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This first article is all about different physical games that a teacher could do with their class to help them learn. An example of a game to teach them skip counting could have them actually skipping around. By bringing in games for the class, you would be creating a fun learning environment.

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This article represents different studies done about the percentage of students that will stop paying attention to the lesson. The article then talks about different ways that a teacher could prevent this from happening. The one that stood out to me most was having movement breaks where students get a short exercise break to get back them on task for the rest of the day.

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This article mentions how the "Would You Rather" game can be more than a silly game kids play with their friends. A teacher could use this game in an educational way. To do so, you could ask the class a math question to go along with the lesson. For example, "Would you rather run 900 yards or 1 mile?" This would help them when learning about distance.

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This article discusses how it isn't always beneficial to give students a traditional quiz. It may be more proving if they can get a one question test correct because it shows that they know the material. The more problems there are, the easier it is to get enough points to pass without really knowing the information.

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This video talks about a game that could be played before math lessons to get your entire class in a ready to learn mindset. The more excited they are, the more attention they will be giving. If they are bored and not interested, they won't listen because they don't care. The point of the 3 Noses Game is to get the students thinking about skip counting, multiplication, adding, or whatever comes to their mind first. It also forces them to interact with their classmates.