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You could give it as a reward to pupils or to a nice colleague. With PowerPoint, you can easily assemble some shapes and a text box. You could also use one of the badge templates of a tool like Canva.

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The use of Open Badges is growing worldwide.

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I think learning how to adapt the skills of 21st century to lessons makes teachers to understand the needs and strenghts of their students.

It presents the key 21st century skills of; collaboration, knowledge construction, self-regulation, problem-solving and innovation, information and communications technology (ICT) for learning, skilled communication.

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I think the teacher is not the only reason for this chaos.  There should be some rules and guidance starting from the first day of the school. There should be a mutual agreement over the learning atmosphere between teacher and students and even parents

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0:00 / 2:53•Watch full video

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You find Public Domain pictures in websites like Pixabay and Unsplash.

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Suggested websites:

https://creativecommons.org/about/program-areas/education-oer/

http://europeana.eu

https://www.flickr.com/creativecommons

https://vimeo.com/creativecommons

http://freemusicarchive.org/curator/Creative_Commons

http://pixabay.com

http://comicbookplus.com

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I find this plan useful
The project is called Feeling the Future and it is based on the needs of transforming students into agents of change for their own communities

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https://www.oercommons.org

http://lreforschools.eun.org

https://education.microsoft.com/find-create-and-share-a-lesson/lesson-plans

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0:00 / 2:49•Watch full video

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TES Teach with Blendspace is a tool for selecting resources, and at the same time linking assignments or assessments to them.

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Tes provides a range of primary and secondary school teaching resources including lesson plans, worksheets and student activities for all curriculum subjects.

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U4-A4: Make your own curation board or list

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U4-A4: Make your own curation board or list

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I use Pinterest for collecting some interesting and useful classroom activities or materials. It helps me keep pins in different boards that I create. I can easily find things related to classroom and teaching by using its search button. It is an inspiring tool!

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Digital canvases or other web sites can also be used to collect video clips.
upload videos on Vimeo and add a password to them. You could create quiz questions to help people find the passwords. Fun movies can be given as a reward, after finishing a task.

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Ankara
Date: 1742

Provenance:

Koç University Vehbi Koç Ankara Studies Research Center (VEKAM)

Identifier:

Ankara Collection Inventory No.2685

Institution:

Koç University Vehbi Koç Ankara Studies Research Center (VEKAM)

Provider:

LoCloud

Providing Country:

Turkey

First Published In Europeana:

2015-04-02

Last Updated In Europeana:

2015-04-02

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Gravürde Ankara genel görünümü bulunmaktadır

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This is a portal for foreign language. It is accessible for teachers and students. I use this portal to access to e-books, online dictionaries, games, quizzes, exams, course materials, songs , interactive applications, infographics and teacher training videos.

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EBA, Eğitim Bilişim Ağı, Ders, Haber, e-Dergi, e-Kitap, Video, Ses, Görsel, e-Doküman, İçerik | Eğitim Bilişim Ağı

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Eğitim Bilişim Ağı öğretmenler ile öğrenciler arasında iletişim kurmak, eğitim hayatları boyunca kullanabilecekleri materyalleri sağlamak üzere kurulan eğlenceli bir portaldir.

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I choose this source because it gives information about the big data on the internet
https://www.betterinternetforkids.eu/web/portal/resources/gallery?resourceId=8867

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Better Internet for Kids is a European Commission website to support youngsters in this process.

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What can be done to ensure that the digital world is fit for the future? And how can we ensure that we promote, protect, respect and fulfil the rights of all children and young people when they go online? The #DigitalDecade4YOUth consultation, campaign and resulting report has encouraged children and young people, and those that support them, to have their say.

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The Better Internet for Kids (BIK) website provides a central point of access for general public and wider stakeholders for information, guidance and resources on safer and better internet issues, with a focus on keeping children and young people safe online.

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I have a principle of not being friends with students on social media. In this case, I would talk to that student first, but not directly implying that Facebook group. If the situation is serious, I would consult to the school counseling service.

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This website is useful for acquiring the importance of the digital footprint

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With the Internet of Things it's not always clear. But everyone from consumers to manufacturers can help make IoT products more secure.

Call for Papers: Special Issue on Internet Consolidation
The Internet Society and Chatham House are collaborating on a special issue of the Journal of Cyber Policy, on the impact of consolidation on the Internet's fundamental architecture.

Working for an open, globally-connected, secure, and trustworthy Internet for everyone.

The latest

Up-to-date news and articles about Internet Society and Internet issues around the globe.

See all news

Load More

The Internet Society supports the work of the Internet Engineering Task Force (IETF) to create open standards for the Internet.

Get Involved

By connecting the world, working with others, and advocating for equal access to the Internet, the Internet Society strives to make the world a better place.

Resources

Promoting the open development, evolution, and use of the Internet for the benefit of all people throughout the world.

Creating an Internet for
everyone everywhere

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With the Internet of Things it's not always clear. But everyone from consumers to manufacturers can help make IoT products more secure. Call for Papers: Special Issue on Internet Consolidation The Internet Society and Chatham House are collaborating on a special issue of the Journal of Cyber Policy, on the impact of consolidation on the Internet's fundamental architecture.

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Four Reasons to Care About Your Digital Footprint

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Four Reasons to Care About Your Digital Footprint

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Four Reasons to Care About Your Digital Footprint

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using project-based learning,

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Kansas Students Solve Water Crisis for School in Kenya over Skype

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lesson plans and ideas for outdoor learning and field trips:

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lesson plans and ideas for outdoor learning and field trips:

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https://outdoorclassroomday.com/resources/lesson-ideas/

https://www.fattiretours.com/45-travel-themed-lesson-plans

http://www.supportingeducation.org/2013/02/28/learning-outside-outdoor-classroom-activities/

https://www.forestschoolassociation.org/what-is-forest-school/

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U3-A7: eTwinning for Teacher Training Institutes

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U3-A7: eTwinning for Teacher Training Institutes

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Teacher training needs to be carefully handled. International collaboration can enrich the process of professional learning. International dialogue is a fruitful opportunity to influence teacher trainees regarding best practices and new horizons.  I think we can benefit all the advantages of international collaboration.

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eTwinning for Teacher Training Institutes

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eTwinning for Teacher Training Institutes

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eTwinning for Teacher Training Institutes

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Five ways to bring the world into your class

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Five ways to bring the world into your class

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There are three basic types of settings for learners: on their own, in pairs or small groups or as a whole class group in plenary. You see in the tables below that the first two cases may be isolated, without visual contact with others (no distraction and/or no social interaction).

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Steps on How to Teach in an Active Learning Classroom  - Steelcase Education

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Innova Schools. Peru. The school built by world-class designers.

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Classroom layouts are often the result of traditional teaching preferences, or whole-school policies on the arrangement of desks and chairs in rows. Teachers who want to implement non-traditional learning formats to support, for example, collaborative or project-based learning, often find that traditional seating layouts get in the way. A teacher in Italy told us that, every day, he carefully sets up tables and chairs for group work, only for the cleaner to put them back in rows at the end of the day! Such are the embedded assumptions about school and what a classroom should look like.

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I would like to turn my class into a more comfy place, definitely. There are lots of pros of it. In the first place, students would feel more belonged to that place and they would feel physically better.

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Rows and rules! That's the paradigm serious educators held back in the day. You know, "Learning happens when students are at their desks with order and quiet." Today, teachers are discovering an easier and more engaging way to empower students to own their learning and their learning environment. Find out how one teacher made the shift to flexible seating.

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Rows and rules! That's the paradigm serious educators held back in the day. You know, "Learning happens when students are at their desks with order and quiet." Today, teachers are discovering an easier and more engaging way to empower students to own their learning and their learning environment.

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U2-A17: What if your classroom is not well equipped?

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U2-A17: What if your classroom is not well equipped?

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If my students don't have enough devices, they form groups or pairs and help each other. I remind them that this is not a competition and we are all learning. I

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One of the activities I apply in the classroom is working in groups. I choose volunteer students who want to lead a group and then other students choose a leader to work with. I give them a task and they work as a group to create or solve something.

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By Heidi Raki

Differentiation and technology integration are two hot topics in education right now. They're also two of my specialties, so I'd love to share 10 ways I like to differentiate instruction using technology.

These strategies and technology resources are purposely not specific to grade level or subject, in an effort to be valuable to teachers of all grade levels. And because everybody's technology situation is different, I have provided you with additional differentiated instructions in case you have just one computer in your classroom.

These suggestions will also be appropriate to classrooms with two or three computers, any number that allows for small groups to share a computer. Some of these ideas also have suggestions for how to make tech-based differentiation work better with a one to one classroom set up.

1. Give middle-of-the-pack learners freedom

When working in leveled groups, give your low or middle group teaching websites like Moby Max, Khan Academy, IXL or Starfall. These types of websites give the group you are not with an additional "teacher." I work with my lowest group myself and let my middle group use a teaching website while the higher groups work together independently.

One Computer Classroom Suggestion: If your classroom only has one computer, be sure that the computer is placed strategically away from your teaching group. This will allow students to watch videos or do assignments without headphones.

Additionally, for websites like Moby Max or IXL, set up an additional account that is the "Yellow (Middle) Group's Account" so that students can work on practice problems as a group without messing up any individual student's account.

2. Turn students into teachers with presentation tools

When working in leveled groups, allow higher-level students to use presentation websites like Prezi, Powtoon and EduGlogs to create projects or videos to "teach" the other students while you personally work with lower-level students.

At the end of the lesson, review the projects or videos as a whole group to see if the highest group can add anything new to what you have reviewed with the low and/or middle groups.

Have class rules and procedures for working on a group project. This reduces the amount of bickering once students are working on a computer, and prevents one student from doing all of the work.

One to One Classroom Suggestion: Have planning sheets available for students so they can plan before they get onto the computer. Encourage students to have another student review their plan before starting the presentation.
More: 8 New Presentation Tools For Teachers (And Students!)
3. Encourage collaboration with Google Docs and Prezi

When using semi-permanent groupings like literature groups, use websites that allow multiple students to work in the same document simultaneously like Google Documents and Prezi so that they can create a collection of work collaboratively over a longer period of time.

One Computer Classroom Suggestion: Determine whose account students will use to work on their collective document ahead of time. You may also decide to have one classroom account that all students work on.

4. Use learning games to engage students outside of small groups

Use "computer learning games" to keep students engaged when you are pulling small ad-hoc groups to review specific skills, especially right before or right after a test. An easy way to do this is to use a Google Document or Edmodo post with links to the specific games that would help with a particular skill.

One Computer Classroom Suggestion: Group students based on their needs so that all the students working on the computer need to work on the same skill.

One to One Classroom Suggestion: Keep an ongoing document that links skills to online games or videos. This way, students can review skills previously covered at any time, and move onto new ones. This is a valuable document for every student, allowing everyone to hone their skills without their peers being able to single them out.

5. Record peer tutoring sessions to review later

Have students record their conversations during peer tutoring using screen recording software or note-taking apps with built-in audio software like Evernote. This allows you to check in and see if there's anything information that was incorrect or needs following-up.

One Computer Classroom Suggestion: Substitute other technology, including simple digital voice recorders, cell phone cameras/audio apps, or even cassette recorders to do the same thing in a cheaper, more portable way.
More: 5 iPad Projects to Assess Student Learning
6. Use student-made video tutorials

Instead of using traditional peer tutoring, have students create a video or tutorial for other students using websites like PowToon and Screencast-o-matic. Pair older students with younger or lower-level classes, allowing everyone to be an "expert" and teach someone else what they know. After videos are complete, allow students to use the videos to review skills at their own pace.

One Computer Classroom Suggestion: Let students create their videos in groups. You may also want to try non-computer approaches to creating videos, like using a cell phone, video camera or tablet.

There are many apps that allow you to create movies including Explain Everything, Screen Chomp and Educreations.

If you are in a one-tablet classroom rather than a one computer classroom, consider paying for apps like Explain Everything where students can save files and retrieve them later instead of having to stay in their video until it is complete.

7. Provide students with differentiated project options

Giving students a choice with in their projects is a great way to differentiate the project. You can have students choose their topic or subtopic, or give them a choice for how the information is presented.

Students can create videos with programs like PowToon or iMovie; presentations with programs like Prezi and Google Slides; virtual field trips with picture slide show software like Kizoa or online storybooks with Storybird. Technology gives us so many possibilities for projects.

One Computer Classroom Suggestion: Technology projects in a one-computer classroom often need to be group projects where each group rotates through the use of the computer. In this case, be sure to have an alternative activity available for those students who are not having access to a computer at that moment.

Also, give groups the option of both technology projects and non-technology projects like dioramas or song writing. These choices will reduce the number of students who need technology.

One to One Classroom Suggestion: Technology projects are awesome in a one to one classroom, but don't forget to give students non-technology or partial technology projects. An example of a partial technology project might be for them to write a song about the topic and practice singing it, but then record the song in audio recording software like Audacity.

8. Make assignment resources available all year long

Student-paced learning is the ultimate differentiation. If you have a class where many students move on at their own pace, you might consider having videos and assignments available for your entire semester or even your entire course so that students can work at their own pace.

You can have these resources available to students through a series of Google Documents or Edmodo posts. Students can have links to videos or websites to explore, as well as a list of possible assignments and quizzes given through Edmodo quizzes or QuizStar.

Students work at their own pace through the assignments and lessons, with projects embedded throughout. This style of student-paced learning is especially helpful if you need students to have a similar stopping point.

One Computer Classroom Suggestion: Prioritize the computer for the few kids who are really far ahead, or really far below. Allow these students to work self-paced while you take the rest of the class through a typical day.
4 Content Curation Websites for Lesson Resources
9. Encourage passion-based learning

Let students follow their passions through Be the Teacher Projects, Student-Led Inquires, Passion Projects, Genius Hour or 20% Time to get them more engaged in their learning. This is also a way for you to differentiate by bringing in each students' individual interests and level.

Thanks to YouTube and other online video programs, students can teach themselves almost anything they want to know, as long as we teach them how to do the research appropriately. Allow students to use videos, websites and other resources, both on and off the Internet, to research a topic of their own choice, at their own pace.

Students can present the topics to their classmates, and the world, by creating a project. This project can be technology-based, using presentation or video creation software, or it could be a traditional of presentation with a poster or other props.

One Computer Classroom Suggestion: Group students based on interest and allow them to work together on the project. You may also want to prioritize your computer by asking students to either use it for research only or project creation only. Either of these will reduce the amount of time student spend trying to use it.

10. Encourage sharing of ideas

When using collaborative learning groups like jigsaw, inside outside circle, or think pair share, allow students to share their thinking using a message board like Edmodo or virtual bulletin boards like Padlet. This allows their ideas and resources to be reviewed and used by the class as a whole, while building a class document of learning that can be referred to during review or projects.

One Computer Classroom Suggestion: Have students do their brainstorming orally or written on small Post-Its. Then add the information to the virtual bulletin board afterwards as a group.

One to One Classroom Suggestion: You may still want students to do the movement of inside outside circle in order to activate thinking through movement and interaction. Afterwards, set a timer for 5 minutes and ask students to record as much as they can remember on the message board.

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10 Ways to Differentiate Instruction with Technology

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By Heidi Raki Differentiation and technology integration are two hot topics in education right now. They're also two of my specialties, so I'd love to share 10 ways I like to differentiate instruction using technology. These strategies and technology resources are purposely not specific to grade level or subject, in an effort to be valuable to teachers of all grade levels.

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9 Tips for Using Technology to Differentiate Instruction

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Using technology to differentiate instruction can be overwhelming for many teachers. Read these 9 tips to see how you can easily meet the needs of your students

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Technology can help to make the classroom more inclusive and help to differentiate activities for students with different needs – particularly important with active learning.

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C lassroom Quizzes

Together with the movement to allow students to bring their own device, online classroom quizzes have become very popular. A tool like Kahoot , for instance, is being used in many classrooms and for almost every subject. In most cases the teacher involves all the pupils at the same time with the quiz game. Playing a game together creates a campfire moment.

Nowadays many classroom quizzes have the option to play the quiz in your own time but still have a social element. Classroom quizzes can be given as a homework. The competition element is still there in this option, by means of a leader board displaying a ranking with the best scores.

Quiz tools like Kahoot etc. have created communities of users and encourage members to share their quizzes.

Here are some examples of tools you can use for Classroom and Homework quizzes.
Quizalize - Share your results and ideas quizalize.com
Share your quizzes and even more important your pedagogical ideas and good practice.

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C lassroom Quizzes Together with the movement to allow students to bring their own device, online classroom quizzes have become very popular. A tool like Kahoot , for instance, is being used in many classrooms and for almost every subject. In most cases the teacher involves all the pupils at the same time with the quiz game.

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I used this quiz as a homework

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Free gamified quizzes on every subject that students play in class and at home. Pick an existing quiz or create your own for review, formative assessment, and more.

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I used this quiz to match English words with their English equivalents. It includes the pronunciation of each word, so students can also hear and repeat them.

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5th grades (1) study guide by ozturkcigdem includes 12 questions covering vocabulary, terms and more. Quizlet flashcards, activities and games help you improve your grades.

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Jeopardy walls are virtual screens collecting clickable tiles with numbers or titles leading to questions. Participants can click on the tiles to take a question. You can play on your own or in teams.
Create your own Jeopardy and share.
You can use jeopardylabs.com or any other technology of your choice.

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Jeopardy walls are virtual screens collecting clickable tiles with numbers or titles leading to questions. Participants can click on the tiles to take a question. You can play on your own or in teams. Create your own Jeopardy and share. You can use jeopardylabs.com or any other technology of your choice.

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Turkish Culture - jigsaw puzzle (56 pieces)

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Digital Jigsaws are easy to use tools to gamify learning activities. Students have to do an effort and are rewarded by the full display of the picture.

There are many way to integrate jigsaws in the classroom. In the examples below the jigsaw was used as a way to introduce the project partners in an eTwinning project in a more engaging way than just posting the picture. The other example could be integrated in a lesson on art.

In the examples the free tool Jigsawplanet - jigsawplanet.com has been used. It is not strictly necessary to take an account, but if you do, you can store your jigsaws and edit them later if needed. Don't exaggerate on the number of pieces.

Create your own jigsaw, but more importantly think of a pedagogical or project idea in which you will use the jigsaw. Remember that also pupils themselves can create jigsaws. Post the URL of your jigsaw as well as your pedagogical idea.

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Digital Jigsaws are easy to use tools to gamify learning activities. Students have to do an effort and are rewarded by the full display of the picture. There are many way to integrate jigsaws in the classroom.

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I add game-like elements to my teaching such as maps, scoreboard etc. For example; in the beginning of the semester, I hand out a map including the learning goals and dates on it. This map includes funny or adventurous pictures. It includes some steps in it so that students can put a tick after each step. They can see what they have learned and what they will learn. Learning becomes an adventure!Students become more active and more motivated in the lesson. They  learn with game-like elements which have already been familiar to them. I use Kahoot, Quizlet and Quizziz

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Gamification isn't simply the concept of making things fun - it also has a purpose to motivate people toward reaching specific goals. Gamifying the classroom is a great concept especially for those reluctant students and if done right, everybody has a better learning experience. It's about using game mechanisms to engage your students and motivate them towards a goal. It's also about creating a safe place to fail. Before I start any new gamification strategy for students I think about this one question: How can I teach students to FAIL and LEARN FROM THAT FAILURE in a safe place?

To help you get started gamifying your classroom, our education team wanted to offer some ideas that to get started:

Implement Education Technologies - Educational technologies have come a long way from the SMART Board - and it's awesome! There are many options online, in the app store, and even at your local retailer. When you're choosing the right tool for you and your classroom, keep in mind what you want to use it for and what other functionality it has to offer. STEM Village gives you access to curriculum aligned content, curated from the best and most innovative resources available today. You can connect to students and their parents while receiving weekly updates on each student's progress, what they are struggling in, and what they are excelling at. Students have fun while learning through interactive lessons and exciting virtual experiences. Each skill students learn are paired with games, labs, and quizzes so students can test their own understanding while earning points along the way.

If you want to get your kids or students engaged with STEM education in a fun and effective way, start a free trial today.

Our children deserve the power of knowledge and the confidence to learn. Join the conversation with STEM Village on Facebook and Twitter.

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Gamification isn't simply the concept of making things fun - it also has a purpose to motivate people toward reaching specific goals. Gamifying the classroom is a great concept especially for those reluctant students and if done right, everybody has a better learning experience.

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I created 7 study areas for 7 regions of Turkey. I put a poster for each area and wrote the name of the region on the top such as Mediterranean Region, Black Sea Region etc. Students formed 7 groups and they were appointed for each study area. Then, they wrote what they know on the posters regarding cultural elements like food, dance, tourist attractions, museum etc. Every 5 minutes, they changed their areas,  so that every group had a chance to learn what the earlier group wrote and to contribute, too. At the end, every group came back to their first study area and shared what had been written on their poster.

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2.3 Tools to collaborate, create and play

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2.3 Tools to collaborate, create and play

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+ https://youtu.be/6KDqpAMX4K4

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I use Kahoot, Quizziz and Quizlet to evaluate the outputs of the learning process. I use them because they are easily available and they have a user-friendly design. Students have no difficulty in understanding how to use them.

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example:

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Rubrics are the criteria for grading work and describe standards and norms to be achieved, for example ‘understanding of the topic’, ‘use of digital tools’, ‘fluency in oral communication’, ‘able to…’ They encourage students to reflect on their learning, their strengths and weaknesses and to understand what they need to do to improve their performance. Rubrics make assessing student work quick and efficient, and they help teachers justify to parents and others the grades that they give to students. Good rubrics are also teaching tools that support student learning and the development of thinking skills. Clear rubrics are particularly important in active learning, when students may be working independently of the teacher, in pairs or in groups, possibly on projects, where the contribution of individuals can be difficult to assess.

There are many free online tools to create your own rubrics for grading, including these:

Quick Rubric

RubiStar

Rubric Maker

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U2-A5: How to involve your students at home?

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U2-A5: How to involve your students at home?

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I use Kahoot, Quizziz and Quizlet for my students to collaborate and learn with their peers.

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U2-A5: How to involve your students at home?

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U2-A5: How to involve your students at home?

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Views on homework have changed as more and more (but not all) homes become connected via broadband and technology-rich. When students have access to the Internet at home, the traditional homework task can be upgraded to an activity that supports active, collaborative and independent learning.

Design a homework assignment suitable for the age group you plan to teach. The homework assignment should take about one hour over 2-3 evenings, involve an online element, and have no teacher involvement. Make sure there is a social element, e.g. students can comment or collaborate with peers. If possible, add a link to the task you create and any apps or tools used.

Examples:

1. Create a Padlet board and ask your pupils to take a photo that connects to something they have learnt in your lesson. Ask them to explain why they chose the picture and to comment on pictures of other pupils.

2. Organise an online brainstorm about the programme of a school trip and set up a Tricider board for it.

3. Ask students to collectively write a story in small groups and use OneNote or Google Docs.

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2.2 Technology to support active learning

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2.2 Technology to support active learning

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Learning anywhere, any time

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According to my experience, it depends on the mutual agreement between students and the teacher. Students should know that bringing devices are only for educational purposes. There can be a written agreement at the beginning of the semester.

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U2-A3: Reflect on the key points of a future classroom and the role of technology

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U2-A3: Reflect on the key points of a future classroom and the role of technology

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Students can learn better by creating on their own. That can develop their creative skills and provides permanent learning. In that way, they would not only be the receivers, but also creators of the product. By developing the soft skills like building a teamwork, students would take a more active role in their learning processes and they take more responsibility.

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Technology in education is the biggest change in teaching we will ever see. For years, policy makers, teachers, parents and students alike have been weighing the potential benefits of technology in education against its risks and consequences.

Prior to March 2020, some would say that technology allowed you to experiment in pedagogy, democratize the classroom and reach Generation Z students. Others may have argued that technology in the classroom could promote cheating. But after 2020, technology in education has become essential-especially as the COVID-19 pandemic forced higher ed and public schools to swap face-to-face instruction for distance learning.

Below, we share 20 best practices for using technology in the classroom-and offer workable solutions that will help you meet the needs of your students. You can also download our free guide, which highlights how five acclaimed educators use technology to help their students excel in any course.

How technology can support learning outcomes for today's students

Students are digital natives. They've grown up with technology; it's woven into their lives. In fact, it's one of the basic 21st-century skills that they'll need in school and the workplace.

Technology integration in the classroom now begins during elementary school and carries through to high school and higher education. But using computer technology in the classroom isn't just about digital devices in class-it relates to anything that facilitates an interaction between teacher and student. Technology in education programs could be seen as a culprit, or it could be harnessed to improve student engagement and effectiveness-and that's what we'll discuss below.

"Digital education is generating new learning opportunities as students engage in online, digital environments and as faculty change educational practices through the use of hybrid courses, personalized instruction, new collaboration models and a wide array of innovative, engaging learning strategies," says David Goodrum, Director of Academic Technology and Information Services at Oregon State University.

"Furthermore, a 21st century view of learner success requires students to not only be thoughtful consumers of digital content, but effective and collaborative creators of digital media, demonstrating competencies and communicating ideas through dynamic storytelling, data visualization and content curation," Goodrum says.

Types of classroom technology

Education technology allows you to engage, interact with, and inspire students in and out of your class. Plus, certain types of technology tools like podcasts or video streaming platforms can help meet the unique learning styles of your cohort. Many of the technologies below are used to operate online education programs-including lectures, labs, group meetings or class tutorials. Plenty of higher education institutions have already integrated some of the following technology tools into their degree programs today.

Learning management systems (LMS) such as Canvas, Moodle and Blackboard allow you to manage courses, assign homework and tests, and track student grades.

Digital courseware such as ebook products by Pearson, McGraw-Hill and Macmillan can be used to create and distribute teaching resources (such as textbooks or question packs) to students as a way to create engaging homework experiences.

Classroom response systems including iClicker and Poll Everywhere help students reflect on their learning via polls or discussions in class.

Virtual classroom tools like Microsoft Teams and Zoom are used to host synchronous online lectures and let participants engage in breakout rooms or 'share their screen' with one another.

Remote proctoring software like Proctorio and Honorlock help maintain academic integrity by monitoring student behavior during tests and flag behavior indicative of cheating.

This article looks at the pros and cons of using technology in the classroom. We'll also share the advantages and disadvantages of technology in the classroom when incorporating new digital teaching and assessment techniques into your lesson plans.

8 pros and cons of using technology for student engagement

The pros:

1. Technology in the classroom helps ensure full participation

Online polling and other digital tools help to engage all students, including shy students who wouldn't normally raise their hands in class. Online engagement systems allow you to regularly check in with students for feedback on course materials and assignments. Student insights can also be used to help spot areas where learners might be struggling.

Student response systems help learners measure their understanding of a topic while professors can see what areas they need to review. For instance, iClicker offers questions that may be multiple choice or true or false. Students are then asked to identify a correct answer to a question in exchange for participation points from a professor. Clickers, virtual classroom software and assessment platforms like Socrative or Kahoot! can make for great engagement tools for educators looking to enhance their lectures. Student response systems help foster digital citizenship in the classroom and give students an opportunity to engage in class and get rewarded for it at the same time.

Another active learning technique that education technology can facilitate is offering students quizzes (not for credit). At the beginning of the class, students can gauge familiarity with a subject by taking a quick, anonymous quiz on the topic you're teaching-and this can also inform and direct what you need to focus on. At the end of the class, facilitating the same quiz again allows all students to gauge what they do and don't understand.

2. Using technology in the classroom allows you to experiment more in pedagogy and get instant feedback

Technology allows for more active learning. You can increase engagement through online polling or asking quiz questions during online lectures, with instantaneous results. If you're using a digital textbook, subject matter is dynamic and timely with embedded links to relevant materials or immersive multimedia.

Whether adding a single tool for a specific project or term, or making a more dramatic change such as a flipped classroom, being well-versed in technology can help build credibility with students and even fellow colleagues. Video conferencing software, live polls and discussion boards are all ways to form feedback loops with your students. An LMS such as Moodle and polling software like Poll Everywhere can also help educators get an instant understanding of student comprehension.

3. There are countless resources for enhancing education and making learning more fun and effective

From apps and e-textbooks to organizational platforms, there's no shortage of tools that can transform the classroom. Some instructors are turning toward classroom 'gamification,' the use of competitive scenarios, and the distribution of points and rewards to make the online classroom more fun and engaging. The key to ensuring these methods are also effective is designing them to support your course learning objectives. Digital storytelling, where students use simulations to immerse themselves in a fictional environment, can make learning more exciting and relatable for students. Gamification also allows for interactive lessons and can reduce passivity in the classroom.

Some gamification activities introduce healthy competition to your class. In role play, for example, students are asked to pose arguments on behalf of historical figures. Technology can greatly aid the implementation of classroom games, while students may be incentivized to complete their assessments. Blended learning can also play an effective role here, whereby student curriculum is partially delivered in person and partially via digital means.

4. Technology makes it simple for students to collaborate and engage in group work outside of class

Gone are the days when one student was tasked with creating a PowerPoint presentation for a group. Through technology, students can start working on a project together in class and seamlessly collaborate, communicate and bounce ideas off one another using social media, interactive whiteboards and more. Physical and social barriers no longer exist, letting students work together from anywhere and at any time. Technology has also enabled students to engage in spontaneous discussions and find instant answers to problems or questions they may have about a topic.

The cons:

5. Technology in the classroom can be a distraction

Tech savvy students may find it hard to concentrate in class when a wide range of digital devices are around them. It can be hard to keep students' attention while lecturing behind a screen, but James Lang, Professor of English and the Director of the D'Amour Center for Teaching Excellence at Assumption College, has a solution. Lang argues that change renews attention-meaning that if students are starting to tune out, it's time to incorporate opportunities for class discussions. Lang calls these moments 'signature attention activities' as they are designed to spark engagement in the midst of a slump.

Matthew Numer, an assistant professor in the School of Health and Human Performance at Dalhousie University, says in an article for The Chronicle of Higher Education that banning laptops is an "insult" to students. "Our students are capable of making their own choices, and if they choose to check Snapchat instead of listening to your lecture, then that's their loss. Besides, it's my responsibility as an educator to ensure that my lecture is compelling. If my students aren't paying attention, if they're distracted, that's on me." To Numer, students glancing at their mobile devices may indicate that a course's curriculum and instruction needs to be revamped.

This makes the notion of creating a structure and culture of respect all the more important from day one. Identify specific projects, opportunities for breaks and your intentions for participation and engagement using technology in the classroom. Creating expectations and guidelines for students-and sticking to them-will be important for them in respecting your boundaries.

6. Technology can disconnect students from social interactions

Many people are skeptical of technology and what it does to students', and everyone else's, ability to verbally communicate.

By creating assignments in class that use both technological tools as well as oral presentations and group collaboration, student learning has the potential to become more dynamic and interactive. Participation can also go beyond verbal communication. Consider how your LMS, discussion board or live chat can be leveraged to increase student engagement.

7. Technology can foster cheating in class and on assignments

Students have always found ways to cheat, but the digital age makes it even easier-from copying-and-pasting someone else's work to hiring an essay-writer from an online essay mill. Here, digital technology could end up hindering students' professional development.

While technology could be seen as yet another avenue for cheating, it's possible to structure assignments and exams in a way that makes cheating difficult. Alternatively, you can make exams open-book and focus on problem-solving and mastery rather than retention. Some classroom software allows you to set questions that are subtly different for every student, making them focus on the technique rather than the answer. Ed tech software such as Turnitin is already well-established in most higher education settings. With COVID-19, some institutions have relied on proctoring software to maintain academic integrity from a distance. These assistive tools can help professors maintain academic integrity.

8. Classroom technology doesn't necessarily make students more accountable

While it can certainly help, technology use in the classroom doesn't always mean students are more likely to stay on top of their deliverables. For example, it can be tricky to know if your students are viewing the full lecture recordings or coming to class having completed their assigned readings. Social media and other ed tech platforms don't necessarily indicate completion. Some LMS providers may show if a student has opened a file, but that only says so much. Whether students have reviewed, absorbed and are able to retain that information is a question that-like traditional learning materials-not all classroom tech can solve.

7 pros and cons of using classroom technology to increase flexibility

The pros:

9. Technology can automate a lot of your tedious tasks

Automation can speed up tedious, time-consuming tasks, such as keeping track of student attendance and performance. Engagement tools can help streamline grading for writing assignments, discussions and participation, as well as answer common student questions, which otherwise could seem daunting due to their objective nature.

The canonical example of this? One professor at Georgia Tech coded an artificially intelligent teaching assistant. ' Jill Watson' was able to answer a selection of student questions and pass any that she couldn't handle to a real person. Integrating technology in the classroom has the potential to reduce the amount of time spent on minor tasks.

10. Technology in college classrooms gives students instant access to fresh information that can supplement their learning experience

There is value in having textbooks and course materials that are always up to date, which can even include additions suggested by students. This also fosters a more collaborative learning environment-students can share information, work together on group projects and interact with their instructor online. Collaboration between professors and their students is put into practice through a learning management system (LMS) such as Moodle or Blackboard, where professors upload new content for students to review online.

Educational technology enables students to engage in an ongoing cycle of learning: before, during and after class. Student response systems such as clickers can also help learners apply their understanding of concepts covered in class and can indicate areas that need to be reviewed. For Generation Z, technology is arguably the best way to meet student needs. Demian Hommel, Senior Instructor of Geography and Environmental Sciences and Marine Resource Management at Oregon State University, uses a classroom response system to poll students every few minutes during lectures. "Using technology to help students understand the trends and patterns that are going to affect them is transformative," he says.

"Using technology to help students understand the trends and patterns that are going to affect them is transformative." -Professor Demian Hommel

11. Students have the choice to learn in real time or at their own pace

Using technology in the classroom has given students more choice in, and control over, their learning experiences. Learning tools have also given professors the flexibility in how to deliver their lectures or labs. For instance, students can tune into live-streamed lectures hosted at a specific time, while others can view lecture recordings on their own if they're unable to attend a live session. Plus, real-time lessons in online learning can help students feel a great sense of belonging and camaraderie that would otherwise be lost.

Asynchronous learning provides a new level of flexibility for both students and educators. For example, instead of waiting for students to show up at your office, host your office hours via Zoom and let your students know that they're free to drop by during a given time frame. Additionally, technology can be used to help students take asynchronous tests. Just make a test available on your LMS for a 48-hour period so that students can take their assessment at a time and place that works for them.

12. Address the Universal Design for Learning (UDL) guidelines with thoughtful technology use

Universal Design for Learning (UDL) is a framework for ensuring your course delivery meets the needs of all students. It's the ultimate way to provide flexibility in how, when and where learning takes place. The three tenets of this framework are providing multiple means of engagement, representation and expression.

In order to represent content in a variety of ways, you might consider complementing a textbook reading with a podcast. Alternatively, multiple ways of expressing students' understanding could mean offering students learning opportunities through journal articles or video reflections. Finally, multiple forms of engagement might mean gauging students' interests at the start of the term through icebreakers or a student interest inventory-and then use these insights to tailor your units of study accordingly.

The cons:

13. Lesson planning might become more labor-intensive with technology

The task of adapting technology into your classroom can seem daunting or overwhelming. In many ways though, using technology can become as natural to you as any daily activity.

When you're choosing classroom technology, it's important to engage with the software vendor and make sure you have the appropriate level of support in place. Some questions you should ask include whether they supply training or onboarding, and what their reliability statistics and support functions are. After all, you don't need to be the person all the students come to if the technology goes offline.

The most important factor is to allow yourself time to learn how to use a new ed tech tool and make sure you ask for, and receive, the support that you need.

14. Students don't have equal access to technological resources

An online education should be accessible to students. But some students can't afford iPads or even the textbooks required for class. Others simply do not have reliable Internet access. Point these students in the direction of your institution's library or community resources, or create assignments that allow them to work in groups and share resources. You might also consider using open educational resources (OER), which provide a cost-effective alternative to the traditional college textbook. Don't make technology the focus of your class, and don't make it a barrier. Incorporate it in a holistic and inclusive manner-and ensure you do your part to find equitable learning solutions.

15. Technology in education can create privacy concerns

Video conferencing or web-hosting solutions have brought with them some concerns around data protection. For example, do platforms offer end-to-end encryption in basic plans provided to students? Social media handles set up as part of a tutorial or learning activity can also lead to student information being accessed by a wider audience than intended. What's more, Zoombombing-disruptive intrusions into a video conference call-became a common occurrence during the COVID-19 pandemic.

And though they maintain academic integrity, remote proctoring solutions can make test-takers feel uncomfortable. Students may not want to have their homes shown in front of a proctor and being monitored can increase stress and anxiety.

5 pros and cons of using technology to aid instructional design

The pros:

16. We live in a digital world, and technology is an essential life skill

Being digitally literate is more than obtaining "isolated technological skills," according to the NMC Horizon Report: 2017 Higher Education Edition. Rather, it's about "generating a deeper understanding of the digital environment, enabling intuitive adaptation to new contexts and [the] co-creation of content with others." Here, the traditional whiteboard is almost extinct, while technology has never been more essential in the virtual classroom. Creating presentations, learning to differentiate reliable from unreliable sources on the Internet and maintaining proper online netiquette are all vital skills that students will learn to develop in the classroom.

Technology use can also help universities deliver a better return on the investment students pay for their education-as well as make learning relevant to a primarily Generation Z audience. Mobile technology in classrooms is a must-have if students want to be prepared for almost any career today. Student achievement may be boosted if they have the means to continue working on projects outside of the classroom.

17. Classroom technology is a cost-effective alternative to traditional course materials

Technology can help save students hundreds during a semester. Rather than asking students to buy a copy of five different textbooks, some professors might want to direct students to their institution's library or adopt open source textbooks.

Using technology in the classroom has its benefits for the environment as well. Institutions can reduce the amount they spend on ink and paper by distributing important documents in a centralized digital location. As opposed to asking students to buy a print book from your campus bookstore, authoring your own digital, interactive book can help students save big. Katie Thompson-Laswell, Senior Instructor of Human Development and Family Science at Kansas State University, was able to save her students $70 on course materials in the spring 2019 semester. Two years later, new cohorts of students continue to enjoy a low-cost, interactive homework experience from anywhere.

The cons:

18. The quality of research and sources students find may not be credible

The Internet is a blessing and a curse. Your students may need guidance on identifying legitimate and unreliable sources. Many colleges have writing centers that can help with this. You can also use OER-ranging from lecture notes, examinations, assignments and textbooks-and adapt them to fit the needs of your course and students. How can you tell if content is written by a competent authority? Use these tips to find effective OERs. Top Hat's Catalog-filled with hundreds of low-cost, interactive textbooks-is also a reliable source of OER you can use, regardless of your discipline or teaching modality.

19. Some classroom technologies could eventually replace professors

Classroom technology has helped position educators as a 'guide on the side' versus a 'sage on the stage.' But that shift in the role that professors play has the potential to put them on the sidelines-especially with online learning. Technology has automated many learning processes such as grading. With asynchronous online learning especially, it's possible that students could now have little-to-no interactions with their educators compared to their experiences in the traditional classroom.

Massive Open Online Courses (MOOCs), which prioritize unlimited participation and open access, let students gain an unrestricted learning experience without a professor present. Platforms like Coursera let students watch on-demand video lectures from leading universities and companies for a fraction of the cost of a university degree. These platforms even offer selective degree and certificate programs. Other platforms like LinkedIn Learning prioritize skill-based learning, which allows students to complete courses or learning modules at their own pace-without the guidance of an instructor.

20. Institutions' lack of IT support can make it challenging to evaluate and implement new classroom technologies

Where do you begin if you're new to teaching? Educators may understandably feel overwhelmed when adopting new tools and platforms to meet the needs of their Generation Z students. While colleges may have a site-wide license for a particular LMS, educators are often left to their own resources to decide how to bring their material to life. Depending on the scale and quality of instructional design services offered at their institution, this can be a lengthy and uneasy process.

How classroom technology can help you meet your teaching goals next semester

This past academic year has highlighted the essential role that technology plays in student learning. No matter where you're teaching next semester, the best practices for using classroom technology below can help make your course more engaging, interactive and active. For additional advice, download our free guide on how to effectively use technology in your next face-to-face, hybrid or online classroom.

Eliminate distractions in class

1. Use frequent polls to make sure students pay attention-and to hold them accountable
2. Begin lessons with a game or icebreaker to encourage focus and collaboration from the start of class

Allow students to learn at their own pace

1. Adopt a flipped classroom model where students can view lecture modules and complete quizzes in advance of live lectures
2. Complement live activities with self-paced exercises such as blog posts or video journal responses, which students can share in your LMS

Create a classroom environment where students feel comfortable speaking out

1. Incorporate an anonymous discussion board during in-class polls
2. Ask your teaching assistants to respond to, and acknowledge, students' contributions in and out of class

Help students stay accountable for their learning outside of your classroom

1. Adopt or author your own digital interactive textbook that includes comprehension questions throughout
2. Keep a digital repository of discussion board prompts or quiz questions and re-quiz students on these concepts in future homework assignments to check for subject mastery

Provide instant feedback on student performance

1. Consider employing low-stakes, multiple choice quizzes that can be auto-graded
2. Grade assignments using a built-in rubric in your LMS and provide personalized feedback upon student request

Technology in the classroom: The final verdict

It's clear that the benefits of technology in the classroom outweigh the cons. But the key to technology in the classroom is always going to be the teacher-student relationship, because that's where the education happens. Technology can be a highly effective tool, but that's all it is-a tool. In today's hyper-connected world, sensible use of technology can enhance education. By using technology as an aid in the classroom, educators can create memorable and impactful learning outcomes for their diverse group of college students. For best practices on how to integrate technology in your classroom next semester, download our free guide packed with tips and tools five professors have used to give their course delivery a boost.

References

1. Kelly, R. (2018, January 11). 7 Ed Tech Trends to Watch in 2018. https://campustechnology.com/Articles/2018/01/11/7-Ed-Tech-Trends-to-Watch-in-2018.aspx?Page=1

2. Dhami, H. (2020, August 13). James Lang's Distracted: Why Students Can't Focus and What You Can Do About It. [Blog post]. https://tophat.com/blog/james-lang-distracted/

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How to Take Advantage of Ed Tech In The Classroom | Top Hat

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Get best practices for enhancing technology in your classroom. Plus, download Top Hat's free guide to make ed tech tools work for your course.

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U2-A3: Reflect on the key points of a future classroom and the role of technology

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U2-A3: Reflect on the key points of a future classroom and the role of technology

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U2-A2: Spend money on technology for the classroom and school

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U2-A2: Spend money on technology for the classroom and school

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I would spend 25.000 for the development of internet insfrastructure first. Then, I would design a flexible collaborative space for students to help them manage their own learning processes. I would buy new tablets for each student. I would buy a software for the school in which students, teachers, administrators and parents have a collaborative online space for communication, sharing and following the students' academic development. I would also like to buy e-books, so that students can easily reach the information.

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Learning is effective when students are actively engaged, independent and collaborative learners, critical thinkers and creative problem-solvers. Learning activities should therefore involve and engage everyone and use technology appropriately. In many cases, however, the traditional classroom setup may not support this.

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1.4 Twitter as a tool for lifelong learning

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1.4 Twitter as a tool for lifelong learning

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Activity 12: Reflection
I have always thought that there are alternatives to Twitter when it comes to learning. There are MOOCs, blogs, wiki pages etc. However, those need more time to be searched. Although there is jam in it, Twitter helps to reduce this time. I might have underestimated the power of Twitter. It surely opens a wider connection to the world. Through hastags, one can find related things very quickly. Besides, one can have quicker connection with colleagues.

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1.4 Twitter as a tool for lifelong learning

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1.4 Twitter as a tool for lifelong learning

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Activity 8 : Reflection

Personal Learning Networks

I use online PLNs for personal development in my job. I use mostly Facebook groups to interact with other colleagues (mostly)  from my own country. This kind of network has too many advantages. I can ask a question and ask for an advice or answer and give advice to my colleagues in the fastest way. PLNs give me a free environment where I can enter whenever I need to. PLNs give me an opportunity to have my own voice throughout the world.
Link 1: PLNs
Link 2: PLNs
Link 3: PLNs

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PLN - Personal/Professional Learning Network. A PLN connects teachers who learn together, share what they have learned and create new content. Sharing is at the heart of a thriving PLN.

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Activity 6 : Reflection
As teachers, we have already been  through the formal learning both in the university phase and in the in-service phase. The formal learning can be said to be the back bone of our professional job life. Formal learning is structured and it mostly has time limitations. There is always an instructor who organises our learning.
Informal learning is not structured. It is not a compulsory thing. It mostly depends on our own pace and goals. We have always been in this kind of learning because every day we learn something new by our own experience.
http://www.oecd.org/education/skills-beyond-school/recognitionofnon-formalandinformallearning-home.htm