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Plus
Minus
Interesting

Thinking Hats

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Evaluation
Surveillance
Reward
Competition - mild is fine
Restriction of Choice
Time pressures

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Creativity as a whole in the US has dropped. Students in project based schools have experienced a rise. We are losing the quality of inquisitiveness that our littles have, and by the time they reach MS, kids stop asking questions.

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1. Recall and Reproduction
2. Skills and Concepts
3. Strategic thinking: Determine author's purpose and describe...
4. Extended thinking: Investigate themes across fables and tales

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Predicting Outcomes
Evaluating Work
Question by teacher or peer
Self-questioning

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awareness of knowledge
awareness of thinking
awareness of thinking strategies

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critical thinking and problem solving
collaboration and leadership
agility and adaptability
initiatie and entrepreneurialism
effective oral and written communication
Accessing and analyzing info
curiosity and imagination

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core subjects
learning skills
21st century tools
teach and learn in context and content
use assessments to match
information and communication
thinking and problem solving
interpersonal and self-directional

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Emotions

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Planning and organizing
Holding multiple ideas and thoughts in working memory
Strategizing and problem solving
Complex thing and hypothesizing
Keeping track of time
Synthesizing - combining knowledge and ideas into new possibilities

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Seeking is short-term and Wanting is Working memory

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Extrinsic can be damaging

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Water supply
City Planning
Study history of every day objects

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Pair-share
study buddies
elbow partners
discussion dots
one-minute quick-writes
twitter message
delayed response
summarizing thinking at the end of class
metaphors to connect to past learning
analogy to connect to past learning

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open-ended
thought-provoking
higher-order thinking
important, transferable ideas
raises more questions
requires support and justification
recurs over time

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Continuous practice in different ways strengthens synapses and causes actual learning.
discuss
connections to prior learning
relevance to students' lives
establishing growth mindsets
create anticipation and interest

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Children who were interacted with are often more motivated. Their curiosity was reinforced.

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eye-contact
ask about outside life
notice and interact

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To promote community

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Self-worth
engagement
purpose

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clear objectives and purpose
ongoing feedback
recognizing effort and providing recognition
cooperative group learning
reciprocal teaching
questions, cues, advanced organizers
generating and testing hypotheses
concept mapping
meta-cognitive strategies
creativity programs

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Preferred Activity Time-When you get this done, Earn extra game time (academic / occasionally choice) for hustle, etc.

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Play - unstructured
Student needs and preferences recognized
Time to make choices
Collaboration
Enriched Environment

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Hands-on
Minds-on
Student knows why

Requires:
Self-regulation
Strategic planning
Reflection

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self-aware
manage emotions
self-motivate
empathy
social skills

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Set attainable goals

Model statements

Feedback

Students share strategies

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Direct instruction where kids get lost and tune out

Ability groups - low  levels

Competitive where learners can't succeed

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Tech for seeking:
Find info, problem solving, and creativity

Higher order thinking & production

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1. Make instruction relevant.
2. Growth mindset.
3. Poverty
4. Social Isolation
5. Stress - novelty can offset
(music, colors, curiosity)

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Post Learning targets
Clear criteria for success.
Choice in showing what they know
Time and encouragement

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Have classroom norms. p. 29
Should be posted and practical (what do you do when you are done? What do you do when you have a question?) Groupwork, Agenda, Movement

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Enthusiasm !! Seeking dopamine.

care
fear
play
grief

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increases motivation, focus, and attention

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generating actions sustaining them and regulating the activity

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opportunities to think, collaborate, create

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adapt

persevere

create

innovate

motivation

enthusiasm

drive

grit

tenacity

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motivation

drive - autonomy, mastery, purpose

tenacity

grit - perseverance and passion for long-term goals

self-efficacy