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I think that there is a strong correlation between playing violent video games and an increase in aggressive tendencies. A study by Bushman and Anderson showed that there was a strong average increase in violence around 3033 participants. There were some differences between genders. They felt there was a definitive strong link between the two factors

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I think that there is a strong correlation between playing violent video games and an increase in aggressive tendencies. A study by Bushman and Anderson showed that there was a strong average increase in violence around 3033 participants. There were some differences between genders. They felt there was a definitive strong link between the two factors

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There are articles and studies made that prove online gaming affects behaviour, and cultivates violent and aggressive behaviour.

One study posted online by Eun Joo Kim et al. on European Psychiatry show that gaming correlates to violent behaviour and narcissistic personality traits.

The participants were mostly male in this case study (80%+) which may prove that male may be more influenced from video games than females.

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Due to the addicting nature of video games, I believe that there is a clear influence on behaviour from them. However, there is no strong evidence that fully supports this statement.

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I think playing violent video games can leads to aggressive and violent behavior. A study, published in the journal Psychology of Popular Media Culture, found that children who spend more than three hours a day on online gaming displayed a higher levels of aggression and were less academically engaged.

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I think gaming leads to aggression as it has been proved by multiple studies such as Dominick 1984, Fling et al 1992 etc, conclude there is a strong, positive correlation between violence in gaming/television and aggressive behaviour

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I think that exposure does have an impact on violent behaviour, not only on young children but also college-age students. Evidence to back this statement up is a study by Anderson and Bushman. This experiment shows that out of 3033 participants there was a majority increase in violence.

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I think video games does influence violence behaviour to adolescents since many studies shows evidence to support the experiment. According to APA, research reviewed demonstrates that violent video game is one of the risk factors.

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I think gaming does lead to violence and aggressive behaviour. Many studies show evidence for example, in the study Anderson in 2000. Participants were put into rooms and played a video game. It showed an increase of aggression particularly women after the game was played.

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I think video games, does lead to aggression, because they have a huge exposure to video games, not just young children but also university children. Because of the long hours of expose to violent video games, many young children believe it is okay to replicate what they see on tv or in the violent games they play.
A study that supports this is

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I think that gaming can lead to violence because studies show how video games can influence their behaviour and give them a greater likelihood of aggression. In the Anderson and Dill 2000 study, it is shown that video games increased especially females level of aggression. I also believe that exposure to video games can cause long term permanent aggressive thoughts.

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Video games leads to aggressive behavior, as seen in the Anderson Dill 2000 case study. The experiment had people playing video games in real-life and observed an increase in aggression and delinquency. Another study has a laboratory exposure to video games, and the increase in violent behavior was also present. This relation seems to be strong among men.

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I think that gaming does lead to violence because as part of the Anderson experiment there were 7 tests done to see the link between video-game violence and physical arousal , involving 395 participants, showed that exposure to violent video games increased  physiological arousal.

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I believe that gaming does have an impact on how violent someone's behavior is as the study shows a positive correlation between gaming and physiological arousal which is known to be one of the first stages of violent behavior

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Przybylski et al 2015

participants: 2/3 out of the 200+ children said they played video games every day (boys were almost twice as likely as girls to do so). around 1/10 said they played more than three hours a day, again a group dominated by boys.

method: interviews

procedure: researchers interviewed the children about their playing habits including how long they spent each day and what types of game they preferred. their teachers were asked to assess the children’s academic engagement, behavior and ability to deal with problems

findings: those who played for less than an hour a day were less likely to have problems such as aggression than those who did not play at all.

those who spend more than three hours a day displayed higher levels of aggression and were less academically engaged. this suggests that quantity may play a larger role than the quality of games played — a counter intuitive finding for many focused on the violent contents of some gaming contexts.

therefore, these findings do not support the idea that regular violent game play is linked to real world violence or conflict. in fact, violence in some other form of media like film might be much more influential for those who consume it compared to games