# data[].attributes.body
•Know: We had the activity to research on how much dose a company developer make money outside of the game .

•Do: I use my skills in research and i used my own words to describe what i found.

•Show: I used Word.

•Improve: I need to improve at my researching skill .

# data[].attributes.body
•Know: I learned to draw cartoons from Mr.Richard and i enjoyed a lot the class with him .
I learned to setup a mood board and a story board properly where i can get some ideas for my game .

•Do: I draw my first cartoon character and after i made a mind map , mood map and story board  .

•Show: I put the files under here .
•Improve: I need to improve my sketch/drawing skils . And i have to improve at my research skills.

# data[].attributes.headline
Week 2: Task 3: Introductions to Gamemaker, Sounds and Drawings

# data[].attributes.subject
Week 2: Task 3: Introductions to Gamemaker, Sounds and Drawings

# data[].attributes.body
•Know: In this week i learned to make my sounds for my game in Garage Band  and how to draw in pixels .
I also learned some cool stuff in GameMaker 2

•Do: I made my character design in pixel art and i use Garage Band to make my sounds for the game .

•Show: I uploaded everything on Showbie.

•Improve: I need to work on my drawing and digital drawing.

# data[].attributes.headline
Week 3: Task 3: Pre-Production - GameMaker, Drawings, Animation & Sounds

# data[].attributes.subject
Week 3: Task 3: Pre-Production - GameMaker, Drawings, Animation & Sounds

# data[].attributes.body
•Know: I learned to use GameMaker drag and drop method and i started to create some backgrounds for my game .

•Do: I improved my creativity by making a lot of interesting things in Garage Band , Game Maker and Piskel.

•Show: I uploaded all my work on Showbie.

•Improve: I need to work on my creativity more and as well to work on my drawing skill.

# data[].attributes.headline
Week 4:Task 4: Production - Create level of a game.

# data[].attributes.subject
Week 4:Task 4: Production - Create level of a game.

# data[].attributes.body
•Know: During this week which was my first one at this course i learned a lot , i learned a liitle bit of Photoshop and Illustrator which helped me a lot.
Skills in Adobe Illustrator and Photoshop

•Do: There were some bariers with the apps i lost some of my work but i managed to remake some of it , at the moment im working a bit home to get it done in time . I learned to make my character more realistic and to make the background to be in the same thematic like the game and the characters.

•Show:At the moment my project is doing well , im still remaking some of my work i lost at the moment.

•Improve:I still need to work to catch my colleagues , i need to work more to learn what they already learnt in the past 3 weeks. To be concentrate and confident in everything i make and i'm glad my teachers are very patient with me and take their time to help me.

# data[].attributes.headline
Week 5: Task 4: Production - Create level of a game.

# data[].attributes.subject
Week 5: Task 4: Production - Create level of a game.

# data[].attributes.body
•Know:
All the activities that we use at school helped me this week a lot to develop my skills and my knowledge. I learned this week to use GameMaker , to give life to my characters and i learned a lot of useful skills in Illustrator , Photoshop and Pixelart.

•Do:
I wasn't the best designer and i didn't had the best imagination but from when i started the course and all our teachers helped me and i gained confidence from them i put my imagination at work and i started to give life to the characters and now everything make sense when i put all my work together .In GameMaker i learned to make the movements , the interactions between characters and to make the main idea of the game shooting . I completed all my tasks exactly like our teachers told us and learned us and everything end up great just because they learned us everything on point . There were some barriers because there was some apps that i've never used and i lost a bit of work through the all processes but at the final of the week my game is almost done . I'm proud of all my work that i've done this week , i worked somewhere around 3 hours at my background and i worked a lot at my character to make them near perfect . I took a lot of time to practice at home as well everyday of the week.  This week i learned to make sounds in Garage Band and i made my own sounds in it that will be part of my game.I owe my teachers for all the support they gave me and i'm very proud of my work and that i manage to do all the things.

•Show:
This week i posted a lot of my work on Showbie , even if i made a lot of changes everything started to have a look altogether into the same way . Down here you can see my background and my characters , as well you can see the working from garage band .

•Improve:
I need to work on my imagination still and i have to work with my skills of drawing and designing . I learned a lot of skilful tools in GameMaker that i plan to use in the next working session to finish my game , and i learned a lot of things in Piskel that helped me to make my work and will help me in future.

# data[].attributes.headline
Week 6 Task 4 & 5: Finalise production, Project evaluation 

# data[].attributes.subject
Week 6 Task 4 & 5: Finalise production, Project evaluation 

# data[].attributes.body
.•Know:
This week i managed to make myself comfortable working in GameMaker Studio 2 and i learned all the basics skills i need to finish my game. I know how to use GameMaker Studio 2 at a higher level and i also learned how to make a game playable. I focused this week to learn a lot of GameMaker , I went through all the tutorials our teachers gave and I learned everything i needed for the game . I liked the GameMaker and making games that much that i get it at home and i started to learn on my own a bit at home to make my knowledge better.

•Do:
I managed to finish the game and upload it on showbie and down here on padlet . I used all the skills i learned from my teachers in GameMaker Studio 2 , Adobe Illustrator , Adobe Photoshop and all the Pixel art apps . I learned to make an enemy auto-spawner so everything it's harder now in the game , i've learned to put score and to make more screens like title screen , game over screen and an well done screen . As well , i learned all the GameMaker skills i needed , to put a variable , to put an alarm and to make everything work on point. managed to learn to give characters life and to make an enjoyable game , fun to play . I'm proud that i managed to recover the first three weeks i lost and i'm happy because i taught i would never be able to make a game that can be played and enjoyed by people . I also made a test for my game and i asked 2 of my colleagues to test it and i posted down here the results.

•Show:
This week I posted a lot on Showbie , a lot of my work is in there and can be seen my evolution . On padlet as well , last week i  had everything i need in terms of design and characters to finish the game and this week i posted screenshots while i was working and screenshots from the game.

•Improve:
I need to put more time in the development of the game , more features and more content to be much more playable and fun. I learned a lot of useful skills in all the apps i used and i think those will be helpful my entire life and i'm glad i had some awesome teachers that made me learn in 2 weeks what i should've done in 6 .