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This is all work I have done in the SSP unit

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photos taken in offprint including some books I like

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I attended the Offprint event on Saturday afternoon, and it was so crowded that it was difficult to get close enough to see the books. I was particularly impressed by the Central Saint Martin Fine Art zines, which were beautifully made by the fine art students. It was fascinating to see their work, understand their considerations and skills, and assess my own position in comparison.

I also learned a unique binding method that combines two spiral bindings into one book, allowing the reader to mix pages together and create a random reading experience. This approach is a very interesting way to engage with the audience and can be used to create flexible, random memories or explore probabilities. Applying this randomness to narrative structures could also be very intriguing, as the controlled aspect becomes almost negligible.

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Ways of doing workshop(2) time-management- stage planner 

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I am really confident about my time management skills and concentration.

This is my planner for the spring holiday and the second part of unit SSP. I will start developing the visual identity and, based on the poster, finalize different products and develop cooking instructions.

In the second stage, I plan to build a website shop for 'Let's Create!' to sell triwiches and other absurd foods, along with printed riso zines if I have enough time.

For the final stage, I know it might be too early to start organizing the PDF at the beginning of May, but I need a clear direction to guide me. While a heavy workload might make this difficult, I will aim to create a simple structure outline.

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a small motion graphic experiment using adobe illustrator.

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It is the best way for me to understand the structure of an object--get a 3D model first

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The final stickers photo

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Stickers part add more visual consistency for the brand and also stickers can be used in many scenes, in daily life it can be considered as brand advertising. or just looks appealing for customers. ( I am a sticker-lover, every time I see free stickers I just take one)

I started by ordering sticker paper from Amazon（the cost of paper is already in the budget). Then, I designed two versions of the sticker layout – one with larger stickers and one with smaller ones – on A4 paper. Sending the designs to the printer( need to make sure the paper direction is correct). Finally, I cut out all the stickers in preparation for the photoshoot.

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To improve the color quality of flyers and booklets, I conducted additional print and paper tests. While the regular printer already provide excellent color, I needed to experiment with different paper types. I purchased Pearl and Mat paper from the art shop for flyers, along with 300GSM paper for the booklet.

Results:

Flyers: Standard paper yielded the best results with optimal resolution. The two papers from the art shop failed to reproduce colors accurately.

Booklet: The 300GSM paper proved too thick for the printer. Printing in the wrong direction created a layered color effect, but correcting the direction led to indentation and ink deficiency in certain areas.

Conclusion:

For flyers, I will stick with standard paper on the library printer. As for the booklet, I face a choice: either adjust the saturation for the entire file and reprint using digital print (a challenging option due to limited accessibility), or opt for a colored cover. Given time constraints and the complexity of adjusting the entire file saturation, I chose for the colored cover. Minimizes the risk and time .

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This note covers the details for my upcoming laser-cut project. I have checked out the e-store and picked either 5mm transparent acrylic or 3mm transparent yellow. I'll decide between the two before cutting. If the yellow isn't right, I will stick with transparent. I will need 1 back, 1 cover, 1 acrylic stand, 1 menu, and some other small items for the project

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some calculation note( a small part) and laser-cut file

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Based on estimated output notes I posted yesterday, this post show my file preparation process from turning ideas to work file.

During the spiral binding process, I met a challenge in the spacing between each hole due to the size of my paper being slightly smaller than A4. and also I added margin at each end.Therefore I had to meticulously measure and calculate the distance between each hole. Although the spacing may not be precisely 4:1 as intended due to previous machine adjustment. I still calculate the approximate numbers and seem to be perfect matched.

Additionally, when determining the size of the acrylic stand, I started with a cardboard demo and used a ruler to estimate dimensions. While it may not be perfectly measured, I am confident it will work.

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In addition to receiving text feedback, I had conversations with many people about my work, and they gave me extremely positive comments and compliments.

I want to extend my thanks to Weiyan, Cai, Huixin, Yiwen, Kaixin, Mari, A person from Hong Kong, Ren, and others whose names I didn't catch. Some of them attended the morning session.

My work was also captured by several fancy cameras

Overall, I would rate the visual impact of my work as a solid 10/10! I feel very confident this time.

If there's anything to improve, perhaps it would be to present the process of teaching people to create a (tri)wich in a more serious manner. However, it's challenging to achieve that in such a small space.

Additionally, Mari suggested exploring alternative formats such as a VR game centered around making a (tri)wich or a 3D acrylic installation. These formats could enhance audience engagement, leveraging the graphic assets I currently possess. I envision a playful 3D game resembling LEGO, which could serve as an educational tool, creatively teaching children about food in an engaging manner."

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Taking into account the feedback and various factors, I decided to prepare a real triwich to bring to the exhibition. However, I did not want to waste food, so I opted to pack it in a lunch box. After the exhibition, I can enjoy it myself. Instead of using regular toast, I went with brioche because it is soft and flexible, without breaking, and it adds a warm yellow/orange tone to the bread. With Italian jamon, chicken breast, and salad, it turned out to be very tasty. solid 10/10!

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I completed the laser cutting with acrylic today, and the process was super quick. I made two acrylic covers for my booklet – one for the front and one for the back. All the measurements were spot-on, and the holes matched perfectly with the old ones. However, I need to switch out the spiral binding because of the increased thickness. Unfortunately, they're out of stock for all the colored spirals at Print & Finishing. They only have metal ones available, which aren't as cool as the lime green ones. If I want a different color, I'll have to paint it myself, but I don't have time for that with our tight deadline.

I also made an acrylic stand for the triwich graphics, small triwich, and the triwich menu. Instead of using UV printing, I went for an easier option – printing on sticker paper using the printer in the Media Block. The colors turned out better, and it was much faster. Overall, the final result looks great, and I am hoping it will complete the whole visual system nicely.

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Reflection of the session:

During the session, I took the role of the designer in the team with other 8 people (and I only know 1) As we collaborated, we became more familiar with each other's roles, and our teamwork began to flow smoothly. In the critique stage, the communication went smoothly and everyone almost made comments on works . Shannon excelled in note-taking and feedback compilation, which greatly aided our zine layout process. My responsibilities included overseeing the illustration layout and the printing session.

However, we met big challenges in formatting the zine and organizing the text layout due to our unfamiliarity with zine design. and if we choose to use zine template we can save more time on this stage including the tasks of gluing and cutting, which we only considered later in the process. This should be disccued at the first stage. We only considered about the binding.

Reflection of my work:

For this session, I presented my VI booklet, website, and stickers, though not all of my works were showcased. but the display visual effect achieved my expectations. It is crucial for me to complete the acrylic tomorrow to improve the visual presentation further, and also, bringing a real triwich for demonstration.

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This is all work I have done in the SSP unit

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2024/05/04 Website update: home page+ landing store

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2024/05/04 Website update: home page+ landing store

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I shared the website with my friends and received feedback that the front page appeared cluttered, making it difficult for visitors to understand how to navigate. They also noted a lack of pop-up window features, which could enhance user experience.

Therefore I changed the home page to a more clean grid layout with website header and footer to give the overlay menu for audience to navigate.Additionally, I included a pixel illustration (created using AI) of the store on the landing page to provide visual context.

I took the menu I made for triwich and put it on the website. If you click "maker," it takes you to instructions for making triwich. If you click "eat," it takes you to the store page. And I made some pictures of flying triwich to make it fun

I also added flying triwichs to add playfulness.

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make a triwich store- using AI midjourney

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To bring my concept to life, I decided to create a triwich food bar akin to modern establishments like Broken Egg and BAO. I examined the Bao as case study and decided to include factors such as interior and exterior design, as well as the location context. To find the free store resources, I looked through Behance, free mockup website, and other open resources but I did not find a suitable one. Therefore, I decided to apply A.I to generate the interior design and pixel illustration of the exterior of the store to make it look align with the brand "Let'screate-triwich shop"

I drafted a prompt for inputting into Midjourney, aligning with my pixel retro style.

The images generated by Midjourney met about 90% of my requirements, but I still needed to adjust the visual style and fine-tune details like text and patterns. To achieve this, I used Photoshop for post-production, ensuring that the final result maintained the pixel art format while enhancing its realism.

From these experiences, Midjourney interior design is as powerful as its ability in illustration

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I set up an orange background in my home to photograph my booklet, aiming for a more professional standard. Through this process, I reflected on the creation of the VI book:

What went well:

The spiral binding adds a dynamic touch to the studio and was probably the best binding option considering the booklet's thinness (it was too thin for a hardcover and stitching was not suitable for single pages).

The overall effect of the VI book exceeded my expectations. The paper is sturdy enough to stand on its own, providing more options for photography.

Areas for improvement:

even though I used the digital printer, the color saturation did not meet my expectations. I need to adjust the color registration for the next print run.

As a solution, I experimented with the Media Block printer and found that it can produce more vivid colors on the 300GSM paper. I may consider using that printer for future prints.

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I decided to create a physical version of the visual identity guide based on a suggestion from another tutor. Here's how I followed through with my plan:

First, I selected the paper, then I cut it to size in the print finishing area. Next, I printed the guide using the digital print room and trimmed it to its final dimensions. Finally, I chose spiral binding for the booklet.

when copapring paper, I chose for 300GSM white card because it accurately displays colors and does not have any warm tones. I confirmed with the digital print department that 300GSM is the thickest paper the printer can handle. I wanted the booklet to have a high-quality feel, so I went with the thicker paper option.

For the binding, I thought spiral binding would give it a playful vibe. I initially preferred the orange spiral, but its 20mm diameter was too large for the booklet. Instead, I chose a smaller 10mm greenish-yellow spiral that matched my main color scheme. If I can book time in the 3D workshop to make an acrylic cover, I will consider changing to the orange spiral.

Overall, I learned how to create a spiral-bound book during this process.

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I'm planning to turn my visual identity guide into a physical book. To start, I printed a test version and noted some areas for improvement. Here's my plan to achieve the desired outcome:

First, I want to use yellow acrylic for the front cover, so I've booked time in the 3D workshop for next week. For binding, I'll opt for coil spiral binding, which I can arrange in the print and finishing room. Before that, I need to select the paper and use the digital print room for single-sided A4 color printing.

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It looks like something but make me questioning is this real??

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Based on the triwich manual I created in Unit 1, I divided it into two parts: one flyer and one manual. I added a section for user instructions and recipe processes to make it look more formal and professional.

The flyer is estimated to be A5 in size and is intended to be placed next to the triwich for curious customers to take with them. Although small, I included user instructions to add some humor.

Additionally, for the triwich street food store, I designed a menu featuring only signature triwiches. To connect with my LetsCreate food studio, I included options for customers to either enjoy the triwiche as eater or maker ( making experience.)

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I photographed my working setup, capturing my laptop and notebook to create an office environment, and compared it with graphics of the triwich. In this scenario, I felt that a real-life triwich would work better. However, when I created two different versions featuring real-life triwich, they didn't turn out as well as expected and didn't seem to connect with LetsCreate. Additionally, the slogan didn't seem strong enough.

As a result, I decided to create a more narrative poster, one that's longer and describes a person working in an office nearing lunchtime. The person is feeling very hungry and is pondering what to eat, considering various options before finally deciding to try something unusual: a triwich

These posters can be used in the social media and also in real life

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Considering the ways in which I've brought the triwich to life through previous AR attempts with the BAOverse, I've started to feel inclined to open a triwich street food stall or to create commercial advertisements convincing people that the triwich food store actually exists in the world.

Therefore, I've designed a logo using assets I already have. Instead of featuring a real triwich as the logo, I've decided to focus on the graphic elements. The triwich serves as the main logo mark alongside the product name, and occasionally, a hand element can be added to connect it with the LetsCreate main studio.

To set the scene for office lunchtime, I'll need to produce a series of advertising posts.

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This is my favorite thing in BAO: Pixel food menu. Instead of using real life food photos or line representation, they chose to use pixel art. Pixel art adds a unique and memorable visual element to food advertising, making it more likely to stand out in a crowded marketplace. The distinctive pixelated style captures attention and creates a lasting impression on viewers. As for me, a video game player. Pixel art evokes me a sense of nostalgia, particularly among audiences who grew up playing retro video games.

It gave me the possibilities to explore different visual expression in food presentation

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BAO London as a case study to explore the success of BAO its visual aesthetics can provide valuable concepts for effective branding and design strategies within the food industry. BAO London, a Taiwanese food restaurant famous for the GUABAO street food snack.

Urban modernity:

Despite being a Taiwanese restaurant, in London BAO adapted its offerings to suit the tastes and preferences of diverse urban international audiences. By combining traditional Taiwanese flavors and ingredients with contemporary culinary techniques, BAO has created a menu that appeals to both Taiwanese and locals. In terms of visual aesthetics, BAO's branding and design are characterized by simplicity, elegance, and attention to detail.

Pixel Baoniverse:

Exploring the brand's website shows its ambition to create a pixelated BAO world. Through pixel art, the website connects all branches, presenting a cohesive BAOniverse. From pixelated cityscapes to food illustrations and staff portraits, every pixel blends with traditional street food,

adding a bit of extra playfulness.

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I visited the Design Museum last Saturday and was captivated by the exhibition showcasing the early work of Enzo Mari. From his color and structure experiments to his fable table game and industrial design, the showcase was diverse and inspiring.

One particular highlight for me was his '27 ways of using lamps. It is a masterpiece of functionalism, emphasizing the utility of design over appearance. What struck me most was Mari's advocacy for design democracy,in his introduction books that empower audiences to become makers themselves. His work can ignore time, remaining practical and relevant even in today's context.

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After Carlos showed me some techniques, I started thinking about how to make the logo more fun. I tried writing the letters in different sizes and directions, and found that it made the logo look interesting.

At first, I thought about adding things like bread, cheese, and lettuce to the logo. But then I realized that the hand holding the triwich was special. By changing its direction, I could create lots of different looks

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I used the designed draft in my brand introduction page, aiming to create a layered sticker effect. However, Cargo does not allow text overlap, so I opted to create draggable text blocks instead.

For non-horizontal text, such as the cooking instructions and Triwich stickers, I uploaded them as images. Everything is now draggable and interactive. :))

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This is version 1.0 of the landing page for the desktop. I want the audience to navigate the website independently, so I opted for drag-and-click elements for all images.

The first landing page includes the Brand Introduction and Triwich Manual sections.

I encountered several issues with the web layout while positioning the graphics. I consulted Cargo's tutorial page and searched YouTube for solutions. Eventually, I decided to use the Gallery default setup to arrange my images freely, adjusting the padding and margin as needed.

I also selected a music soundtrack from [link], and when I played it, my friend immediately asked if it was for my brand. This positive response confirms that the music track aligns with my brand's style.

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Exploring the physicality of the Triwich, I sought to reintroduce it into real-life settings.

using 3D scanning technology and augmented reality (AR) modeling, I placed the Triwich in two t scenes: an office lunch setting and a bustling tube station.

This odd contrast between the presence of the Triwich and its surrounding environment.

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Both Shrigley and Stauber possess a unique ability to combine their art with humor. Especially the odd narrative within the Jack music video, combined with the lyrics and animation visual style.

Jack Stauber:https://www.youtube.com/watch?v=tLru0l49iMk&list=PLFjud8SQWgMkJ-7aosmCs5tcXGn9LpEQt&index=3

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David Shrigley is a British visual artist. This is his web site with his stuff on it.

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2024/04/21 Suno AI music test: Triwich??

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2024/04/21 Suno AI music test: Triwich??

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I decided to experiment with AI-generated music using Suno to create a song about triwich。

At first I chose Jack Stauber's music as a reference, particularly his song "SHOP!" from this series: link. These songs narrate shopping experiences in a grocery store, with each song focusing on a specific product. They feature catchy melodies, quirky lyrics, and a blend of vintage and contemporary production techniques, making them quite absurd when combined with their music videos.

However, Suno couldn't recognize the music artist, so I just provided the music genre, but it didn't work well.

Instead, I wrote the prompt as "depicting an absurd real-life scene of a person with a triwich (an unconventional sandwich with an extra bread to form a triangular shape)."

The resulting song had a similar style to another music artist I love: Tom Cardy, who is also a comedian. You can find his work here: link.

I enjoyed the melodies, I felt that the vocals could have been clearer, rather than sounding like a chorus. Especially amusing were the lyrics describing the triwich as a crown

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I met a font issue while building the website because "cargo" doesn't support the font I'm currently using. The font I used was retired by VTF last year, so now I need to search for its web version and upload it to "cargo". If I fail, my only option will be to create transparent images in Adobe Illustrator and upload them as image files. Additionally, I need to embed the "source code variable" into "cargo".

In addition, I paired the pixel VTF font with 8-bit music as the background soundtrack. Initially, I considered using some retro digital music, but then I heard the music from a Nintendo 3DS (my friend was playing at that time). This inspired me to explore early digital game 8-bit music, and I found one that clicked with the vibe.

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I've finished the visual aesthetics for the Let'sCreate studio, but now comes with absurdity.

thought one of my favourite illustrator: David Shrigley. by making things seem silly, strange, or funny in a surprising way. He often uses simple drawings with funny or weird captions to make people laugh or think. Sometimes, he draws everyday things in odd or unexpected situations, or he might write words that don't seem to make sense with the picture. This makes his art quirky and unexpected, bringing humor and a sense of playfulness to everyday life.

Drawing from this inspiration, I need to find my way of Let's Create and the Triwich concept with their absurd charm.

My imaginative scene is:

1. In the middle of a very busy street, like Oxford Circus, a person is eating a Triwich while everyone else keeps walking past.

2. Or imagine someone selling Triwich right there on the street while explaining " triwich.. it is not a simple object.. it is a form of reconstruction and beauty of art.." . But most people just walk by, not really listening. One hungry person stops, buys a Triwich for four pounds, and eats it quickly because the person is really starving.

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Let's create visual identity guideline 1.0

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2024/04/13 Let'screate Visual identity guideline

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2024/04/13 Let'screate Visual identity guideline

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This is the finalized version of the visual identity guideline, maintaining a similar style to the previous SSP part 1 presentation. It follows the structure of "Introduction," "Explanation," and "Application."

The visual hierarchy prioritizes the main content, followed by the subtitle of the page, and then LetsCreate. I found this structure very useful, especially after studying digital class case presentations. It helps me to check clarity and understanding for my audience.

Next, I'll start with web building, starting from the homepage demo and gradually more complex tasks.

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Based on the draft images shown earlier, I selected some and improved them, creating images to promote the brand that could be used as posters, flyers, or business cards. I created three versions featuring hands (as they are a main visual element) and with white or yellow backgrounds.

I prefer the yellow background as it adds vivide vibe and gives it a playful, somewhat silly look, much like a triwich – a stupid idea.

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based on the 7-degree rotation of each letter, I make the "ate!" larger and more obvious for the audience to realize it is a brand about food-eating.

I like this one!

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I introduced my SSP Unit Part 2 to tutor Carlos and discussed the visual aesthetics of Let's Create. I agreed with his words about the style of early-stage internet digital look and the retro feeling, especially how he pointed out that absurd food often goes viral on the internet, serving as a way to gain exposure and fulfill this "celebrity" dream. This really resonated with the "food joke of triwich" concept.

I re-examined the Let's Create hand-written and digital pixel styles. While I initially thought the hand-written style was a good fit, considering all the styles I've experimented with before, the pixel style might be the better choice. I already have a variety of fonts for the product name, body text, and tags, and the hand-written style might make things look too messy.

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After looking at the first triwich draft, I decided to stick with its format for future recipes, as shown above. I liked how "Let's Create" was positioned with the product name, so I kept it that way. But I got rid of the gray tags like "easy" and "20min" and replaced them with bold tags to keep things simple. The body text area is flexible and can be used for different content like image or instructions or comments..etc.

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I plan to use a hand in the logo to represent the creative and human. The hand will communicate that the brand is about creating something. This will naturally guide people to ask, "Create what?" and lead them to discover the outcome: the triwich.

To decide on the final logo design, I experimented with different color options and asked for feedback from friends. After comparing the visual impact of each option, I selected two logos: one featuring a landscape hand and another with a round logo without a yellow background. The square logo is suitable for use as an image within text, with sufficient spacing. Meanwhile, the round logo can be used for patterns and images on the packaging or in smaller spaces.

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Because the absurd focus is seeing the triwich in real life. I want to encourage the audience to enjoy the process of making their own triwich. When we cook, we usually use kitchen tools, but for a triwich, we only need our hands to assemble it. Since the brand's key concept is centered around humanity, I chose hands as a visual element in the design. I created some simple line drawings depicting "holding a triwich," "making a triwich," "eating a triwich," and various hand gestures to illustrate this concept.

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2024/04/14 Coffee festival: Reflection based on *design* and * Customer experiences* 

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2024/04/14 Coffee festival: Reflection based on *design* and * Customer experiences* 

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At the London Coffee Festival, various coffee machine producers and roasters participated, ranging from large international companies to small independent coffee bean producers. The festival was held in a three-story brew factory. As a beginner and designer, I aimed to assess the quality of designs and the introduction process. I sought to use this experience to reflect on my own design practices.

Design: There are many shops at the coffee festival, each with its own unique design style, most of which are bright and colorful. As a customer, after touring the first floor, I was already visually fatigued. I believe that many shops opt for such vibrant designs to stand out, but in reality, large areas of solid colors are more eye-catching within a sea of colors. Simply adding elements does not make a design stand out; rather, it should focus on the essence of the shop itself. Among them, I particularly liked the design elements of Minor Figure's shop, which were very simple. Large white shelves were stocked with Minor Figure's oat milk products, with only three flavors available, alongside a coffee machine for users to try the combination of milk and coffee.

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Yes! I wrote this! Its the time to restart my writing habit.

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2024/04/08 Thoughts from Conversation with classmates

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2024/04/08 Thoughts from Conversation with classmates

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Inspired by the topic of "death" from group mates, we were discussing how to explore the "floating" "subtle feelings" in our physical states.

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I experimented with different font and color options for the title to determine what best suits the brand. Initially, I chose the VTF pixel font for its playful appearance. However, I realized that this font is more suitable for themes like "game," "playing," "digital." I also tried the (tri)wich font, but it didn't have the visual appeal I was looking for.

Given that the brand emphasizes "hands-on creative food-making," I decided to handwrite the name, and it turned out really well. This approach gives off a playful vibe as if someone casually wrote it without much thought. I created a second version of the handwritten title, reducing the type height to improve the visual balance between the word and each letter.

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I tried to create the Möbius Bagel cut as a new creative food recipe for the studio, as we never considered that a bagel could be a mathematical sandwich. I made a paper model and followed the diagram, but unfortunately, I still failed. However, the result was still two bagel rings connected in an odd way.

Reflecting on the process, I realized that although I had made draft lines on the bagel surface, I twisted the knife in the wrong direction the first time. Fortunately, I corrected this mistake on the second twist.

Considering the cost of food, I believe there are better ways to experiment than using real bagels. I took a 3D scan of the object and ate the bagel (of course, I couldn't bear to waste food).

following by the YouTube Video:https://www.youtube.com/watch?v=Ktfo8D3cCr0

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I am extracting the brand elements, transforming them into visual images, and creating a visual identity guideline for Let's Create, along with some drafts for future motion graphics.

These drafts and layouts show the content for each page of the guideline, covering elements, logo, color, and typography.

I have decided that the tone of voice should be /human, /creative, and /absurd.

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Process of modeling, adding texture, and shaping.

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2024/04/03 Experiment: Blender-Making a bread(?)

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2024/04/03 Experiment: Blender-Making a bread(?)

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Apart from scanning real-life objects in 3D, I also tried to create 3D models of food using Blender. Since the focus object is the Triwich, I began by learning how to create a bread model.

The advantages of using Blender include:

Direct transfer of 3D to 2D elements as needed.

No need to purchase ingredients, reducing food costs.

Blender has the fuction to animate the model for short motion graphics.

However, I also met some difficulties:

As a beginner, creating realistic models and complex shapes is time-consuming. For simpler tasks like extracting 2D shapes, it might be easier to use 3D scanning and take screenshots.

One potential solution is to use free Blender models; I downloaded some bread models that look realistic. However, I still need to add textures myself, which I haven't figured out yet. Nevertheless, this solution might be useful for future animations.

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This is a Toast Sandwich!

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Screenshot of Visual identity of Lets Create

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The fonts are listed on the left side, and I picked the brand colors as yellow/orange and green. Using simple geometric shapes to represent ingredients in food recipes:

Yellow stands for Cheese and Bread

Orange symbolizes Meat and Prawn

Green represents Salad and Veg.

But it's tricky to add wavy black lines in green; I'll need to do this in InDesign and apply it in Adobe Illustrator. Without the lines, it'll be less amusing.

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2024/04/01 Web references and case study.

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2024/04/01 Web references and case study.

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I selected website designs that I like from artists, designer shops, and my favorite band, then examined the similarities between them:

1. Interactivity with the audience: This is achieved through the "click" and "drag" effects, allowing users to control elements on the website. However, need to carefully position these elements to avoid overlapping initially.

2. Style: The websites feature vibrant colors, a lo-fi steampunk aesthetic, and retro elements. They use a full-color palette, often incorporating brand colors.

3. Improving the guide system: For example, the Glass Animals website is a bad example due to its difficulty in navigation. The pop-up windows without clear instructions make it challenging for users to navigate.

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Perhaps *you* need to consider the possibility of quitting alcohol. 

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2024/03/31 Waste Land of Reality-- selected sketches

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2024/03/31 Waste Land of Reality-- selected sketches

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Some random thoughts of Alcohol, reality. Addiction, escape, and sober.

" you are human, your brain is somewhere high above the endless neck, lonely like a giraffe. No one understands your brain"--Nachts schlafen die Ratten doch (The Rats Sleep at Night) by WolfgangBolchert.

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Reflection: The overall presentation pace was (?) well-managed, and the audience response exceeded my expectations:

1. Website: Creating a LetsCreate studio website in unconventional cooking recipes for an interactive project, allowing audiences to explore content by themselves.

2. Concepts: Exploring satire in commercial product design and food advertising, revealing the disparity between claimed meaningfulness and the underlying pursuit of profit.

3. "A Chair not a chair": Pushing the boundaries of ideas to the point of distortion while maintaining audience identification.

Regarding my practice:

I particularly agreed with the idea of building a website. At the same time, I am constructing a personal portfolio site. Drawing inspiration from the Flexfixx website.

Next Steps:

1. Improve the visual identity of Let'sCreate, developing a comprehensive logo, tone of voice, etc., and unify it with the style of (tri)wich.(example can see the artstemp, not just a shop case study)

2. Create additional recipes, ensuring a consistent style.

3. Combining everything into the website.

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I expanded the Lets'create studio into a more complete Commercial visual identity. I am satisfied with the font but not satisfied with the color scheme/ texture. I will improve this further and make digital mockup first.

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I did not do many image making works during the weekend, mainly focusing on organizing my working progress and making the presentation slides/ PDF.

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SOme riso color test and the final riso product

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I chose riso printing for the user manual because it gives unique colors and textures. As I plan to make more similar products, I want a consistent style. Riso printing is a cost-effective and efficient option, saving time compared to screen printing. It's good for commercial products too.

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2024/03/07 Cooking instrution and user manual-Lets create triwich

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2024/03/07 Cooking instrution and user manual-Lets create triwich

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The first version narrative- Let's Create(tri)wich

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I experimented with various levels of hand-drawn styles, ranging from a more intricate hand-drawn approach to simpler 2D flat shapes.

Finally, I chose the 2D flat shape for the manual narrative, as it suits well with the clarity needed for "cooking instructions." The hand-drawn style, on the other hand, seems better suited for a cooking class aimed at children, teaching them how to create a triwich.

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This is the final image from 1 draft of ideas from the workshop -the cook recipes.

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I will begin by visualizing the triwich idea for the cook recipes using the narrative illustration approach from yesterday's workshop. Afterward, I will proceed to establish the visual identity for the business, 'Let's Create.'

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2024/03/06 ways of doing- visual ideas experiments

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2024/03/06 ways of doing- visual ideas experiments

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My question is: How can I explore the absurdity in food while ensuring the audience feels the same?

I explored three areas: Editorial illustration, characters, and publishing, testing their ideas.

Reflections:

1. Cute characters did not effectively convey the absurd feeling in visualization.

2. 2D illustrations with flat ingredients lacked absurdity and seemed more suitable for children's illustration books teaching them about ingredient identification and cooking.

3. I appreciate the comic narrative. Depicting the regular sandwich preparation process and suddenly introducing a 3-bread sandwich could create an unexpected outcome, generating an absurd feeling.

4. I also like the idea of creating cook recipes. A more commercially serious format combined with absurd recipes could be another form of my outcome.

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using track pad to draw in the touchdesigner

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2024/03/05 Touchdeisgner workshop -interative with track pad

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2024/03/05 Touchdeisgner workshop -interative with track pad

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ChatGPT

Reflection: This experiment with TouchDesigner allows the audience to draw things using a Mac trackpad.

Further applications:

1. This can integrate with hand gesture tracking, enabling the audience to draw using their hands in front of the webcam.

2. This similar format of pencil drawing can be used as an interactive tool to experiment with different image types.

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2024/02/29 AI generated images-absurd food

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2024/02/29 AI generated images-absurd food

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AI: Midjourney

Prompt:

1. Sushi Burrito,food photography, professional, studio light -

2. a bagel Doughnut,sweet and salty ingridient contrast, jam and ham, food photography, professional, studio light. -

3. Sushi Cakes are whole savory cakes made from sushi rice layered with sashimi,food photography, professional, studio light

4. bubble tea noodle, noodle-shape jelly in bubble tea ,food photography, professional, studio light

Among these four food pictures, there are two (at least I know) that really existing in real life and were once very popular. But all of them seem absurd, off the traditional food combination, such as how raw fish and rice can make a cake. But I can imagine it should taste very good.

(The real two are bubble tea noodle and sushi cake)

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2024/02/29 Research from the talk with Omar

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2024/02/29 Research from the talk with Omar

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These visuals present various food examples, and I've concluded why we might perceive certain types of food as absurd. However, food is highly influenced by social and cultural aspects, with most foods favored by specific target groups. This complexity makes it difficlut to conclude a common reason in my research. Therefore, I'm exploring AI image generators that create fusion foods. An article discusses AI-generated fusion foods like pizza donuts, and imaginative creations that might exist in a fantasy world. If these foods were to become a reality, it's possible the Italianos might feel offended and reject the idea.

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This series of images employs the 3D form of the triwich to illustrate its definition, structure, and the rationale behind its creation. I extract the 2D triwich shape from the 3D model.

font: Apple Chancery+ American typewriter

Pixel font:Terminal Grotesque

I selected fonts like Apple Chancery and American Typewriter, along with pixel font Terminal Grotesque, to convey bold and vivid colors, expressing a lively and playful atmosphere. In the context of the prefix 'tri,' emphasis is added. The pixel format is employed to create a game-like, blurred boundary between the pixel world and the real world.

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Talking about ordinary objects reminds me of the Fluxus art movement - Anti-art/Art for everyone. One featured artwork is Fluxkit, 1964/65, a Fluxus edition assembled by George Maciunas (American, 1931-1978). It's a mixed media piece (vinyl attaché case) containing numerous games, small objects, flip books, cards, and films, including a handheld viewer for 8mm film loops.

Relating to the triwich as an ordinary object, this playfulness and anti-art sentiment resonate with me in connection to this art movement. Therefore, I visited the Yoko Ono exhibition at Tate Modern (even though she did not consider herself a Fluxus movement artist). The Hammer/Blue Room is a form of art for everyone, encouraging people to draw, sign, or write down anything to create artwork together.

Reflecting back on the Yoko Ono exhibition, her work may not directly apply to my subject matter because she focuses more on broad concepts where everyone is involved to make things better

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2024/03/04 Reflection from the Tutorial 

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2024/03/04 Reflection from the Tutorial 

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Things to Make Better:

1. Wider Focus: Right now, I'm mostly talking about Triwich. I want to talk about more types of food or other things. I'll learn more, by looking at what chefs like Heston Blumenthal are doing for inspiration.

2. More Visual: I haven't made enough pictures. I need to tell a story and plan what pictures to make. This is an important part of showing how things are done.

Next Steps:

1. Look at What I Have: I'll check all the things I've got and put them in groups. This will help me see what I can use for the final thing. Maybe I'll start with a PDF and put each bit of information in different groups.

2. Visual: I want to make a good story. It could be like a cookbook, or maybe some funny comics with pictures. The story will help people understand and enjoy what I'm doing.

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2024/03/01 Book recommended reading: The Oxford Handbook of Food History Get access  Arrow
Jeffrey M. Pilcher (ed.)

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2024/03/01 Book recommended reading: The Oxford Handbook of Food History Get access  Arrow
Jeffrey M. Pilcher (ed.)

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“Perhaps….cookbooks are rarely if every accurate descriptions of what people actually ate at any given time and place. They are usually prescriptive literature and thus reflect people’s aspirations.--Albala, Ken, ' Cookbooks as Historical Documents',-page 229

“diffusion typically also resulted in consideration innovation and differentiation."--Gabaccia, Donna R., ' Food, Mobility, and World History,

"if we are what we eat,then I am fast, cheap and easy." "If we are what we eat, then I am pretty 🤬 sweet"--Food and social movement,pp493

reflection:

Thinking about cookbooks, it's like looking at pictures of food we might dream about, like the ones in games or stories—things we'd really want to eat but might not have in real life. Cookbooks often show an idealized version of food, not exactly what we eat every day. They're like a history of imaginative food ideas. When different food ideas mix, it creates new and creative types and flavors. For example, in Chinese food, we don't actually have fortune cookies in China, but they became part of the cuisine through a mix of different food cultures. This shows how sharing food ideas can make cooking more creative, bringing in new things that challenge how we see traditional recipes.

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I discussed my concepts and the absurdity of food, especially the unique features of Triwich, with Ormar. Our conversation delved into the history of food and the various types of food currently considered absurd.

He suggested "Marmite sauce," and I chose Natto as a similar food perceived as absurd. I identified some patterns:

1. The definition of 'absurd' food is highly influenced by social and cultural factors. Given my Asian background, most of the food I thought of is Asian because I'm familiar with it and can contrast it with the standard perception of that type of food. For more Western foods, I'll start learning about them as new, relearning their logic.

2. There are different types of absurdity in food, with some indicating strong flavors and others involving ingredient contrasts.

3. Why are these 'absurd' foods popular, and why do people take them for granted? Exploring food history, such as why we find honey in the wild despite some bees being dangerous, might provide answers."

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Exploring my research topic, I find myself immersed in the absurdity within everyday objects, with a specific focus on the triwich🥪 as my research subject. I'm discovering related concepts like Chindogu, Flexfix, and exploring visual narratives in idiosyncrasy. Understanding that the sense of 'absurd' is highly personal and lacks a universal standard, I and aim to find a common ground for expressing food absurdity in relatable aspects.

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2024/03/01 Generative coding( combination of processing&Pj5s) testing Image+Music

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2024/03/01 Generative coding( combination of processing&Pj5s) testing Image+Music

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Using generative coding create moving images. The background music is from Deca joins. It is not music visualization, just the generated image frame rate coincides with the rhythm.

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I am still undecided about the theme I want to explore, so I continue to focus on the digital art section. I lean towards a more digital approach than a purely hands-on process, and I am considering a shift toward a narrative and editorial theme.

Reflection on 'Who You Are':

This workshop prompted me to contemplate my identity and clarify my attitude towards work, life, and the future. The challenge of finding appropriate time in my fast-paced daily life has made me feel anxious and hyperactive. Karl's idea of "no art for everyone" made me rethink my work's setting in a public space, aiming to define it for everyone. However, I realize it still targets a specific group of people passing by (specific passengers in a particular area at a specific time). Additionally, learning about Fluxus, an anti-art movement, during the Yoko Ono exhibition at Tate, made me question the concept of "art for everyone." Yoko Ono seems more focused on "everyone's view can be political – Power of the People." While I understand I may not reach that stage, I'm grappling with the balance between the contemporary art features and the commercial success of my work

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What Went Well (I believe):

I have a comprehensive workflow record showcasing each step I took to develop my theme and my learning.

What Can be Improved:

1. Currently, my research is mostly theory-based, lacking visual research on designers and illustrators. I need to explore how their works can inspire me and how I can learn from them, considering their target audiences.

2. Triwich is a starting point as a research object, the actual theme I want to explore is needed to be concluded. I need to think about keywords and ask myself, 'Why create a Triwich? Why choose a Triwich over a Sandwich? What is the absurd point?'"

What to do next:

1. Visual artist research

2. At the same time: Use 1 Sentence to summarize the research question!

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2024/02/27 more designers work as references!

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2024/02/27 more designers work as references!

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There are the 3D works I loved, especially the middle one created by liviademagistris,

"BESTIE/Beasts!

3D sculptures of impossible creatures that I would love to have as a pet."

Why I chose these:

I love the 3D models and textures they expressed. I want to explore using Blender to build 3D models. Their 3D models are ordinary objects: the left one depicts plants, the middle one showcases buildings that LIVIA wants to inhabit in the future. The fuzzy, plastic, toy-like, particle textures add a playful feeling.

How this links to my theme:

Since I aim to express the same playful feelings, learning the way to express it from Baorong and these artists is really helpful. But I still need to see if that fits for my final work—more experiments!

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2024/02/26 Flefixx-Narrative through type- Idiosyncrasy 

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2024/02/26 Flefixx-Narrative through type- Idiosyncrasy 

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This is a website "creates narrative from basic combinations of letters"

This is a very playful website and I highly recommend anyone to try it.

I learned the term"idiosyncrasy" here

particular way of behaving, thinking, etc., especially when it is unusual; an unusual feature----from Oxford Dictionary

There are similarities in the combination of letters to my Triwich (unusual combinations of bread and ingredients), and these unusual features contribute to its playful and humorous nature.

put back together

in a weird way

Dismantling reality

Flefixx

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Work Summary: An illustration (e.g., of a cat) served as a unique English language exercise – for instance, the word 'cat' was creatively broken down into related phrases along the legs and tail.

Why I like it:

A playful approach to practicing the design explanation of words: evolving from a prefix and using visuals to illustrate each stage of word development, such as cat -> catfish. Each time I typed a letter (cat -> catf -> catfi -> catfis -> catfish), the image changed from a cat to a catfish (cat head and fish body).

Connection with my own project:

Triwich is also a playful way of reconstructing food/developing a food. I appreciate the logical explanation from Sun Young Oh's project and aim to visually develop a similar concept to create a narrative about Triwich.

Which part is useful to me:

The visual explanation of words to form a narrative

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Sun Young Oh, a graphic designer based in South Korea, spends a lot of time thinking about how to put words together. We first came across Sun Young after seeing her illustration of a cat that functioned as a strange English language exercise - the word 'cat' was broken down into other related phrases along the legs, tail, etc. But on further investigation, we found a whole practice built on explorations like this.

Sun Young creates typefaces where letterforms fall apart before your eyes - like a game of dominos - and designs that deconstruct phrases into assorted parts: "I enjoy finding connections in seemingly unrelated elements," she says.

So where has this linguistic, almost poetic, approach to design come from? We have Germany to thank for some of it. Sun Young spent quite a while in the country, where she learned German and found herself navigating multiple languages. The experience led Sun Young to think about language "differently", noticing that it isn't as logical as we're always led to believe. "Despite being a practical tool for communication, language has this abstract, ambiguous, and sometimes arbitrary aspect."

Otherwise, Sun Young's background in fine arts has played a large role in her graphic design and typography. "I constantly blend these two disciplines", she says. Right now, the designer has a couple of typefaces on the go, and is inspired by how we can push typographic experimentation further. "I'm currently interested in variable fonts that transform typefaces beyond the usual adjustments like weight or angle, something like adding a weird feature or transforming completely."

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Designer Sun Young Oh focuses on words, through fonts or cat flow charts

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What happens when a typographic and fine art practice collide? Highly logical images that crumble under scrutiny.

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selected works in the exhibition -CAPTURING THE MOMENT

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During my visit to the CAPTURING THE MOMENT exhibition at TATE Modern, I focused on the discourse surrounding two mediums: paint and photography. My focus honed in on two sections exploring how "paint mirrors the now time of the world" and the concept of "endless time," exemplified by works like Sugimoto's "Seascapes."Sugimoto’s Seascapes capture the infinite.

I describe what I do as psychological Cubism. Picasso painted a violin from four client perspectives at one moment. I do the same with psychological states.'

- George Condo

The quote also triggered connections to David Lynch, particularly his work 'Naked Lunch.'

Keywords: Psychological & symbolism.

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demonstration video of object sensor-rainbow trips lights.

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Today, I went to a workshop on physical computing, learning how to make interactive things with Arduino. I wanted to do interactive elements in my last project, like using sound or motion sensors, but I didn't have enough time. This workshop is more about using code to make hardware circuits. It seemed hard at first, but in the beginner session, I figured out how to use an ultrasound detector to sense objects and show different digital values. I still need to learn how to use this with my project. I found another workshop on interactive design with creative coding, which could be useful for my further experimental projects, even if it doesn't directly relate to the Triwich project.

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I'm in my second year and thinking about my future job. If I do a postgraduate degree, I have 2 or 3 more years before working. I want to use the CAF resources, especially the part about starting a business because making money is important for me. I want to live on my own and not depend on my family, even though they're supportive.

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Because I was sick at the beginning of this week, I did not make it to Tate Britain for the research trip. Therefore I applied this to my research trip to Saatchi Gallery.

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"To celebrate Chinese New Year in JiangMan (Tiandong County, China), there's a special tradition called Fish Dragon Dance. On New Year's Eve, people light up big handmade fish lanterns and walk them in the streets. It's a way to wish for safety and good luck.

These lanterns come in different sizes. The big ones need eight people to carry them, while the small ones can be carried by just one person. At night, the fish lanterns glow, creating a beautiful sight. Not many people know about this tradition, so I made an illustration to share and celebrate Chinese New Year culture.

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2024/02/18 Topics&Learning of my identity (random writing) 

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2024/02/18 Topics&Learning of my identity (random writing) 

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I'm drawn to both ideas:

1. Time: Past/Now/Future - I enjoy exploring the concept of time through reading and thinking. Words that capture the complexity of thought inspire my artworks, allowing me to express ideas uniquely. Despite my dislike for repetition and wasted time, I'm intrigued by nihilism and seek my own path by studying time.

2. Triwich - What began as a joke turned into a way to create a relaxed atmosphere for people to view my work without the burden of overthinking. This unconventional approach complements my other topic.

These two themes represent different aspects of me, providing essential support. I've chosen Visual Authorship & Space for Triwich and Time & Sequences for Time: Past/Now/Future.

Within the time limit, it might be challenging, I will start my Triwich as the first project with the research of Time: Past/Now/Future.

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The way of all flesh&Everyday monuments 

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I explored additional exhibitions, but I couldn't find a strong connection. I've shared them on my Miro board rather than my Padlet.

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This is another exhibition I explored at the Saatchi Gallery featuring works by the Chinese artist Rong Bao. Her art transforms familiar everyday objects into unfamiliar shapes, as seen in the playful blue installation 'Dance in the Rain' and the pink one called 'Allian Baby.'

I connected with this artist as it relates to my theme of Visual Authorship and Space. I appreciate how her artworks provide funny and hilarious experiences through movement, sound, and contrast, enhanced by vivid, bright colors. The sound effects in 'Dance in the Rain' are especially captivating. I need to find my way of expressing my absurdity in my artworks.

While I admire large-scale installations, I need to consider creating smaller models due to size constraints. Additionally, the difference in our audiences – hers being art galleries, mine targeting consumers in the commercial/industry sector – requires thoughtful consideration.

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Exhibition BURTYNSK videos clip recording

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2024/02/024 Exhibition BURTYNSK videos clip

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2024/02/024 Exhibition BURTYNSK videos clip

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One of my favorite scenes in the video depicts mass production within a Chinese industrial manufacturing factory. The soundtracks perfectly sync with the sewing machines, creating an intense atmosphere. The juxtaposition of frozen workers on the side and the alternating motion and stillness adds a powerful dimension to the scene.

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BURTYNSKY: EXTRACTION / ABSTRACTION-Exhibition selected photos and notes

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saw a photo show called 'BURTYNSKY: EXTRACTION / ABSTRACTION.' It took pictures of our world looking at how human activities, especially industries, affect the Earth.

The show was even better than I thought. The videos on the first floor, mixed with the pictures, told a story that urged us to care more about our environment and why nature matters. Seeing the huge difference between beautiful green places and messy, empty lands was scary because it's a real problem happening on Earth. So, I wrote down some things about it

Tree branches are In various forms, often covered with moss from the rainforest, adding a plush thickness of a millimeter or two to give their trunks a satisfying fuzzy texture. The pathways between the thickets become soft, inviting me to lie down, and if I were to sleep for an afternoon, I'd wake up to find my back damp. The greenery then recedes, revealing the earth's infertile nakedness in shades of brown and red, with wrinkles and furrows standing unabashed. The disorder becomes order, twists become straight, undeveloped undergoes transformation, until we build houses on them, tear them down, rebuild, and tear again. This is the unreality within reality.

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Target Audience: Everyone, Designers, Creative Art Bookshop
Format: Collections of works (Zine, Illustration, Poster, Model)
Industrial Area: Design Publishing

Where to Look for Research:

Primary Research:

Questionnaire about Sandwiches: people's preferences/ perceptions of sandwiches

Draw Sandwich Activity:

design possibilities.

Making Odd Recipe of Sandwich:

Secondary Research:

Online Recipe Exploration: traditional and contemporary approaches in Sandwich

Design Principle Works: Study existing works related to design principles- what are successful design

Design Museum Exhibition contextualizing

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I gave a quick overview of my three ideas to the group, and it seems like the triwich idea resonated the most (laughter is a good sign). Consequently, I delved deeper into the Triwich concept during the discussion. I received valuable insights:

1. "The Encyclopedia of Sandwiches": Diving into the history, recipes, and everything related to sandwiches.

2. "Design Disciplinary in Ordinary Objects": Exploring why we opt for sandwiches in our daily lives instead of triwiches.

Now, I believe it's time to focus my research on Idea 1, the Triwich, using the sandwich as a starting point. I'll refine my audience and narrow down the specifics for a more targeted exploration.

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Because I really love dogs and want to create a project about dogs. People may have different tastes about topics but we all love dogs. I want to make something cute and relaxing. I started thinking and sketching, but then I realized it might not be the best fit for the SSP unit:

It felt a bit off and too wide for what I can explore. It didn't quite match the personal background ( I do not have a dog due to restrictions) and focused approach I wanted. So, I need to shift to find a topic that suits the project goals.

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After watching David Lynch's "Inland Empire," I was drawn to a particular scene and noted a script:

" A little boy went out to play, He opened the door and saw the world. He went through the doorway, saw his reflection. A evil was born.

A little girl went out to play, lost in the marketplace, like half-birth.Then not though the marketplace, through the alley behind the marketplace. This is the way to Palace."

I love the symbolic metaphor to explain the Manifest& latent content from Die Traumdeutung by Sigmund Freud. The events in the movie is like a dream within a character's consciousness, creating a surreal and odd atmosphere. It reminded me of the Fish and Dragon dance during the Chinese New Year, where people held enormous fish lanterns on the streets. The fish figure, especially the fish eye, are notions of death, neglect, and peculiarity.

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I chose the theme 'Sequence & Time,' drawing inspiration from Rusty Lake, which led me to visit the personal collection museum of John Soane, an architect. The museum houses treasures spanning from the late 4th century BC to the 1800s, creating a space that intertwines time and space.

My favorite part is the painting room, where numerous oil paintings are layered on walls and shelves. The act of opening a shelf to reveal more paintings feels like stepping into different eras. It's a bold and immersive experience, contrasting with the Wallace Collection, where visitors peek inside covers for a glimpse

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As a summary of my works, I am interested in deeper into 'Identity and Place,' leaning towards exploring 'Sequence and Time.' I am uncertain about 'Visual Authorship and Space/Body and Experiences.' However, I define myself as a visual communicator, combining illustration/graphic design with digital experimental practice. I often explore into the topics of ordinary space and everyday life.

I am unsure of the role of being both an illustrator and designer, questioning how to find a balance between experimentation and audience in my artworks. As a designer, I assume the role of Party B in the trade, creating creative works for Party A. Finding a market for experimental works is extremely difficult.

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photos I took in the exhibition work similar format with mine.

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2024/02/14 Book reading:End of the Game and Other Stories by Julio Cortázar

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2024/02/14 Book reading:End of the Game and Other Stories by Julio Cortázar

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The book language I read is Chinese so there may be some mistranslations in this blog when I mentioned some plots in the book

I just finished the book /End of the Game and Other Stories

Julio Cortázar/

My Favorite Plot Summary: The character encounters a boy whose life journey mirrors his own. Upon the boy's death, the hero realizes his own mortality and anticipates his future death, yet a yellow flower consistently blooms in the future.

Reflection: This story intertwines themes of identity, an uncertain future, and time. The yellow flower may symbolize reincarnation, offering a positive sign of human immortality. However, to me, the flower represents 'meaninglessness.' The past, present, and future form a circular pattern, blending certainty in death with the anxiety of an uncertain future

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This is how I work on projects. I keep getting better at it. I used this way for Unit 4, and it worked well.

I just need to be careful not to do too much research at the start. Research means gathering information, like text and essays, and sometimes I focus on that instead of making images.

In Unit 4, I got ideas by using screen printing, and it went well

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Apart from the previously mentioned ideas, I'm considering creating something related to dogs. Being a devoted dog person, I greet every dog I meet on the street. I particularly miss HaoHao, my friend's dog in China. There is a deep bond between humans and dogs, often treating them as our furry children.

A notable online phenomenon involves followers of specific dog social media accounts referring to themselves as the 'Auntie/Uncle' of that dog. It mirrors a virtual familial relationship, where they greet the dog and even send gifts, acting as online family members.

But it is just an idea. There are always people loving dogs even though everything is changing.