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New and updated scene - I've added a lot of varying glows, a small figure for scale and other such things. Ideally I want more lighting in there to highlight points and something in the middle bit of water to develop it further - Along with a bit of lighting near the figure.

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Basic asylum scene

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I've been shown how to make an image looks like its been painted with a brush

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For this piece I wanted to go for atmosphere and to show depth in the environment. By using a set of images I was able to produce what I wanted and in my opinion it turned out a lot better than I thought it would.

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began on the concepts for what the outside of the interior would look like on the side of the volcano but has a lot more work needed.

But so far I am pleased with how its going so far and hope to complete it soon and look at some interior concepts.

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looked into the colors and the work space for the concept art, this was to give me a better idea on the main colors for my interior concepts. so far i have looked at the hallways color palette and have started to look at the interior color palette as well

Overall it could be better but need to do more concepts

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Today i watched Jason create a Photoshop masterpiece worthy of the Louvre from images on google and manipulating and distorting them in order to create a concept scene.

I also started to create some diary extracts for use within our game.

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I watched Jason create a masterpiece by taking existing images from google and turning it into a scene. I learned what tools and settings to use in order to achieve this. Furthermore I learned how to add depth into a image.

Tom

(All art work created by Jason Etienne under the strict supervision of me. Copyright Barber Inc)

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Luke - Starting to create a concept scene for the Pirate Underground Strategy game for me and Danny - Using existing photos and editing software.

This is ongoing - reflection to follow upon completion, as I'm happy with how it has gone so far.

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Focused on the target audience and the marketing of the project, along with this i also look at the production strategy of the project.

Overall satisfied with the document as it stands, but to improve it i will need to look at adding images and sources into the document

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Focused on
Be able to produce gameplay functionality within the space of 3D computer game level environments (unit76)

Understand test approaches used for computer game quality assurance(unit78)

evaluation
i would only focus on one unit as today i didn't feel like i did much