-Tac-Toe ). The TX-0 was soon replaced by the PDP-1, a minicomputer that had a 512 x 512 resolution display and ability to plot any point on the screen.Determined to explore the new hardware, Steve Russell and his colleagues created a game where two spacecraft were controlled and whose goal was to hit torpedoes. On July 30, 1961, Spacewar! Was first tested, considered the first electronic shooter in history.Completed officially in 1962 and occupying only 2 kB of memory, Spacewar! became one of the first computer games to have a national distribution, since the manufacturer of PDP-1, DEC, decided to include it as a test program in each PDP-1 marketed. With that, Spacewar! came to other universities in the United States and served as a source of inspiration for other programmers to develop their own games.

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the main benefits of games are, develop a more efficient reasoning and studies prove that who plays has better reasoning logic.

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the main curses are, to stop doing physical activities and to worsen the vision and to stop doing their chores, usually the vice leads to play of 5 to 10 hours per day

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the main curses are, to stop doing physical activities and to worsen the vision and to stop doing their chores, usually the vice leads to play of 5 to 10 hours per day

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gtaV
Fortnite
Raimbow six siege
Free fire
PubG Moblime
league of legends

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benefits and hexs of games

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As Vantagens e Desvantagens do Video Game