# data[].attributes.body
Idea
Learn Sign is an application that helps people in learning sign language. They will start by learning the alphabet and essential words and how to sign them. There will be challenges to help them sharpen their knowledge.

# data[].attributes.body
Slides :
https://docs.google.com/presentation/d/1n5lVdbPs96gC9NzRX8WBXDX2Bd4rP1EgiAfAK-dhCUc/edit#slide=id.g681815e10a004405_1

# data[].attributes.body
Sign language is an important communication tool for many deaf and hard-of-hearing people.  it is the native languages of the Deaf community and act as the substitution of the verbal language. It is also used by people who can hear but can’t speak.

Indonesia has a relatively weak awareness of sign language. We want to create an application that will help and attract people to learn sign language (BISINDO). We will design a game which will help people to learn BISINDO which is the most used sign language in Indonesia

# data[].attributes.body
People who want to learn sign language

# data[].attributes.body
1. We explain what the Learn Sign app is and the main features of the application.

2. We give the link to access the Figma prototype to the user. The user can access it using their phone or laptop.

3. The user accesses the application prototype according to the task that we assigned.

4. We ask some feedback questions to the user.

# data[].attributes.body
1. Andi Muhammad A'zmi Nadhif Imran Karim - 2502034194
2. Edra Theresa Rezer - 2502031854
3. Michael Rio Agustino Tan 2501963091
4. Muhammad Faqih Ash Shiddiq - 2502014620

# data[].attributes.body
1. Questionnaire on people who are experts in Indonesian sign language
2. Interview with experts

# data[].attributes.body
Learners:

1. The learner can select their level of knowledge in learning sign language.

2. The learner  can learn sign language by video learning.

3. The learner can learn sign language by a gamified type of learning.

4. The learner  can see their learning progress and their profile.

5. The learner can challenge other users to a sign language challenge and also participate in daily challenges.

6. The learner can view the leaderboard of challenge scores and also view other learners' profile (name and knowledge level).

7. The learner can interact/chat with experts, teachers, and/or deaf people from our deaf partners using private chat.

Deaf Partners:

1. Interact with the learner using private chat.

# data[].attributes.body
1. The application must be able to process data from the learner, such as: their profile, learning progress, and challenge scores & leaderboard.
2. The application must be able to store the data of private messages from partnered people to the learner and also from the learner to partnered people.
3. The application must be able to analyze the the learner's correctness in the gamified learning, daily challenges, and user to user challenges.

# data[].attributes.body
1. Physical Environment
This application doesn't have any physical environment.

2. Social Environment
The learners can interact with our deaf community partners. There will be a chat feature that allows them to schedule a meeting with a deaf friend.

3. Organizational Environment
This application will have partnerships with organizations in the sign language field. The user can interact with them using a chat system.

4. Technical Environment
This application can only be accessed with a mobile device (Android & Apple).

# data[].attributes.headline
The features that would be provided by the app

# data[].attributes.subject
The features that would be provided by the app

# data[].attributes.body
For Learners:
1. Learning Sign Language
2. Interact with Deaf Partners
3. Challenges to Sharpen Their Knowledge
4. Profile to Check Their Progress

Deaf Partners:
1. Interact with Learners

# data[].attributes.body
Effectiveness: On learning sign language, the learner is served with classifications of materials that are divided by each specific category. Learners can also see their current progress on learning sign language based on what course they have already completed. Besides that, the learner has the ability to interact with native learners of sign language and sign language community through personal chat. The application also has supporting elements for the learner like daily and event challenge, video-based and game-based learning, notification, and registration.

Efficiency: Learning from this application would be very efficient because this application features specific classifications and categories so that the learner can search through the course and materials efficiently. This application also provides navigation to each menu such as learning, profile, challenge, and community that can be accessed from any page to the others.

Safety: There will be a requirement in which the learner must sign in before using the application and a password would be required to sign in or log in. The learner must also verify their identity (by logging in) first before interacting with the partnered organisations and the native learner of sign language.

Utility: This application has personal chat, video-based learning, game-based learning, and direct notifications features. Personal chat will allow the learner to schedule a meeting to interact directly with deaf friends. Video-based learning and game-based learning will help the learners in better understanding sign language and honing their skills. Direct notification will remind the learner of the remaining learning challenges.

Learnability: This application uses the common interface, icons, and main features that can be found in daily used applications (Instagram, Twitter, YouTube, and others). The interactions and pages inside our application are also simple and not complicated. The icon used in the applications also resembles the pages that the learner is going to go to. There is also a navigation menu for the main features of this application.

Memorability: The application will be very easy to remember since the features and Interface of the application will be made simple and familiar. Beside that, our navigation bar or menu can be their guide.

# data[].attributes.body
Helpful: The learners will be helped because of the video-based learning and visualisation to understand more how to do sign language properly. The application also has notifications that will be used to remind the learner about challenges, unread conversations and encouragement from the system.

Challenging: Daily challenges will be presented, and the learner will be able to track their progress. It will encourage the learner to return and learn more or complete more challenges.

Enhancing sociability: The private chat system will be able to provide learners with the ability to communicate both to the sign language community and to the deaf partners.

Cognitively stimulating: The game and courses feature will definitely be able to stimulate the learner's cognitive abilities.

Rewarding: Learning and challenge feature will provide the learner with rewards such as scores to get into the leaderboard and many more.

Motivating: The learner will feel motivated to keep learning because they want to finish the daily challenges that are contained in the challenges feature.

# data[].attributes.body
Andrew
Age: 19
Hobby: Learning
Skill: Good at memorizing

A very curious person that likes learning new stuff. They are interested in learning sign language, but they don't know where or how to learn it efficiently and seriously. Upon finding out that language learning apps exist, they want to install one that's about learning sign language.

____________________________________

Cecilia
Age: 29
Hobby: Reading novels
Skill: Intermediate level of sign language

A deaf person who wants to become better at sign language, but is not interested in having a personal tutor. This person wants to have a more convenient way to learn more sign language.

____________________________________

Jackson
Age: 44
Hobby: Watching movies
Skill: Advanced level of sign language

A sign language teacher who wants to make learning sign language easier and more fun for their deaf students. They also want their students to be able to learn from any location, and not just from school. Moreover, most of their students are still children.

____________________________________

Justin
Age: 14
Hobby: Playing video games
Skill: None

A person with a deaf family member. Wants to learn sign language in order to communicate with their deaf family member. Since they're still young, they don't really like boring stuff such as reading and memorizing educational books as they've been doing in school.

# data[].attributes.body
1 .What is your opinion on this app? (are there any parts to the app that feel unnecessary)
2. What is the feature that you like the most?
3. What is the feature that you like the least?
4. Do you have any suggestion feature that you would like us to implement?
5 .Do you like the app's UI design? (1-5)
6. Do you think the app's design effective? (1-5)
7. Do you think this app is user friendly? (1-5)
8. As a beginner, do you think this app is easy to learn and remember? (1-5)

# data[].attributes.body
1. Full of curiosity.
2. Interested in languages in general.
3. Interested in learning sign language.
4. Always up for a challenge.
5. Likes learning in general.

# data[].attributes.body
Link :
https://drive.google.com/drive/folders/1ZNJ9SaQg2QYMFypUgQ1oUXHtH3knZZHa

# data[].attributes.attachment_link.readable_text
Drive

Sign in

Drive

Name

Interview 1.mp4

Interview 2.mp4

Interview 3.mp4

No files in this folder. Sign in to add files to this folder

# data[].attributes.body
Link :
https://docs.google.com/forms/d/18paPrt2McnN8djVfmA7qYiqbjLEpzQFNgCbOMiQTEiI/edit#question=1875633030&field=468683952

# data[].attributes.body
https://www.figma.com/file/1eWGF7oOpirz3LShpt0BXu/Learn-Sign-App?node-id=0%3A1

# data[].attributes.body
The learner need to register first by entering their username, email address, and password, or just use a gmail, Facebook, or Twitter account.

# data[].attributes.body
After registered, the learner will be taken to the home or learning page.
There are two options for learning support:
1. Topics
It will direct the learner to choose the topic that they want to learn with video-based learning
2. Games
The learner will be directed to sharpen their sign language knowledge with game-based learning

There are navigation menus at the bottom of each page:
- Learning
The learner will learn sign language in this page

- Challenges
There will be daily challenges and event challenges that will keep the learner motivated

- Community
There will be a list of our community partners. The learner can choose which community partner they want to interact with

- Profile
The learner will be able to see their profile on that page

# data[].attributes.body
The learner will choose the topic that they want to learn. There are several choices to explore. For now, there are:
- Alphabet
- Basic Conversation
- Family
- Food
- Travel
- Color

For the prototype, we just make the alphabet topic.

# data[].attributes.body
We may pick the alphabet we wish to study here, and once we do, we will be sent right to the learning video.

# data[].attributes.body
The learner will be shown an animation in which we learn how to form the letter A using sign language. Then there is a choice for next, so we can learn the next alphabet right away.

# data[].attributes.body
If the learner select a game, the learner will be instantly directed to the games menu, where the learner may play games to sharpen their knowledge.

# data[].attributes.body
This is one of the games in the application

# data[].attributes.body
On the profile page, the learner can view our achievements, leaderboard, our learning progress, and the learnercan personalize their profile.

# data[].attributes.body
the learner can either change the incorrect data here.

# data[].attributes.body
This is the leaderboard that is component of the application.

# data[].attributes.body
On the community page, there will be a list of our deaf community partners that the the learner can choose to interaact with.

# data[].attributes.body
In chat, the learner can discuss to arrange meeting schedules via online or face-to-face to be able to interact and practice sign language with deaf friends directly

# data[].attributes.body
The learner can communicate to arrange meeting with their chosen community by sending messages.

# data[].attributes.body
the learner can participate in daily challenge or event challenge to improve their position on the scoreboard as well as their level or achievement.

# data[].attributes.body
https://docs.google.com/document/d/1qYOnSqlIKqNTZg2gsQq4bwhk1kdYmlq0lbjBVaksmSQ/edit?usp=sharing

# data[].attributes.headline
1. Interview Normal Person Who Wants to Learn

# data[].attributes.subject
1. Interview Normal Person Who Wants to Learn

# data[].attributes.body
Name : Marvella Neysa
Role : Sign Language Learner
Video Link : https://drive.google.com/file/d/1-ymeuvuvvI84XyT6itj-SpvgmNX-0TYa/view?usp=sharing

# data[].attributes.body
Name : Callan Rahmadyvi Triyunanto
Role : Deaf People
Video Link : https://bit.ly/InterviewDeafPerson

# data[].attributes.headline
3. Interview People Who Learn Because Job Demands/Family member of the deaf

# data[].attributes.subject
3. Interview People Who Learn Because Job Demands/Family member of the deaf

# data[].attributes.body
Name : Miss Alpha
Role : Family member of the deaf
Video Link : https://drive.google.com/file/d/117behkQ9ti4SQIPN0rShFL5ZwTK4JSg2/view?usp=sharing

# data[].attributes.body
1. Registration
2. Learning
- Topic
- Game
3. Challenge
- Daily Challenge
4. Community
5. Profile
- Edit
- Leaderboard
6. Notification
7. Chat

# data[].attributes.body
https://docs.google.com/document/d/1gTlRhCLUXEBKhXtUoZmXpXDe0GikgFP-e6dDaLZaFaw/edit?usp=sharing

# data[].attributes.body
We define all of the page consistently (icon, color, and structure) in our app so that the user can use it comfortably

# data[].attributes.headline
2. Enable Frequent Users to Use Shortcut

# data[].attributes.subject
2. Enable Frequent Users to Use Shortcut

# data[].attributes.body
Our application has enabled frequent users to use shortcuts, marked by the navigation bar or menu which contain the most frequent features that the learner would access. That navigation bar/menu acts as a shortcut so the learner does not have to go back many times to switch to another feature.

# data[].attributes.body
The learner will be informed if they answer the game correctly or wrongly. That way, the learner will not be left hanging wondering whether their answers are correct or not.

# data[].attributes.body
After the learner registers, a notification will appear indicating that they has successfully created an account

# data[].attributes.body
When the learner first open the application, each form box contains what information must be entered so that the learner can fill out the form correctly on the first try. The information inside the box prevents the learner from inputting the wrong information.

# data[].attributes.body
If the learner wants to cancel participating in a challenge, they can use the close button on the right of the challenge box

# data[].attributes.body
The learner is given the freedom to set their own learning targets and preferences. They can start learning from any topic because there are no locked topics

# data[].attributes.body
If the learner closes the application after registration. They do not need to fill in the loIf the learner closes the application after registration. They do not need to fill in the login form again to access the application because they will be directed to the learning page immediately. And if they accidentally log out, the learner does not need to input their data one by one because it is already stored in the application.gin form again to access the application. And if they accidentally log out, the learner does not need to input their data one by one to login because it is already stored in the application.

# data[].attributes.body
https://drive.google.com/drive/folders/1FamrR_aU60GXbBCnQ3XtNc8hW2nQSFct?usp=sharing

# data[].attributes.attachment_link.title
Presentasi HCI Learn Sign Application compressed1.mp4

# data[].attributes.body
https://drive.google.com/file/d/1hJQLzrVnonwMdffbvkoWENLfkVd9bCpn/view?usp=sharing